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/*
Script: Officer Skill MASH Undeploy
Description: Undeploy the MASH
*/
Private ["_MASH"];
_MASH = _this select 0;
_skip = false;
for '_z' from 0 to 3 do {
sleep 0.5;
player playMove "AinvPknlMstpSlayWrflDnon_medic";
sleep 0.5;
waitUntil {animationState player == "ainvpknlmstpslaywrfldnon_amovpknlmstpsraswrfldnon" || !alive player || vehicle player != player};
if (!alive player || vehicle player != player) exitWith {_skip = true};
};
if (!_skip) then {
deleteVehicle _MASH;
WFBE_SK_V_LastUse_MASH = -2000;
};
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