1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
|
/*
Town mode initialization.
the town that have to be removed need to be stored on the desired variable over WF_Logic. If those ain't set, the full town setting will be used.
Custom templates can be added bellow.
*/
private ['_index','_i','_paramName','_value'];
Private ['_i','_index','_paramName','_value'];
_index = 0;
for [{_i = 0},{_i < (count (missionConfigFile/"Params"))},{_i = _i + 1}] do {
_paramName = (configName ((missionConfigFile >> "Params") select _i));
if (_paramName == "townsAmount") exitWith {_index =_i};
};
_value = if (isMultiplayer) then {paramsArray select _index} else {getNumber (missionConfigFile >> "Params" >> "townsAmount" >> "default")};
/*
Chernarus Template (WF_Logic init field):
this setVariable ["Towns_RemovedXSmall",["Zelenogorsk","Dolina","StarySobor","Myshkino","Chernogorsk","Dubrovka","Pogorevka","Bor","Staroye","Pulkovo","Khelm","Kamyshovo","Pavlovo","Nadezhdino","Mogilevka","Vyshnoye","Berezino","Krasnostav","Gorka","Elektrozavodsk","Msta","Komarovo","Petrovka","Shakhovka","Prigorodki","Olsha","Orlovets","Nizhnoye","Solnichniy","Tulga","Kozlovka","Polana","Kamenka","Gvozdno","NovySobor","Pusta","Guglovo"]];
this setVariable ["Towns_RemovedSmall",["Zelenogorsk","Dolina","StarySobor","Lopatino","Myshkino","Chernogorsk","Pogorevka","Bor","Kabanino","Staroye","Pulkovo","Kamyshovo","Vybor","Pavlovo","Nadezhdino","Grishino","Mogilevka","Vyshnoye","Elektrozavodsk","Msta","Komarovo","Petrovka","Shakhovka","Prigorodki","Nizhnoye","Solnichniy","Tulga","Kozlovka","Pustoshka","Kamenka","NovySobor","Pusta","Guglovo"]];
this setVariable ["Towns_RemovedMedium",["Dolina","Dubrovka","Bor","Staroye","Elektrozavodsk","Berezino","Krasnostav","Pulkovo","Khelm","Kamyshovo","Vyshnoye","Gorka","Msta","Petrovka","Shakhovka","Prigorodki","Olsha","Orlovets","Nizhnoye","Solnichniy","Tulga","Polana","Gvozdno","NovySobor","Pusta","Guglovo","Sosnovka"]];
this setVariable ["Towns_RemovedLarge",["Bor","Pulkovo","Khelm","Msta","Shakhovka","Prigorodki","Olsha","Orlovets","Nizhnoye","Tulga","Kozlovka","Pustoshka","Kamenka","NovySobor","Sosnovka"]];
*/
TownTemplate = [];
switch (_value) do {
case 0: {TownTemplate = WF_Logic getVariable "Towns_RemovedXSmall"};
case 1: {TownTemplate = WF_Logic getVariable "Towns_RemovedSmall"};
case 2: {TownTemplate = WF_Logic getVariable "Towns_RemovedMedium"};
case 3: {TownTemplate = WF_Logic getVariable "Towns_RemovedLarge"};
//--- case 4 = full. useless.
/* Add your templates here !
Custom templates can be added here, just set a new variable with the towns to remove in WF_Logic and add your template name/value in the parameter class
- WF_Logic: this setVariable ["myRemovedTowns",["Chernogorsk","Pavlovo","Zelenogorsk"]];
- parameter (Add it at the end!!!):
class townsAmount {
title = "$STR_WF_PARAMETER_TownsAmount";
values[] = {0,1,2,3,4,5};
texts[] = {"Extra Small","Small","Medium","Large","Full","MyOwnTemplate"};
default = 3;
};
- Init_TownMode.sqf (Here!): case 5: {TownTemplate = WF_Logic getVariable "myRemovedTowns"}
As a result, Chernogorsk, Pavlovo and Zelenogorsk will be removed.
*/
};
if (isNil "TownTemplate") then {TownTemplate = []};//--- The field is not defined, we use the default island setting.
totalTowns = (WF_Logic getVariable "totalTowns") - (count TownTemplate);
townModeSet = true;
diag_log Format["[WFBE (INIT)][frameno:%1 | ticktime:%2] Init_TownMode: Towns mode initialization (world: %3) - [Done]",diag_frameno,diag_tickTime,worldName];
|