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Private["_commanderTeam","_income","_incomeSystem","_side"];
_side = _this;
_incomeSystem = 'WFBE_INCOMESYSTEM' Call GetNamespace;
_income = (_side) Call GetTownsIncome;
switch (_incomeSystem) do {
case 2: {_income = round(_income /2)};
case 3: {
Private["_ply"];
_commanderTeam = (_side) Call GetCommanderTeam;
if (isNull _commanderTeam) then {_commanderTeam = grpNull};
_ply = round(_income * (((100 - (Call Compile Format ["%1CommanderPercent",_side]))/100)/maxPlayers));
if (_commanderTeam == group player) then {
_income = round((_income * ((Call Compile Format ["%1CommanderPercent",_side])/100)) / ('WFBE_INC_DIVIDE_COM' Call GetNamespace)) + _ply;
} else {
_income = _ply;
};
};
case 4: {
Private["_ply"];
_commanderTeam = (_side) Call GetCommanderTeam;
if (isNull _commanderTeam) then {_commanderTeam = grpNull};
_ply = round(_income * (100 - (Call Compile Format ["%1CommanderPercent",_side])) / 100);
if (_commanderTeam == group player) then {
_income = _ply + round((_income - _ply)*maxPlayers);
} else {
_income = _ply;
};
};
};
_income
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