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private ["_add"];
if !(isNil 'respawnBag') then {
_add = false;
/* Player did purchase a backpack and have one by default */
if !(isNull (unitBackPack player)) then {
/* If the backpack type is different from the current one, then we remove it */
if (typeOf (unitBackPack player) != respawnBag) then {
removeBackpack player;
_add = true;
};
} else {
_add = true;
};
/* We give a new backpack to the player */
if (_add) then {player addBackpack respawnBag};
/* We clear the new backpack content */
clearMagazineCargo (unitBackpack player);
/* We add the player's backpack content inside the new one */
if (count (respawnBagContent select 0) > 0) then {
for '_u' from 0 to count(respawnBagContent select 0)-1 do {
(unitBackpack player) addMagazineCargo [(respawnBagContent select 0) select _u, (respawnBagContent select 1) select _u];
};
};
} else {
/* Player did not purchase a backpack but have one by default */
if !(isNull (unitBackPack player)) then {
removeBackpack player;
};
};
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