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/* Ingame parameters dump. */
for [{_i = 0},{_i < (count (missionConfigFile/"Params"))},{_i = _i + 1}] do {
_paramName = (configName ((missionConfigFile >> "Params") select _i));
_text = getText (missionConfigFile >> "Params" >> _paramName >> "title");
_values = getArray (missionConfigFile >> "Params" >> _paramName >> "values");
_texts = getArray (missionConfigFile >> "Params" >> _paramName >> "texts");
_value = if (isMultiplayer) then {paramsArray select _i} else {getNumber (missionConfigFile >> "Params" >> _paramName >> "default")};
_status = _texts select (_values find _value);
lnbAddRow [22003,[_text,_status]];
};
while {alive player && dialog} do {
/*---it is in the Main Menu now //MrNiceGuy
_uptime = Call GetTime;
ctrlSetText [22005,Format[localize 'STR_WF_MAIN_Uptime',_uptime select 0,_uptime select 1,_uptime select 2, _uptime select 3]];
*/
sleep 0.1;
if (side player != sideJoined) exitWith {closeDialog 0};
if (!dialog) exitWith {};
//--- Back Button.
if (MenuAction == 1) exitWith { //---added-MrNiceGuy
MenuAction = -1;
closeDialog 0;
createDialog "WF_Menu";
};
};
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