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Private["_amount","_get","_isAir","_isArtillery","_magazines","_side","_type","_vehicle"];
_vehicle = _this select 0;
_side = _this select 1;
_type = typeOf _vehicle;
_isAir = if (_vehicle isKindOf "Air") then {true} else {false};
//rearming turrets.
{_vehicle removeMagazine _x} forEach magazines _vehicle;
_magazines = getArray (configFile >> "CfgVehicles" >> typeOf _vehicle >> "Turrets" >> "MainTurret" >> "Magazines");
_magazines = _magazines + getArray (configFile >> "CfgVehicles" >> typeOf _vehicle >> "Magazines");
{_vehicle addMagazine _x} forEach _magazines;
/* CM Parameter */
if (paramCounterMeasures && _isAir) then {
_amount = if (_vehicle isKindOf "Plane") then {'WFBE_COUNTERMEASUREPLANES' Call GetNamespace} else {'WFBE_COUNTERMEASURECHOPPERS' Call GetNamespace};
_vehicle setVariable ["FlareCount", _amount];
};
_vehicle setVehicleAmmo 1;
reload _vehicle;
/* Are we dealing with an artillery unit ? */
_isArtillery = -1;
if (_side == west || _side == east) then {_isArtillery = [_type,_side] Call IsArtillery};
if (_isArtillery != -1) then {[_vehicle,_isArtillery,_side] Call EquipArtillery};
/* Balanced Unit */
if (_type in ('WFBE_BALANCEDUNITS' Call GetNamespace) && paramBalancing) then {[_vehicle] Call BalanceInit};
/* EASA Module */
if (paramEASA) then {
if (_type in ('WFBE_EASA_Vehicles' Call GetNamespace)) then {
_get = _vehicle getVariable 'WFBE_EASA_Setup';
if !(isNil '_get') then {[_vehicle,0] Call EASA_Equip};
};
};
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