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authorhybrid <hybrid@hybridlabs.pro>2026-06-11 19:55:41 +0300
committerhybrid <hybrid@hybridlabs.pro>2026-06-11 19:55:41 +0300
commitdee52083d359434fc3ac51a871c1b836d092d2ac (patch)
tree89bbb6326348a99bcf4a68761bd0c9628b80d4bb /Server/Support/Support_ParaAmmo.sqf
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Diffstat (limited to 'Server/Support/Support_ParaAmmo.sqf')
-rw-r--r--Server/Support/Support_ParaAmmo.sqf107
1 files changed, 107 insertions, 0 deletions
diff --git a/Server/Support/Support_ParaAmmo.sqf b/Server/Support/Support_ParaAmmo.sqf
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+++ b/Server/Support/Support_ParaAmmo.sqf
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+Private['_args','_bd','_cargo','_grp','_pilot','_playerTeam','_positionCoord','_ran','_ranDir','_ranPos','_side','_timeStart','_vehicle','_vehicleCoord'];
+
+_args = _this;
+_side = _args select 1;
+
+_playerTeam = (_args select 3);
+diag_log Format["[WFBE (INFORMATION)][frameno:%4 | ticktime:%5] Server_HandleSpecial: The %1 %2 Team (Leader: %3) has called an Ammunition Paradroping",str _side,_playerTeam,name (leader _playerTeam),diag_frameno,diag_tickTime];
+_ranPos = [];
+_ranDir = [];
+
+_bd = 'WFBE_BOUNDARIESXY' Call GetNamespace;
+if !(isNil '_bd') then {
+ _ranPos = [
+ [0+random(200),0+random(200),400+random(200)],
+ [0+random(200),_bd-random(200),400+random(200)],
+ [_bd-random(200),_bd-random(200),400+random(200)],
+ [_bd-random(200),0+random(200),400+random(200)]
+ ];
+ _ranDir = [45,145,225,315];
+} else {
+ _ranPos = [[0+random(200),0+random(200),400+random(200)],[15000+random(200),0+random(200),400+random(200)]];
+ _ranDir = [45,315];
+};
+
+_timeStart = time;
+_ran = round(random((count _ranPos)-1));
+_grp = createGroup _side;
+_vehicle = createVehicle [Format ["WFBE_%1PARAVEHI",str _side] Call GetNamespace,(_ranPos select _ran), [], (_ranDir select _ran), "FLY"];
+_pilot = [Format ["WFBE_%1PILOT",str _side] Call GetNamespace,_grp,[100,12000,0],_side] Call CreateMan;
+[str _side,'VehiclesCreated',1] Call UpdateStatistics;
+[str _side,'UnitsCreated',1] Call UpdateStatistics;
+_pilot moveInDriver _vehicle;
+_grp setBehaviour 'CARELESS';
+_grp setCombatMode 'STEALTH';
+_pilot disableAI 'AUTOTARGET';
+_pilot disableAI 'TARGET';
+[_grp,(_args select 2),"MOVE",10] Call AIMoveTo;
+Call Compile Format ["_vehicle addEventHandler ['Killed',{[_this select 0,_this select 1,%1] Spawn UnitKilled}]",_side];
+_vehicle setVehicleInit Format["[this,%1] ExecVM 'Common\Common_InitUnit.sqf';",_side];
+processInitCommands;
+_vehicle flyInHeight (200 + random(20));
+_cargo = (crew _vehicle) - [driver _vehicle, gunner _vehicle, commander _vehicle];
+
+while {true} do {
+ sleep 1;
+ if (!alive _pilot || !alive _vehicle || isNull _vehicle || isNull _pilot) exitWith {};
+ if (!(isPlayer (leader _playerTeam)) || time - _timeStart > 500) exitWith {{_x setDammage 1} forEach (_cargo+[_pilot,_vehicle]);deleteGroup _grp};
+ _vehicleCoord = [getPos _pilot select 0,getpos _pilot select 1];
+ _positionCoord = [(_args select 2) select 0,(_args select 2) select 1];
+ if (_vehicleCoord distance _positionCoord < 100) exitWith {};
+};
+
+[_vehicle,_side] Spawn {
+ Private ['_ammo','_ammos','_chopper','_chute','_side'];
+ _chopper = _this select 0;
+ _side = _this select 1;
+
+ _ammos = Format["WFBE_%1PARAAMMO",_side] Call GetNamespace;
+ if (typeName _ammos != 'ARRAY') exitWith {diag_log Format["[WFBE (INFORMATION)] Server_HandleSpecial: Expected array, given %1 for ammunitions.",typeName _ammos]};
+
+ {
+ _ammo = _x createVehicle [0,0,0];
+
+ [_chopper,_ammo,_side] Spawn {
+ Private ['_ammo','_chopper','_chute','_pos','_side','_type'];
+ _chopper = _this select 0;
+ _ammo = _this select 1;
+ _side = _this select 2;
+
+ _chute = (Format['WFBE_%1PARACHUTE',str _side] Call GetNamespace) createVehicle [0,0,20];
+ _chute setPos [getPos _chopper select 0, getPos _chopper select 1, (getPos _chopper select 2) - 11];
+ _chute setDir (getDir _chopper);
+
+ _ammo setPos getPos _chute;
+ _ammo attachTo [_chute,[0,0,0]];
+ waitUntil {getPos _ammo select 2 < 3};
+ detach _ammo;
+
+ _type = typeOf _ammo;
+ _pos = getPos _ammo;
+ deleteVehicle _ammo;
+ _ammo = _type createVehicle _pos;
+
+ Call Compile Format ["_ammo addEventHandler ['Killed',{[_this select 0,_this select 1,%1] Spawn UnitKilled}]",_side];
+
+ sleep 5;
+
+ deleteVehicle _chute;
+ };
+
+ sleep 0.8;
+ } forEach _ammos;
+};
+
+[_grp,(_ranPos select _ran),"MOVE",10] Call AIMoveTo;
+
+while {true} do {
+ sleep 1;
+ if (!alive _pilot || !alive _vehicle || isNull _vehicle || isNull _pilot) exitWith {};
+ _vehicleCoord = [getPos _pilot select 0,getpos _pilot select 1];
+ _positionCoord = [(_ranPos select _ran) select 0,(_ranPos select _ran) select 1];
+ if (_vehicleCoord distance _positionCoord < 200) exitWith {};
+};
+
+deleteVehicle _pilot;
+deleteVehicle _vehicle;
+deleteGroup _grp; \ No newline at end of file