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/* Header */
//--- Respawn options.
respawn = 3;
respawnDelay = WF_RESPAWNDELAY;
respawnDialog = false;
//--- Require briefing.html to show up.
onLoadMission = WF_MISSIONNAME;
onLoadMissionTime = false;
//--- ArrowHead loadscreen.
#ifndef VANILLA
loadScreen = WF_LOADSCREEN;
#endif
//--- Properties.
class Header {
gameType = CTI;
minPlayers = 1;
maxPlayers = WF_MAXPLAYERS;
};
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