summaryrefslogtreecommitdiffstats
path: root/stringtable.xml
blob: 49d8892a688fb0ae70539e6253c5ec878a859917 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
<?xml version="1.0" encoding="utf-8"?>
<Project name="Arma2">
  <Package name="CWarfare">
    <Container name="WF">
<!--ACTION Strings - ALL DONE-->
      <Key ID="STR_WF_ACTION_DeployMASH">
        <English>Deploy MASH</English>
        <French>Déployer Hopital de Campagne</French>
        <German>Feldlazarett aufbauen</German>
        <Russian>Развернуть госпиталь</Russian>
        <Italian>Monta ospedale da campo</Italian>
      </Key>
      <Key ID="STR_WF_ACTION_Lockpick">
        <English>Lockpick</English>
        <French>Crocheter</French>
        <German>Schloss knacken</German>
        <Russian>Открыть отмычкой</Russian>
        <Italian>Apri Serratura</Italian>
      </Key>
      <Key ID="STR_WF_ACTION_Repair">
        <English>Repair</English>
        <French>Réparer</French>
        <German>Reparieren</German>
        <Russian>Ремонт</Russian>
        <Italian>Ripara</Italian>
      </Key>
      <Key ID="STR_WF_ACTION_Spot">
        <English>Spot</English>
        <French>Repérer</French>
        <German>Beobachten</German>
        <Russian>Указать</Russian>
        <Italian>Individua</Italian>
      </Key>
      <Key ID="STR_WF_ACTION_UndeployMASH">
        <English>Pack MASH</English>
        <French>Replier Hopital de Campagne</French>
        <German>Pack MASH</German>
        <Russian>Pack MASHь</Russian>
        <Italian>Pack MASH</Italian>
      </Key>

<!--CHAT Strings - ALL DONE-->
      <Key ID="STR_WF_CHAT_Award_Bounty">
        <English>$%1 Received for neutralizing a %2.</English>
        <French>$%1 Gagné pour la neutralisation d'un %2.</French>
        <German>%2 neutralisiert! $%1 erhalten.</German>
        <Russian>+$%1 за нейтрализацию %2.</Russian>
        <Italian>$%1 Ricevuti per aver neutralizzato un %2.</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Award_Bounty_Assist">
        <English>$%1 Received for the neutralization assistance of a %2.</English>
        <French>$%1 Gagné pour l'assistance à la neutralisation d'un %2.</French>
        <German>Für die Kampfunterstützung gegen %2 hast du $%1 erhalten.</German>
        <Russian>$%1 Received for the neutralization assistance of a %2.</Russian>
        <Italian>$%1 Received for the neutralization assistance of a %2.</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_AI_Commander">
        <English>AI Commander Selected!</English>
        <French>Commandeur IA Sélectioné!</French>
        <German>KI wurde zum Commander gewählt!</German>
        <Russian>Командует ИИ!</Russian>
        <Italian>Comandante IA Selezionato!</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Commander_Bounty_Town"><!--shared U-->
        <English>Our team has captured %2. $%1 Commander-Bonus.</English>
        <French>Our team has captured %2. $%1 Commander-Bonus.</French>
        <German>Unser Team hat %2 erobert. $%1 Commander-Bonus.</German>
        <Russian>Our team has captured %2. $%1 Commander-Bonus.</Russian>
        <Italian>Our team has captured %2. $%1 Commander-Bonus.</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Camp_Captured">
        <English>Our team has captured a camp at %1.</English>
        <French>Un campement a été capturé à %1.</French>
        <German>Unser Team hat ein Camp bei %1 eingenommen.</German>
        <Russian>наша команда захватила лагерь в %1.</Russian>
        <Italian>Il nostro fazione ha catturato un campo a %1.</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Camp_Captured_Bounty">
        <English>Your Squad has captured a camp at %1. $%2 earned.</English>
        <French>Votre équipe à capturé un campement à %1. Vous gagné $%2.</French>
        <German>Dein Squad hat ein Camp bei %1 eingenommen. Du erhälst $%2.</German>
        <Russian>+$%2 за захват лагеря в %1.</Russian>
        <Italian>Il tuo Squad ha catturato un campo a %1. $%2 Guadagnati.</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_FundsTransfer">
        <English>You have received $%1 from %2.</English>
        <French>Vous avez reçu $%1 de la part de %2.</French>
        <German>Der Spieler %2 hat dir $%1 überwiesen.</German>
        <Russian>Вы получили $%1 от %2.</Russian>
        <Italian>Hai ricevuto $%1 da %2 ringrazialo.</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Gear_RespawnCharge">
        <English>You were deducted from $%1 due to your gear</English>
        <French>Vous avez été déduit de $%1 en raison de votre équipement</French>
        <German>Dir werden $%1 für neue Ausrüstung abgezogen</German>
        <Russian>У вас изъято $%1 за ваше снаряжение</Russian>
        <Italian>You were deducted from $%1 due to your gear</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_ICBM_Launch">
        <English>WARNNING! An Intercontinental ballistic missile launch has been detected!</English>
        <French>ATTENTION! Le lancement d'un Missile balistique intercontinental a été detecté!</French>
        <German>WARNUNG! Der Abschuss einer Interkontinentalrakete wurde gemeldet!</German>
        <Russian>ВНИМАНИЕ! Зафиксирован запуск ядерной ракеты!</Russian>
        <Italian>ATTENZIONE! Un Missile Balistico intercontinentale è stato avvistato!</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Penalty">
        <English>$%1 Lost for a civilian neutralization! Go to the ophthalmologist...</English>
        <French>$%1 Perdu pour la neutralisation d'un civil! soyer prudent!</French>
        <German>$%1 Strafe für die Tötung eines Zivilisten! Ab zum Augenarzt...</German>
        <Russian>$%1 Потерянно за убийство гражданского! будьте осторожны!</Russian>
        <Italian>$%1 Perduti per aver neutralizzato un civile! stai attento!</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_PlayerCommander"><!--shared U-->
        <English>You are the new Commander! Good luck!</English>
        <French>Vous êtes le Commandeur! Bonne Chance!</French>
        <German>Du bist der neue Commander! Viel Erfolg!</German>
        <Russian>Вы Командующий!</Russian>
        <Italian>Sei il Comandante!</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Structure_Sold">
        <English>A "%1" structure has been sold!</English>
        <French>&gt;Une structure de type "%1" à été vendu!</French>
        <German>Das Gebäude "%1" wurde verkauft!</German>
        <Russian>A "%1" строение проданно!</Russian>
        <Italian>A "%1" structure has been sold!</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Structure_Sell">
        <English>A "%1" structure is going to be sold in %2 seconds!</English>
        <French>Une structure de type "%1" va être vendu dans %2 secondes!</French>
        <German>Das Gebäude "%1" wird in %2 Sekunden verkauft!</German>
        <Russian>A "%1" structure is going to be sold in %2 seconds!</Russian>
        <Italian>A "%1" structure is going to be sold in %2 seconds!</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Secondary_Award">
        <English>Your Squad has been awarded with %1%2 for the completion of a secondary objective.</English>
        <French>Votre équipe à reçu %1%2 pour avoir completé un objectif secondaire.</French>
        <German>Dein Squad wurde für den erfolgreichen Abschluss einer Nebenmission mit %1%2 belohnt.</German>
        <Russian>Your Squad has been awarded with %1%2 for the completion of a secondary objective.</Russian>
        <Italian>Your Squad has been awarded with %1%2 for the completion of a secondary objective.</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Salvaged_Unit">
        <English>$%1 Received for salvaging a %2</English>
        <French>Vous avez reçu $%1 pour le recyclage d'un %2.</French>
        <German>$%1 erhalten für die Bergung von %2</German>
        <Russian>$%1 Получено за утилизацию %2</Russian>
        <Italian>$%1 Ricevuti recuperando i pezzi di un %2</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Town_Captured"><!--shared U-->
        <English>%1 has been captured by %2 !</English>
        <French>%1 a été capturé par l'équipe %2 !</French>
        <German>Team %2 hat die Stadt %1 eingenommen!</German>
        <Russian>%1 has been captured by %2 !</Russian>
        <Italian>%1 has been captured by %2 !</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Town_Bounty_Full"><!--shared U-->
        <English>Your Squad has captured %1. $%2 earned.</English>
        <French>Votre équipe à capturé %1. Vous gagné $%2.</French>
        <German>Dein Squad hat %1 eingenommen. Du hast $%2 verdient.</German>
        <Russian>+$%2 за захват %1.</Russian>
        <Italian>Il tuo Squad ha conquistato %1. $%2 Guadagnati.</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Town_Bounty_Assist"><!--shared U-->
        <English>Your squad has assisted in capturing %1. $%2 earned.</English>
        <French>Votre équipe à aidé à la capture de %1. Vous gagné $%2.</French>
        <German>Dein Squad gab Unterstützung beim Einnehmen von %1. $%2 verdient.</German>
        <Russian>+$%2 за помощь в захвате %1.</Russian>
        <Italian>Il tuo Squad ha assistito alla cattura di %1. $%2 Guadagnati.</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Teamkill_Building">
        <English>Player %1 (ID: %2) freaks out and rioted in Base (%3 has been destroyed)!</English>
        <French>Player %1 (ID: %2) freaks out and rioted in Base (%3 has been destroyed)!</French>
        <German>Der Spieler %1 (ID: %2) dreht hohl und randaliert in der Basis (%3 wurde bereits zerstört)!</German>
        <Russian>Player %1 (ID: %2) freaks out and rioted in Base (%3 has been destroyed)!</Russian>
        <Italian>Player %1 (ID: %2) freaks out and rioted in Base (%3 has been destroyed)!</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Teamswap"><!--shared U-->
        <English>Player %1 (ID: %2) has teamswapped! (From %3 to %4)</English>
        <French>Le joueur %1 (ID: %2) a changé d'équipe! (De %3 à %4)</French>
        <German>Der Spieler %1 (ID: %2) hat das Team gewechselt! (von %3 nach %4)</German>
        <Russian>Игрок %1 (ID: %2) сменил сторону! (с %3 на %4)</Russian>
        <Italian>Il Giocatore %1 (ID: %2) ha cambiato squadra! (da %3 a %4)</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Teamkill">
        <English>$%1 removed for a teamkill! go to the ophthalmologist...</English>
        <French>$%1 Enlever pour un tir fratricide.</French>
        <German>$%1 Strafe für einen Teamkill! Ab zum Augenarzt...</German>
        <Russian>-$%1 за огонь по своим.</Russian>
        <Italian>$%1 Rimossi per un Teamkill!</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_TaskTO_Display">
        <English>Your commander has ordered you to perform a "%1" order for %2!</English>
        <French>Votre commandeur vous a donner l'ordre "%1" pour une durée de %2!</French>
        <German>Dein Commander hat dir befohlen, einen "%1"-Befehl für %2 durchzuführen!</German>
        <Russian>Ваш командир приказывает "%1" 2%!</Russian>
        <Italian>Il tuo comandante ti ha ordinato di "%1" per una durata di %2!</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_TaskTown_Display">
        <English>Capture %1</English>
        <French>Capturer %1</French>
        <German>Erobere %1</German>
        <Russian>Захватить %1</Russian>
        <Italian>Catture %1</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Teamswap_Warnning">
        <English>You will be sent back to the lobby for teamswapping. Please join your original team!</English>
        <French>Vous allez être renvoyé vers l'écran de séléction des rôles pour avoir changé d'équipe. Veuillez rejoindre votre équipe d'origine!</French>
        <German>Ein Teamwechsel ist nicht erlaubt. Bitte join dein ursprüngliches Team!</German>
        <Russian>Вы будете возвращены в лобби за смену команды. Пожалуйста вернитесь в вашу команду!</Russian>
        <Italian>You will be sent back to the lobby for teamswapping. Please join your original team!</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Upgrade_Complete_Message">
        <English>%1 Upgrade completed, %1 is now at Level %2.</English>
        <French>Amélioration %1 Complète, %1 est désormais au Niveau %2.</French>
        <German>%1 wurde ausgebaut und hat jetzt Stufe %2 erreicht.</German>
        <Russian>%1 модернизация завершена, достигнут уровень %2.</Russian>
        <Italian>Aggiornamento %1 Completato, %1 è ora a Livello %2.</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_VoteForNewCommander">
        <English>%1 is the Commander.</English>
        <French>%1 est le Commandeur.</French>
        <German>%1 ist jetzt der Commander.</German>
        <Russian>%1 командует.</Russian>
        <Italian>%1 è il Comandante.</Italian>
      </Key>

<!--Command Menu - ALL DONE-->
      <Key ID="STR_WF_COMMAND_All"><!--shared W-->
        <English>All</English>
        <French>Tous</French>
        <German>Alle</German>
        <Russian>Все</Russian>
        <Italian>Tutti</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_AutoAI">
        <English>Auto AI: Enable</English>
        <French>AI Auto: Activée</French>
        <German>AutoKI aktivieren</German>
        <Russian>Авто ИИ: Вкл</Russian>
        <Italian>AI Automatica: Abilitata</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_AutoAIOff">
        <English>Auto AI: Disable</English>
        <French>AI Auto: Désact.</French>
        <German>AutoKI deaktivieren</German>
        <Russian>Авто ИИ: Откл</Russian>
        <Italian>AI Automatica: Disabilitata</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_Behavior"><!--shared W-->
        <English>Behavior:</English>
        <French>Comportement:</French>
        <German>Verhalten:</German>
        <Russian>Поведение:</Russian>
        <Italian>Comportamento:</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_BuyType">
        <English>Buy Types:</English>
        <French>Type d'Achats:</French>
        <German>Truppengattung:</German>
        <Russian>Тип отряда:</Russian>
        <Italian>Tipi di Acquisto:</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_CombatMode"><!--shared W-->
        <English>Combat Mode:</English>
        <French>Mode de combat:</French>
        <German>Kampfmodus:</German>
        <Russian>Режим боя:</Russian>
        <Italian>Modalità di Combattimento:</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_Cash">
        <English>Funds: $%1</English>
        <French>Fonds: $%1</French>
        <German>Kontostand: $%1</German>
        <Russian>Деньги: $%1</Russian>
        <Italian>Fondi: $%1</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_Defense"><!--shared W-->
        <English>Defend</English>
        <French>Défense</French>
        <German>Verteidigung</German>
        <Russian>Защита</Russian>
        <Italian>Difendi</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_Formation">
        <English>Formation:</English>
        <French>Formation:</French>
        <German>Formation:</German>
        <Russian>Строй:</Russian>
        <Italian>Formazione:</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_Mission">
        <English>Mission Type</English>
        <French>Type de Mission</French>
        <German>Auftrag</German>
        <Russian>Тип задания</Russian>
        <Italian>Tipo di Missione</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_Move"><!--shared W-->
        <English>Move</English>
        <French>Déplacement</French>
        <German>Bewegen</German>
        <Russian>Передвижение</Russian>
        <Italian>Muovi</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_Patrol"><!--shared W-->
        <English>Patrol</English>
        <French>Patrouiller</French>
        <German>Patrouillieren</German>
        <Russian>Патрулирование</Russian>
        <Italian>Pattuglie</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_Respawn"><!--shared W-->
        <English>Respawn</English>
        <French>Réapparaitre</French>
        <German>Respawnpunkt</German>
        <Russian>Возрождение</Russian>
        <Italian>Respawn</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_RespawnButton">
        <English>Squad Respawn</English>
        <French>Réapparition Equipe</French>
        <German>Squad Respawn</German>
        <Russian>Squad Respawn</Russian>
        <Italian>Squad Respawn</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_SetBuyType">
        <English>Set Buy Types</English>
        <French>Définir Type d'Achats</French>
        <German>Truppengattung des Squad festlegen</German>
        <Russian>Установить тип отряда</Russian>
        <Italian>Imposta tipo di acquisto</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_SetRespawn">
        <English>Set Squad Respawn</English>
        <French>Définir Point de Réapparition</French>
        <German>Respawnpunkt des Squad festlegen</German>
        <Russian>Set Squad Respawn</Russian>
        <Italian>Set Squad Respawn</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_SetTeamProperties">
        <English>Set Squad Properties</English>
        <French>Définir Propriétés Equipe</French>
        <German>Kampfverhalten des Squad festlegen</German>
        <Russian>Set Squad Properties</Russian>
        <Italian>Set Squad Properties</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_Speed">
        <English>Speed:</English>
        <French>Vitesse:</French>
        <German>Geschwindigkeit:</German>
        <Russian>Скорость:</Russian>
        <Italian>Velocità:</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_SquadManagmentLabel">
        <English>Squadmember Management</English>
        <French>Management d'Equipiers</French>
        <German>Squadmitglieder verwalten</German>
        <Russian>Squadmember Management</Russian>
        <Italian>Squadmember Management</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_SquadSettingsLabel"><!--shared W-->
        <English>Squad Management</English>
        <French>Management d'Equipes</French>
        <German>Squadverwaltung</German>
        <Russian>Squad Management</Russian>
        <Italian>Squad Management</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_TakeTowns"><!--shared W-->
        <English>Take Towns</English>
        <French>Prendre Villes</French>
        <German>Städte einnehmen</German>
        <Russian>Захватывать города</Russian>
        <Italian>Cattura Città</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_Tasks">
        <English>Special Tasks</English>
        <French>Tâches spécifiques</French>
        <German>Spezialaufträge</German>
        <Russian>Special Tasks</Russian>
        <Italian>Special Tasks</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_TaskTO_Do">
        <English>Task Type</English>
        <French>Type de Tâche</French>
        <German>Auftrag</German>
        <Russian>Тип задачи</Russian>
        <Italian>Tipi di Incarichi</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_TaskTO_Set">
        <English>Send the order to the squad</English>
        <French>Envoyer l'ordre à l'équipe</French>
        <German>Spezialauftrag an Squad senden</German>
        <Russian>Envoyer l'ordre à l'équipe</Russian>
        <Italian>Envoyer l'ordre à l'équipe</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_TaskTO_Time">
        <English>Task Duration</English>
        <French>Durée de la Tâche</French>
        <German>Auftragsdauer</German>
        <Russian>Продолж. задачи</Russian>
        <Italian>Durata Incarichi</Italian>
      </Key>
      <Key ID="STR_WF_COMMAND_UnflipButton">
        <English>Unflip Vehicle</English>
        <French>Retourner</French>
        <German>Fahrzeug aufrichten</German>
        <Russian>Перевернуть</Russian>
        <Italian>Ribalta</Italian>
      </Key>

<!--EASA Menu - ALL DONE-->
      <Key ID="STR_WF_EASA">
        <English>Exchangeable Armament System</English>
        <French>Système d'Echange d'Armement</French>
        <German>Austauschbares Bewaffnungssystem</German>
        <Russian>Система Смены Вооружения</Russian>
        <Italian>Sistema di cambio Armamento</Italian>
      </Key>

<!--Economy Menu - ALL DONE-->
	  <Key ID="STR_WF_ECONOMY_DisbandWorker">
        <English>Disband Worker</English>
        <French>Supprimer Travailleur</French>
        <German>Arbeiter entfernen</German>
        <Russian>Disband Worker</Russian>
        <Italian>Disband Worker</Italian>
      </Key>
      <Key ID="STR_WF_ECONOMY_HireWorker">
        <English>Hire Worker</English>
        <French>Engager Travailleur</French>
        <German>Arbeiter anwerben</German>
        <Russian>Нанять рабочего</Russian>
        <Italian>Hire Worker</Italian>
      </Key>
      <Key ID="STR_WF_ECONOMY_Income_Sys"><!--shared W-->
        <English>Income Distribution:</English>
        <French>Distribution de Salaire:</French>
        <German>Einkommensverteilung:</German>
        <Russian>Income Distribution:</Russian>
        <Italian>Income Distribution:</Italian>
      </Key>
      <Key ID="STR_WF_ECONOMY_Income_Sys_Com">
        <English>Commander Income</English>
        <French>Salaire Commandant</French>
        <German>Einkommen für den Commander</German>
        <Russian>Доход Командира</Russian>
        <Italian>Commander Income</Italian>
      </Key>
      <Key ID="STR_WF_ECONOMY_Income_Sys_Ply">
        <English>Squadleaders Income</English>
        <French>Salaire Chef d'Equipe</French>
        <German>Einkommen für die Squadleader</German>
        <Russian>Squadleaders Income</Russian>
        <Italian>Squadleaders Income</Italian>
      </Key>
      <Key ID="STR_WF_ECONOMY_SetIncome">
        <English>Set Income Distribution</English>
        <French>Définir le Salaire</French>
        <German>Einkommensverteilung festlegen</German>
        <Russian>Set Income Distribution</Russian>
        <Italian>Set Income Distribution</Italian>
      </Key>
      <Key ID="STR_WF_ECONOMY_SellStructure">
        <English>Sell Structure</English>
        <French>Vendre Structure</French>
        <German>Gebäude verkaufen</German>
        <Russian>Продать постройку</Russian>
        <Italian>Vendi Strutture</Italian>
      </Key>
      <Key ID="STR_WF_ECONOMY_Workers"><!--shared W-->
        <English>HQ-Workers:</English>
        <French>HQ-Travailleurs:</French>
        <German>HQ-Arbeiter:</German>
        <Russian>HQ-рабочие:</Russian>
        <Italian>HQ-Workers:</Italian>
      </Key>

<!--END Strings - ALL DONE-->
      <Key ID="STR_WF_END_Soldier_Lost">
        <English>Soldiers Lost</English>
        <French>Soldats Perdus</French>
        <German>Soldaten verloren</German>
        <Russian>Погибло солдат</Russian>
        <Italian>Soldati Persi</Italian>
      </Key>
      <Key ID="STR_WF_END_Soldier_Recruited">
        <English>Soldier Recruited</English>
        <French>Soldats Recrutés</French>
        <German>Soldaten rekrutiert</German>
        <Russian>Мобилизовано солдат</Russian>
        <Italian>Soldati Reclutati</Italian>
      </Key>
      <Key ID="STR_WF_END_Vehicle_Built">
        <English>Vehicles Built</English>
        <French>Véhicules Construits</French>
        <German>Fahrzeuge gebaut</German>
        <Russian>Техники построено</Russian>
        <Italian>Veicoli Costruiti</Italian>
      </Key>
      <Key ID="STR_WF_END_Vehicle_Lost">
        <English>Vehicles Lost</English>
        <French>Véhicules Perdus</French>
        <German>Fahrzeuge verloren</German>
        <Russian>Техники потеряно</Russian>
        <Italian>Veicoli Persi</Italian>
      </Key>
      <Key ID="STR_WF_END_Victory">
        <English>%1 Team has won</English>
        <French>L'équipe %1 a gagné</French>
        <German>Team %1 hat gewonnen</German>
        <Russian>%1 выиграл!</Russian>
        <Italian>%1 ha Vinto!</Italian>
      </Key>

<!--BuyGear Menu - ALL DONE-->	  
	  <Key ID="STR_WF_GEAR_CostLabel">
        <English>Cost:</English>
        <French>Coût:</French>
        <German>Kosten:</German>
        <Russian>Цена:</Russian>
        <Italian>Costo:</Italian>
      </Key>
      <Key ID="STR_WF_GEAR_Cost"><!--shared W-->
        <English>$%1</English>
        <French>$%1</French>
        <German>$%1</German>
        <Russian>$%1</Russian>
        <Italian>$%1</Italian>
      </Key>
      <Key ID="STR_WF_GEAR_CashLabel"><!--shared W-->
        <English>Funds:</English>
        <French>Fonds:</French>
        <German>Guthaben:</German>
        <Russian>Деньги:</Russian>
        <Italian>Fondi:</Italian>
      </Key>
      <Key ID="STR_WF_GEAR_MenuEquip">
        <English>Equipements</English>
        <French>Equipements</French>
        <German>Ausrüstung</German>
        <Russian>Снаряжение</Russian>
        <Italian>Equipaggiamento</Italian>
      </Key>
      <Key ID="STR_WF_GEAR_SquadMember">
        <English>Squadmember:</English>
        <French>Equipier:</French>
        <German>Squadmitglied:</German>
        <Russian>Squadmember:</Russian>
        <Italian>Squadmember:</Italian>
      </Key>
	  <Key ID="STR_WF_Respawn_Cost">
        <English>Respawn Cost: $ %1.</English>
        <French>Respawn Coût: $ %1.</French>
        <German>Respawn Kosten: $ %1.</German>
        <Russian>Возрожд Цена: $ %1.</Russian>
        <Italian>Respawn Costo: $ %1.</Italian>
      </Key>
      <Key ID="STR_WF_Countermeasures">
        <English>Countermeasures</English>
        <French>Contres Mesures</French>
        <German>Täuschkörper</German>
        <Russian>Контрмеры</Russian>
        <Italian>Contromisure</Italian>
      </Key>
      <Key ID="STR_WF_GEAR_TemplateSave">
        <English>Save Template</English>
        <French>Sauvegarder Template</French>
        <German>Template speichern</German>
        <Russian>Save Template</Russian>
        <Italian>Save Template</Italian>
      </Key>

<!--INFO Strings - ALL DONE-->
      <Key ID="STR_WF_INFO_BaseArea_Reached">
        <English>Information:\n\n You've reached the bases area limit, you can sell old buildings or build in an existing base area.</English>
        <French>Information:\n\n La limite de bases est atteinte, il est possible de vendre des vieilles structures ou de construire dans une base existante.</French>
        <German>Information:\n\n Die maximal erlaubte Anzahl an HQs wurde erreicht. Du kannst entweder alte Gebäude verkaufen oder in einer bereits bestehenden Base weiterbauen.</German>
        <Russian>Информация:\n\n Количество районов для баз достигло предела, вы можете продать старые здания, или построить в районе существующей базы.</Russian>
        <Italian>Informazioni:\n\n Hai raggiunto il limite di aree basi, puoi vendere le vecchie costruzioni o costruire in un area base esistente.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Camps_Purchase">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Infantry may not be purchased while camps in the city are held by the enemy.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Il est impossible d'acheter de l'infantrie tant que l'ennemi détient un ou plusieurs camps.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Infantry may not be purchased while camps in the city are held by the enemy.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Infantry may not be purchased while camps in the city are held by the enemy.</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Infantry may not be purchased while camps in the city are held by the enemy.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Hook_Manned">
        <English>Information:\n\n Manned Vehicles cannot be hooked. Make sure that the vehicle is empty.</English>
        <French>Information:\n\n Les véhicules avec équipage ne peuvent être accrochées. Assurez-vous que le véhicule est vide.</French>
        <German>Information:\n\n Es können nur unbemannte Fahrzeuge an den Haken genommen werden. Versichere dich, dass das Fahrzeug leer ist und versuche es noch einmal.</German>
        <Russian>Информация:\n\n Техника с юнитами не может перевозиться. Убедись что техника пуста.</Russian>
        <Italian>Informazioni:\n\n I veicoli con a bordo personale non possono essere agganciati, assicurati che sia vuoto.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Lockpick_Failed">
        <English>Information:\n\n You've failed to unlock the vehicle.</English>
        <French>Information:\n\n Vous n'avez pas réussi à déverouiller le véhicule.</French>
        <German>Information:\n\n Der Versuch, das Fahrzeug mit einem Dietrich zu öffnen ist fehlgeschlagen.\n\n Scheint, als wurde der Dietrich im Baumarkt gekauft, versuche es weiter.</German>
        <Russian>Информация:\n\n Вам не удалось открыть транспорт отмычкой.</Russian>
        <Italian>Informazioni:\n\n Non sei riuscito ad aprire il veicolo.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Lockpick_Succeed">
        <English>Information:\n\n The vehicle has been successfully unlocked.</English>
        <French>Information:\n\n Le véhicule à été déverouillé avec succès.</French>
        <German>Information:\n\n Du hast das Fahrzeug mittels einem Dietrich erfolgreich geöffnet.</German>
        <Russian>Информация:\n\n Транспорт успешно открыт отмычкой.</Russian>
        <Italian>Informazioni:\n\n Sei riuscito ad aprire il veicolo.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Mission_Running">
        <English>Information:\n\n You cannot take another mission while you already have one. Complete it or abort it first.</English>
        <French>Information:\n\n Vous ne pouvez pas prendre une autre mission car il y a déjà une mission en cours. Terminée la ou abandonée la.</French>
        <German>Information:\n\n Es ist nicht möglich einen anderen Auftrag zu wählen wenn dir bereits einer zugeordnet ist. Erfülle diesen zuerst oder stoppe den laufenden Auftrag und wähle dann eine neue Stadt als Ziel aus.</German>
        <Russian>Информация:\n\n Вы не можете выбрать другое задание, не завершив или не отменив текущее.</Russian>
        <Italian>Informazioni:\n\n Non puoi prendere un'altra missione se ne hai già un'altra, completala o abbandonala prima.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Mission_Abort">
        <English>Information:\n\n Current Mission Aborted.</English>
        <French>Information:\n\n Mission en cours Annulé.</French>
        <German>Information:\n\n Der aktuelle Auftrag wurde abgebrochen.</German>
        <Russian>Информация:\n\n Текущее задание отменено.</Russian>
        <Italian>Informazioni:\n\n Missione Attuale Annullata.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_NoArty"><!--need rework -0.71-->
        <English>Information:\n\n You need at last one artillery in order to call a Fire Mission.</English>
        <French>Information:\n\n Au moins une unité d'artillerie est nécessaire pour utiliser un Appuie Feu.</French>
        <German>Information:\n\n Du benötigst mindestens eine Artillerie-Einheit, um einen Feuerbefehl erteilen zu können.\n\n Wenn du schon eine besitzt, versichere dich, dass du diese auch ausgewählt hast.</German>
        <Russian>Информация:\n\n Для вызова артиллерии у Вас должна быть хотя бы одна арт. установка.</Russian>
        <Italian>Informazioni:\n\n Hai bisogno di almeno un unità di artiglieria per chiamare il fuoco di soppressione.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Paratroop_Info">
        <English>Information:\n\n An aerial unit has been called according to your order, it shall arrive here quite soon.</English>
        <French>Information:\n\n Une unité aérienne a été assigner sur votre demande, elle sera la sous peut.</French>
        <German>Information:\n\n Die angeforderten Fallschirmjäger sind auf dem Weg zur Absetzstelle.</German>
        <Russian>Информация:\n\n По вашему приказу вызван десантный ЛА, он скоро прибудет на место.</Russian>
        <Italian>Informazioni:\n\n Un unità aerea è stata assegnata su vostra richiesta, arriverà presto.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_RespawnInfo">
        <English>Information:\n\n You can select a respawn location by clicking on the map Yellow Circle.</English>
        <French>Information:\n\n Il est possible de sélectionner un point de réapparation en cliquant sur les Cercles Jaunes de la carte.</French>
        <German>Information:\n\n Wähle deinen Respawnpunkt in dem du auf einen der gelben Kreise klickst.</German>
        <Russian>Информация:\n\n Вы можете выбрать место возрождения, кликнув по желтому кругу на карте.</Russian>
        <Italian>Informazioni:\n\n Puoi selezionare un punto di riapparizione cliccando sui cerchi gialli nella mappa.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Repair_MHQ_BeingRepaired">
        <English>Information:\n\n The MHQ is already being repaired.</English>
        <French>Information:\n\n Le PC est déjà en cours de réparation.</French>
        <German>Information:\n\n Das MHQ ist bereits repariert.</German>
        <Russian>Информация:\n\n КШМ уже в ремонте.</Russian>
        <Italian>Informazioni:\n\n The MHQ is already being repaired.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Repair_MHQ_Funds">
        <English>Information:\n\n %1 %2 Needed in order to repair the MHQ.</English>
        <French>Information:\n\n %1 %2 Manquant afin de réparer le PC.</French>
        <German>Information:\n\n %1 %2 sind erforderlich um das MHQ zu reparieren.</German>
        <Russian>Информация:\n\n %1 %2 необходимо для восстановления КШМ.</Russian>
        <Italian>Informazioni:\n\n %1 %2 Needed in order to repair the MHQ.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Repair_MHQ_None"><!--need rework -0.71-->
        <English>Information:\n\n There is no MHQ to repair around.</English>
        <French>Information:\n\n Il n'y a aucun PC à réparer a proximité.</French>
        <German>Information:\n\n Es ist kein MHQ in der Nähe das repariert werden muss.\n\n Verichere dich, dass der Reparatur LKW nah genug am MHQ steht.</German>
        <Russian>Информация:\n\n There is no MHQ to repair around.</Russian>
        <Italian>Informazioni:\n\n There is no MHQ to repair around.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Repair_MHQ_Repair">
        <English>Information:\n\n The MHQ is being fixed...</English>
        <French>Information:\n\n Le PC est en cours de réparation...</French>
        <German>Information:\n\n Das MHQ wird repariert...</German>
        <Russian>Информация:\n\n КШМ ремонтируется...</Russian>
        <Italian>Informazioni:\n\n The MHQ is being fixed...</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Supply_Deliver">
        <English>Information:\n\n A Supply truck of your team has delivered supplies at %1, the supply value is now %2/%3. $%4. Gained during the delivery.</English>
        <French>Information:\n\n Un Camion Logistique de votre équipe a livré de la logistique à %1, la valeur logistique est désormais de %2/%3. $%4. gagné lors de la livraison.</French>
        <German>Information:\n\n Ein Versorgungs LKW deines Teams hat Nachschub zu %1 geliefert, neuer Stand: %2/%3. Du hast $%4 für die Lieferung erhalten.</German>
        <Russian>Информация:\n\n Грузовик снабжения доставил 1% единиц припасов. Объем припасов %2/%3. $%4 Получено во время доставки.</Russian>
        <Italian>Informazioni:\n\n Un Camion Supply del tuo Team ha consegnato a %1, il valore dei rifornimenti è ora %2/%3. $%4. Aumentati durante la consegna.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Supply_Equal">
        <English>Information:\n\n A Supply truck of your team has delivered supplies at %1, the supply value is %2/%3.</English>
        <French>Information:\n\n Un Camion Logistique de votre équipe a livré de la logistique à %1, la valeur logistique est de %2/%3.</French>
        <German>Information:\n\n Ein Versorgungs LKW deines Teams hat Nachschub zu %1 geliefert, neuer Stand: %2/%3.</German>
        <Russian>Информация:\n\n Грузовик снабжения доставил %1 единиц припасов, Объем припасов %2/%3.</Russian>
        <Italian>Informazioni:\n\n Un Camion Supply del tuo Team ha consegnato a %1, il valore dei rifornimenti è ora %2/%3.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Supply_Full">
        <English>Information:\n\n The Supply truck is fully loaded.</English>
        <French>Information:\n\n Le Camion Logistique est chargé au maximum.</French>
        <German>Information:\n\n Der Versorgungs LKW ist voll beladen.</German>
        <Russian>Информация:\n\n Грузовик снабжения заполнен.</Russian>
        <Italian>Informazioni:\n\n Il Camion Supply è completamente carico.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Supply_Status">
        <English>Information:\n\n The Supply truck has %1 supplies in cargo.</English>
        <French>Information:\n\n Le Camion Logistique dispose de %1 logistique en chargement.</French>
        <German>Information:\n\n Der Versorgungs LKW hat %1 Einheiten geladen.</German>
        <Russian>Информация:\n\n В грузовик снабжения загружено %1 единиц поставки.</Russian>
        <Italian>Informazioni:\n\n Il Camion Supply ha caricato %1 Supply.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Spot_Info"><!--need rework -0.71-->
        <English>Information:\n\n Spotting Ability require the use of binoculars.</English>
        <French>Information:\n\n Le Repérage requiert l'utilisation d'une paire de jumelle.</French>
        <German>Information:\n\n Zum Beobachten wird ein Fernglas benötigt!\n\n Über das Ausrüstungsmenü kannst du dir ein Fernglas kaufen.</German>
        <Russian>Информация:\n\n Чтобы указать цель используйте бинокль.</Russian>
        <Italian>Informazioni:\n\n Hai bisogno del binocolo per Individuare.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Upgrade_Start">
        <English>Information:\n\n Starting %1 Upgrade.</English>
        <French>Information:\n\n Amélioration %1 en cours.</French>
        <German>Information:\n\n Der Ausbau für %1 wurde gestartet.</German>
        <Russian>Информация:\n\n Начата модернизация: %1.</Russian>
        <Italian>Informazioni:\n\n Aggiornamento %1 in corso.</Italian>
      </Key>
	<!--Info Strings (color) - ALL DONE-->
      <Key ID="STR_WF_INFO_BuyEffective"><!--shared U-->
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Building &lt;t color='#85B5FA'&gt;%1&lt;/t&gt;.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; en Production.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Dein &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; wird gebaut.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; в производстве.</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; In Costruzione.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Build_Complete">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Your &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; has arrived.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Votre &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; est arrivé.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Dein &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; ist angekommen.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; готов.</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; il Tuo &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; è arrivato.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_EASA_Purchase">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; EASA Setup Purchased: &lt;t color='#85B5FA'&gt;%1&lt;/t&gt;.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Configuration EASA achetée: &lt;t color='#85B5FA'&gt;%1&lt;/t&gt;.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; EASA Einstellung erworben: &lt;t color='#85B5FA'&gt;%1&lt;/t&gt;.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Приобретен набор EASA: &lt;t color='#85B5FA'&gt;%1&lt;/t&gt;.</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; EASA Setup Acquistato: &lt;t color='#85B5FA'&gt;%1&lt;/t&gt;.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Funds_Missing"><!--shared W-->
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; You are currently missing $&lt;t color='#85B5FA'&gt;%1&lt;/t&gt; in order to buy: &lt;t color='#85B5FA'&gt;%2&lt;/t&gt;.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Il vous manque $&lt;t color='#85B5FA'&gt;%1&lt;/t&gt; pour acheter: &lt;t color='#85B5FA'&gt;%2&lt;/t&gt;.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Du hast nicht genug Geld!&lt;br/&gt;&lt;br/&gt;Dir fehlen $&lt;t color='#85B5FA'&gt;%1&lt;/t&gt; um &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; kaufen zu können.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Не хватает $&lt;t color='#85B5FA'&gt;%1&lt;/t&gt; для покупки: &lt;t color='#85B5FA'&gt;%2&lt;/t&gt;.</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Ti Mancano $&lt;t color='#85B5FA'&gt;%1&lt;/t&gt; per comprare: &lt;t color='#85B5FA'&gt;%2&lt;/t&gt;.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Funds_Missing_Gear"><!--shared U-->
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; You are currently missing $&lt;t color='#85B5FA'&gt;%1&lt;/t&gt; in order to buy this loadout.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Il vous manque $&lt;t color='#85B5FA'&gt;%1&lt;/t&gt; pour acheter cette configuration d'équipement.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Du hast nicht genug Geld!&lt;br/&gt;&lt;br/&gt;Dir fehlen $&lt;t color='#85B5FA'&gt;%1&lt;/t&gt; um dir deine Ausrüstung kaufen zu können.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Не хватает $&lt;t color='#85B5FA'&gt;%1&lt;/t&gt; для покупки снаряжения</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Ti Mancano $&lt;t color='#85B5FA'&gt;%1&lt;/t&gt; per comprare questo equipaggiamento.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Gear_AllowTwo"><!--shared U-->
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; This weapon/loadout cannot be purchased due to your current loadout settings. &lt;br/&gt;&lt;br/&gt; (The &lt;t color='#85B5FA'&gt;Realistic Gear&lt;/t&gt; parameter prevent the use of heavy primary weapons with launchers or backpacks).</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Cette arme ou ensemble d'équipement ne peut être acheter en raison de votre équipement courant (Le paramètre &lt;t color='#85B5FA'&gt; Equipement réalistique &lt;/t&gt; empêche l'utilisation d'armement lourd avec des lance-missiles ou des sac à dos).</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Diese Waffe bzw. diese Ausrüstungszusammenstellung kann nicht gekauft werden.&lt;br/&gt;&lt;br/&gt;Der Parameter &lt;t color='#85B5FA'&gt;Realistische Ausrüstung&lt;/t&gt; verbietet die Verwendung von schweren Primärwaffen mit Raketenwerfern und/oder Rucksäcken.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Это оружие/не может быть куплено из за настроек игры. &lt;br/&gt;&lt;br/&gt; (The &lt;t color='#85B5FA'&gt;Реалистичное оружие&lt;/t&gt; параметр использования тяжелого оружия с гранатометами или рюкзаками).</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Questo tipo di equipaggiamento non può essere acquistato a causa delle impostazioni attuali sull'armamento. &lt;br/&gt;&lt;br/&gt; (Il parametro &lt;t color='#85B5FA'&gt;Armamento Realistico&lt;/t&gt; impedisce l'uso di armi pesanti con lanciarazzi o zaini).</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Healing">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; is being healed. &lt;br/&gt;&lt;br/&gt;Please wait for &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; seconds during the healing...</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Un &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; est en cours de soins. &lt;br/&gt;&lt;br/&gt;Veuillez attendre &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; secondes durant les soins...</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; wird behandelt. &lt;br/&gt;&lt;br/&gt;Die Behandlung dauert &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; Sekunden...</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; лечится. &lt;br/&gt;&lt;br/&gt;Пожалуйста подождите &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; секунд для лечения...</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; is being healed. &lt;br/&gt;&lt;br/&gt;Please wait for &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; seconds during the healing...</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Heal_Failed">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; has failed to be healed.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Un &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; n'a pas été soigner.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Die Behandlung des &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; ist fehlgeschlagen.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; не вылечен.</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; has failed to be healed.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Heal_Success">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; has been successfully healed.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Un &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; a été soigner.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Der &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; wurde erfolgreich behandelt.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; вылечен.</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; has been successfully healed.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_MaxGroup"><!--shared U-->
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Units Limit reached (&lt;t color='#85B5FA'&gt;%1&lt;/t&gt; Units).</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Maximum d'Unité atteint (&lt;t color='#85B5FA'&gt;%1&lt;/t&gt; Unités).</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Das Einheiten-Limit wurde erreicht&lt;br /&gt;&lt;br /&gt; (max.&lt;t color='#85B5FA'&gt;%1&lt;/t&gt; Einheiten).</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Достигнут лимит отряда (&lt;t color='#85B5FA'&gt;%1&lt;/t&gt; человек).</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Limite Unità Raggiunto (&lt;t color='#85B5FA'&gt;%1&lt;/t&gt; Unità).</Italian>
      </Key>
      <Key ID="STR_WF_INFO_OffmapWarning">
        <English>&lt;t color='#EB0606'&gt;Warning!&lt;/t&gt; &lt;br/&gt;&lt;br/&gt; You are leaving the battlefield!&lt;br/&gt;&lt;br/&gt; &lt;t color='#EB0606'&gt; %1 &lt;/t&gt; Seconds left.</English>
        <French>&lt;t color='#EB0606'&gt;Attention!&lt;/t&gt; &lt;br/&gt;&lt;br/&gt; Vous quittez le champs de bataille!&lt;br/&gt;&lt;br/&gt; &lt;t color='#EB0606'&gt;%1&lt;/t&gt; Secondes restantes.</French>
        <German>&lt;t color='#EB0606'&gt;Warnung!&lt;/t&gt; &lt;br/&gt;&lt;br/&gt; Du hast das Schlachtfeld verlassen!&lt;br/&gt;&lt;br/&gt; Du hast &lt;t color='#EB0606'&gt;%1&lt;/t&gt; Sekunden Zeit, um auf das Schlachtfeld zurückzukehren.</German>
        <Russian>&lt;t color='#EB0606'&gt;Warning!&lt;/t&gt; &lt;br/&gt;&lt;br/&gt; Вы покинули поле битвы!Осталось &lt;br/&gt;&lt;br/&gt; &lt;t color='#EB0606'&gt;%1&lt;/t&gt; секунд до наказания.</Russian>
        <Italian>&lt;t color='#EB0606'&gt;Warning!&lt;/t&gt; &lt;br/&gt;&lt;br/&gt; Stai lasciando il campo di battaglia!&lt;br/&gt;&lt;br/&gt; &lt;t color='#EB0606'&gt;%1&lt;/t&gt; Secondi rimasti.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Queu">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; Queued.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; Mis en attente.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Dein &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; befindet sich in der Warteschlange.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; на очереди.</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; In Coda.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Queu_Max">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; The maximal queue has been reached for this factory (&lt;t color='#85B5FA'&gt;%1&lt;/t&gt;), please be patient.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; La file d'attente maximale à été atteinte pour cette usine (&lt;t color='#85B5FA'&gt;%1&lt;/t&gt;), veuillez patienter.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Diese Fabrik hat das Limit für die Warteschlange erreicht (&lt;t color='#85B5FA'&gt;%1&lt;/t&gt;), könnte also ein wenig dauern.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; очередь завода достигла максимума (&lt;t color='#85B5FA'&gt;%1&lt;/t&gt;), пожалуйста подождите.</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; The maximal queue has been reached for this factory (&lt;t color='#85B5FA'&gt;%1&lt;/t&gt;), please be patient.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Rearming">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; is being rearmed. &lt;br/&gt;&lt;br/&gt;Please wait for &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; seconds during the rearm process...</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Un &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; est en cours de réarmement. &lt;br/&gt;&lt;br/&gt;Veuillez attendre &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; secondes durant la phase de réarmement...</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; wird aufmunitioniert. &lt;br/&gt;&lt;br/&gt;Das Aufmunitionieren dauert &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; Sekunden...</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; перевооружается. &lt;br/&gt;&lt;br/&gt;Ждите &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; секунд для перезарядки...</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; riarmo in corso. &lt;br/&gt;&lt;br/&gt;Please wait for &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; seconds during the rearm process...</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Rearm_Failed">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; has failed to be rearmed.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Un &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; n'a pas été réarmé.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Das Aufmunitionieren von &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; ist fehlgeschlagen.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; не перезаряжена.</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; riarmo fallito.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Rearm_Success">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; has been rearmed.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Un &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; a été réarmé.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; wurde erfolgreich aufmunitioniert.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; перезаряжена.</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; è stato riarmato.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Refueling">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; is being refueled. &lt;br/&gt;&lt;br/&gt;Please wait for &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; seconds during the refuel process...</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Un &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; est en cours de ravitaillement. &lt;br/&gt;&lt;br/&gt;Veuillez attendre &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; secondes durant la phase de ravitaillement...</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; wird aufgetankt. &lt;br/&gt;&lt;br/&gt;Die Betankung dauert &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; Sekunden...</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; заправляется. &lt;br/&gt;&lt;br/&gt;Пожалуйста ждите &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; секунд для заправки...</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; rifornimento in corso. &lt;br/&gt;&lt;br/&gt;Please wait for &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; seconds during the refuel process...</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Refueling_Failed">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; has failed to be refueled.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Un &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; n'a pas été ravitaillé.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Die Betankung von &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; ist fehlgeschlagen.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; обломись с заправкой.</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; rifornimento fallito.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Refueling_Success">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; has been refueled.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Un &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; a été ravitaillé.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Die Betankung von &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; wurde erfolgreich abgeschlossen.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; полный бак.</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; è stato rifornito.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Repairing">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; is being repaired. &lt;br/&gt;&lt;br/&gt;Please wait for &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; seconds during the reparations...</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Un &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; est en cours de réparation. &lt;br/&gt;&lt;br/&gt;Veuillez attendre &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; secondes durant les réparations...</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; wird repariert. &lt;br/&gt;&lt;br/&gt;Die Reparatur dauert &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; Sekunden...</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; ремонтируется. &lt;br/&gt;&lt;br/&gt;Ждите &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; секунд для починки...</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; riparazione in corso. &lt;br/&gt;&lt;br/&gt;Please wait for &lt;t color='#85B5FA'&gt;%2&lt;/t&gt; secondi al termine della riparazione...</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Repair_Failed">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; has failed to be repaired.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Un &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; n'a pas été reparé.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Die Reparatur von &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; ist fehlgeschlagen.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; обломись с починкой.</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; riparazione fallita.</Italian>
      </Key>
      <Key ID="STR_WF_INFO_Repair_Success">
        <English>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; has been successfully repaired.</English>
        <French>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Un &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; a été reparé.</French>
        <German>&lt;t color='#F8D664'&gt;Information:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; Die Reparatur von &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; wurde erfolgreich abgeschlossen.</German>
        <Russian>&lt;t color='#F8D664'&gt;Информация:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; все путем.</Russian>
        <Italian>&lt;t color='#F8D664'&gt;Informazioni:&lt;/t&gt;&lt;br/&gt;&lt;br/&gt; A &lt;t color='#85B5FA'&gt;%1&lt;/t&gt; è stato completamente riparato</Italian>
      </Key>

<!--Main Menu - ALL DONE-->
      <Key ID="STR_WF_MAIN_CommandMenu"><!--shared U-->
        <English>Command Center</English>
        <French>Center de Commandement</French>
        <German>Command Center</German>
        <Russian>Command Center</Russian>
        <Italian>Command Center</Italian>
      </Key>
      <Key ID="STR_WF_MAIN_EconomyMenu"><!--shared U-->
        <English>Economy</English>
        <French>Economie</French>
        <German>Wirtschaft</German>
        <Russian>Economy</Russian>
        <Italian>Economy</Italian>
      </Key>
      <Key ID="STR_WF_MAIN_Purchase_Units"><!--shared U-->
        <English>Purchase Units</English>
        <French>Achat Unités</French>
        <German>Einheiten kaufen</German>
        <Russian>Отряды</Russian>
        <Italian>Compra Unità</Italian>
      </Key>
      <Key ID="STR_WF_MAIN_Purchase_Gear"><!--shared U-->
        <English>Purchase Gear</English>
        <French>Achat Equipement</French>
        <German>Ausrüstung kaufen</German>
        <Russian>Снаряжение</Russian>
        <Italian>Equipaggiamento</Italian>
      </Key>
      <Key ID="STR_WF_MAIN_ServicePoint"><!--shared W-->
        <English>Service point</English>
        <French>Point de service</French>
        <German>Wartungsstation</German>
        <Russian>Пункт обслуживания</Russian>
        <Italian>Punto di servizio</Italian>
      </Key>
      <Key ID="STR_WF_MAIN_TeamMenu"><!--shared U-->
        <English>Team</English>
        <French>Equipe</French>
        <German>Team</German>
        <Russian>команда</Russian>
        <Italian>Team</Italian>
      </Key>
      <Key ID="STR_WF_MAIN_TacticalMenu"><!--shared U-->
        <English>Tactical Center</English>
        <French>Centre Tactique</French>
        <German>Tactical Center</German>
        <Russian>Tactical Center</Russian>
        <Italian>Tactical Center</Italian>
      </Key>
      <Key ID="STR_WF_MAIN_Uptime">
        <English>Uptime: %1 days, %2 hours, %3 minutes, %4 seconds</English>
        <French>Uptime: %1 jours, %2 heures, %3 minutes, %4 secondes</French>
        <German>Spielzeit: %1 Tage, %2 Stunden, %3 Minuten, %4 Sekunden</German>
        <Russian>Время работы: %1 день, %2 часов, %3 минут, %4 секунд</Russian>
        <Italian>Uptime: %1 giorni, %2 ore, %3 minuti, %4 secondi</Italian>
      </Key>
      <Key ID="STR_WF_MAIN_UpgradeMenu"><!--shared U-->
        <English>Factory Upgrade</English>
        <French>Menu d'Amélioration</French>
        <German>Fabrikausbau</German>
        <Russian>Модернизация</Russian>
        <Italian>Menu Aggiornamenti</Italian>
      </Key>
      <Key ID="STR_WF_MAIN_VotingMenu">
        <English>Voting</English>
        <French>Voting</French>
        <German>Voting</German>
        <Russian>Голосование</Russian>
        <Italian>Voting</Italian>
      </Key>

<!--SUBMISSION Strings - ALL DONE-->
      <Key ID="STR_WF_M_BASE_Attack_Description">
        <English>One of our scout team has reported us that multiple resistance squads are heading toward our base.&lt;br/&gt;&lt;br/&gt;According to the report, theirs arrival is imminent, we will have to defend the base at all cost, HQ has ordered us to neutralize the threat even if the base is lost.&lt;br/&gt;&lt;br/&gt;</English>
        <French>Une de nos équipes de reconnaissance nous a informé de l'arrivé de plusieurs escouades resistantes vers notre base.&lt;br/&gt;&lt;br/&gt;D'après le rapport officiel, leurs arrivées est imminente. Nous allons devoir défendre la base à tout prix, le QG nous a ordonné de neutraliser cette menace même si la base est perdue.&lt;br/&gt;&lt;br/&gt;</French>
        <German>Eine unserer Aufklärungseinheit hat soeben berichtet, dass mehrere Einheiten des Widerstand, auf unser Hauptquartier zumaschieren.&lt;br/&gt;&lt;br/&gt;Dem Bericht zufolge, steht ihre Ankunft und ein damit verbundener Angriff unmittelbar bevor. Das Hauptquartier muss unter allen Umständen verteidigt und die Aggressoren eliminiert werden, koste es was es wolle.&lt;br/&gt;&lt;br/&gt;</German>
        <Russian>Одна из наших разведкоманд сообщает о многочисленных отрядах сопротивления приближающихся к нашей базе.&lt;br/&gt;&lt;br/&gt;Из их доклада следует что нападение неизбежно, мы должны защитить базу любой ценой, штаб приказал нейтрализовать угрозу даже если база уничтожена.&lt;br/&gt;&lt;br/&gt;</Russian>
        <Italian>One of our scout team has reported us that multiple resistance squads are heading toward our base.&lt;br/&gt;&lt;br/&gt;According to the report, theirs arrival is imminent, we will have to defend the base at all cost, HQ has ordered us to neutralize the threat even if the base is lost.&lt;br/&gt;&lt;br/&gt;</Italian>
      </Key>
      <Key ID="STR_WF_M_BASE_Attack"><!--shared U-->
        <English>Defense: Base</English>
        <French>Défense: Base</French>
        <German>Verteidigung: HQ</German>
        <Russian>Защитить Базу</Russian>
        <Italian>Defense: Base</Italian>
      </Key>
      <Key ID="STR_WF_M_PLAYERS_Attack_Air"><!--shared U-->
        <English>Search and Destroy: Vehicle</English>
        <French>Recherche et Destruction: Véhicule</French>
        <German>Search and Destroy: Luftangriff</German>
        <Russian>Найти и уничтожить: Машина</Russian>
        <Italian>Search and Destroy: Vehicle</Italian>
      </Key>
      <Key ID="STR_WF_M_PLAYERS_Attack_Air_Description">
        <English>HQ warned us about an incomming mercenary helicopter hunting down our Squadleaders.&lt;br/&gt;&lt;br/&gt;Your mission is to locate and destroy that helicopter.&lt;br/&gt;&lt;br/&gt;</English>
        <French>Le QG nous à alerté de l'arrivée d'un hélicoptère mercenaire chassant nos chefs d'équipes.&lt;br/&gt;&lt;br/&gt;Votre mission est de trouver et détruire cette hélicoptère.&lt;br/&gt;&lt;br/&gt;</French>
        <German>Das Hauptquartier warnt vor einem feindlichen Hubschrauber, der Jagd auf unsere Squadleader macht.&lt;br/&gt;&lt;br/&gt;Die Mission ist es, den Hubschrauber zu lokalisieren und zu zerstören.&lt;br/&gt;&lt;br/&gt;</German>
        <Russian>Штаб уведомил нас о приближающемся вертолете наемников,охотящимся на командиров отделений.&lt;br/&gt;&lt;br/&gt;Ваша задача - обнаружить и уничтожить вертолет.&lt;br/&gt;&lt;br/&gt;</Russian>
        <Italian>HQ warned us about an incomming mercenary helicopter hunting down our Squadleaders.&lt;br/&gt;&lt;br/&gt;Your mission is to locate and destroy that helicopter.&lt;br/&gt;&lt;br/&gt;</Italian>
      </Key>
      <Key ID="STR_WF_M_TOWN_Attack"><!--shared U-->
        <English>Defense: %1</English>
        <French>Défense: %1</French>
        <German>Verteidigung: %1</German>
        <Russian>Защита: %1</Russian>
        <Italian>Difesa: %1</Italian>
      </Key>
      <Key ID="STR_WF_M_TOWN_Attack_Description">
        <English>Our intels has informed us that a resistance commander is planning an attack on &lt;marker name='%1Depot'&gt;%1&lt;marker&gt;.&lt;br/&gt;&lt;br/&gt;The attack will be launched soon, make sure to defend that town at all cost.&lt;br/&gt;&lt;br/&gt;A Search and Destroy mission will be necessary to complete %1 defense.&lt;br/&gt;&lt;br/&gt;</English>
        <French>Nos renseignements nous indique qu'un commandant resistant plannifie d'attaquer &lt;marker name='%1Depot'&gt;%1&lt;marker&gt;.&lt;br/&gt;&lt;br/&gt; L'attaque doit avoir lieu bientôt, assurez-vous de défendre cette ville à tout prix.&lt;br/&gt;&lt;br/&gt;Une mission de Recherche et Destruction sera nécessaire finaliser la défense de %1.&lt;br/&gt;&lt;br/&gt;</French>
        <German>Unser Geheimdienst hat Informationen, dass der Commander des Widerstands einen Angriff auf &lt;marker name='%1Depot'&gt;%1&lt;marker&gt;.&lt;br/&gt;&lt;br/&gt; plant. Der Angriff wird voraussichtlich in Kürze stattfinden. Verteidige die Stadt unter allen Umständen.&lt;br/&gt;&lt;br/&gt;Eine Search and Destroy Mission wird notwendig sein, um die Verteidigung von %1 sicherzustellen.&lt;br/&gt;&lt;br/&gt;</German>
        <Russian>Наша разведка сообщила нам, что командующий силами сопротивления планирует нападение на &lt;marker name='%1Depot'&gt;%1&lt;marker&gt;.&lt;br/&gt;&lt;br/&gt; Наступление начнется скоро, будте уверены, этот город должен быть защищен любой ценой.&lt;br/&gt;&lt;br/&gt;Необходимо найти и уничтожить силы сопротивления %1 defense.&lt;br/&gt;&lt;br/&gt;</Russian>
        <Italian>La nostra Inteligence ci ha informato che commando della resistenza sta pianificando un attacco a &lt;marker name='%1Depot'&gt;%1&lt;marker&gt;.&lt;br/&gt;&lt;br/&gt;L'attacco verra lanciato preso, assicurati di difentere questa città a tutti i costi.&lt;br/&gt;&lt;br/&gt;Una missione di ricerca e distruzione sarà necessaria per completare la difesa di %1.&lt;br/&gt;&lt;br/&gt;</Italian>
      </Key>
      <Key ID="STR_WF_M_UAV_RetrieveModule_Description">
        <English>From what we've learned from our intels, an UAV has been shot down in this area, retrieving it's module is essential for our team as it contains critical intel about enemy forces. &lt;br/&gt;&lt;br/&gt;Once that your team has secured the crash site, we will send a team to retrieve the module, make sure to protect them.&lt;br/&gt;&lt;br/&gt;</English>
        <French>D'après ce que nos renseignements nous ont appris, un Drone a été abattu dans cette zone, il est essentiel de recupérer son module en raison d'importants renseignements qu'il contient sur les forces enemies. &lt;br/&gt;&lt;br/&gt; Une fois le site du crash sécurisé, nous enverrons une équipe récuperer le module, assurez-vous de les protéger.&lt;br/&gt;&lt;br/&gt;</French>
        <German>Von dem was wir von unserem Geheimdienst wissen, wurde in dieser Gegend ein UAV abgeschossen. Das UAV hat im Laufe seines Einsatzes sehr wichtige Informationen über die feindlichen Streitkräfte sammeln können, die für uns von strategischer Wichtigkeit sind. Deshalb hat die Bergung des Moduls oberste Priorität. &lt;br/&gt;&lt;br/&gt;Sobald die Absturzstelle gesichert wurde, werden wir einen Bergungstrupp aussenden, um das Modul zu bergen. Sichere die Absturzstelle, bis die Bergung abgeschlossen ist!&lt;br/&gt;&lt;br/&gt;</German>
        <Russian>По данным нашей разведки БЛА был сбит в этом районе, нужно вернуть модуль БЛА так как он важен для нашей команды, поскольку содержит критически важные сведения о вражеских силах, &lt;br/&gt;&lt;br/&gt; Как только Ваша команда обнаружит место крушения, мы пошлем команду, чтобы извлечь модуль, позаботьтесь об их защите.&lt;br/&gt;&lt;br/&gt;</Russian>
        <Italian>Da quello che abbiamo appreso dalla nostra Inteligence, un UAV è stato abbattuto in questa area, recuperare il suo modulo è essenziale per noi perchè contiene informazioni critiche sulle forze nemiche &lt;br/&gt;&lt;br/&gt; Una volta assicurata la zona dove è caduto, manderemo un team a recuperare il modulo, assicurati di proteggerlo.&lt;br/&gt;&lt;br/&gt;</Italian>
      </Key>
      <Key ID="STR_WF_M_UAV_RetrieveModule"><!--shared U-->
        <English>Assist: UAV Module Retrieval</English>
        <French>Assistance: Recupération Module Drone</French>
        <German>Unterstützung: UAV-Modul bergen</German>
        <Russian>Помощь:  Поиск модуля БЛА</Russian>
        <Italian>Assist: Recupero Modulo UAV</Italian>
      </Key>

<!--PARAMETER Strings - ALL DONE-->
	<!--AI-->
      <Key ID="STR_WF_PARAMETER_GroupSizeAI">
        <English>AI: Group Size Squads (AI)</English>
        <French>IA: Taille du Groupe (Equipes IA)</French>
        <German>KI: Max. Größe für Squads (KI)</German>
        <Russian>ИИ: Размер отряда</Russian>
        <Italian>IA: Dimensione Gruppo (Squadre IA)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_GroupSizePlayer">
        <English>AI: Group Size Squads (Player)</English>
        <French>IA: Taille du Groupe (Joueur)</French>
        <German>KI: Max. Größe für Squads (Spieler)</German>
        <Russian>ИИ: Размер отряда (Игрок)</Russian>
        <Italian>IA: Dimensione Gruppo (Giocatore)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_KeepAI">
        <English>AI: Keep units on JIP</English>
        <French>IA: Maintien des unités durant JIP</French>
        <German>KI: Squads bei JIP beibehalten</German>
        <Russian>ИИ: Сохранять состав отряда</Russian>
        <Italian>IA: Mantieni unità durante JIP</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_AI">
        <English>AI: Squads</English>
        <French>IA: Equipes</French>
        <German>KI: Squads</German>
        <Russian>ИИ: Отряды</Russian>
        <Italian>IA: Squadre</Italian>
      </Key>
	<!--Artillery-->
      <Key ID="STR_WF_PARAMETER_Arty">
        <English>ARTILLERY: Calls</English>
        <French>ARTILLERIE: Support</French>
        <German>ARTILLERIE: Unterstützung</German>
        <Russian>Артиллерия: Вызов арт.удара</Russian>
        <Italian>Artiglieria</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_ArtilleryComputer">
        <English>ARTILLERY: Computer</English>
        <French>ARTILLERIE: Ordinateur</French>
        <German>ARTILLERIE: Computer</German>
        <Russian>Артилерийский компютер</Russian>
        <Italian>Artillery: Computer</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_ArtilleryUI">
        <English>ARTILLERY: Interface</English>
        <French>ARTILLERIE: Interface</French>
        <German>ARTILLERIE: Interface</German>
        <Russian>Артиллерия: Интерфейс</Russian>
        <Italian>Artiglieria: Interfaccia</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Artillery">
        <English>ARTILLERY: Range</English>
        <French>ARTILLERIE: Portée</French>
        <German>ARTILLERIE: Reichweite</German>
        <Russian>Артиллерия: Дальность</Russian>
        <Italian>Artiglieria: Portata</Italian>
      </Key>
	<!--Base-->
      <Key ID="STR_WF_PARAMETER_AICommander">
        <English>BASE: Allow AI Commander</English>
        <French>BASE: Allow IA Commander</French>
        <German>BASE: KI-Commander erlauben</German>
        <Russian>Base: Allow AI Commander</Russian>
        <Italian>Base: Allow IA Commander</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Allies">
        <English>BASE: Allies</English>
        <French>BASE: Alliés</French>
        <German>BASE: Alliierte Basis bei Spielstart für</German>
        <Russian>База: Союзники</Russian>
        <Italian>Base: Alleati</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_AntiAirRadar">
        <English>BASE: Anti-Air Radar</English>
        <French>BASE: Radar Anti-Air</French>
        <German>BASE: Luftraumüberwachungsradar</German>
        <Russian>База: Радар ПВО</Russian>
        <Italian>Base: Radar Anti Aereo</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_BaseArea">
        <English>BASE: Areas Limit</English>
        <French>BASE: Limite de Zones</French>
        <German>BASE: Anzahl limitieren</German>
        <Russian>База: Ограничение районов</Russian>
        <Italian>Base: Limite Area</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_BaseArea_Limit">
        <English>BASE: Limit</English>
        <French>BASE: Limite</French>
        <German>BASE: Limit</German>
        <Russian>База: предел</Russian>
        <Italian>Base: Limite</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_AutoMannedDefense">
        <English>BASE: Auto manned Defenses</English>
        <French>BASE: Auto manned Defenses</French>
        <German>BASE: Autom. bemannte Verteidigungsanlagen</German>
        <Russian>База: Auto manned Defenses</Russian>
        <Italian>Base: Auto manned Defenses</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_AutoDefense_Range">
        <English>BASE: Auto Defenses Range</English>
        <French>BASE: Portée Défenses Auto</French>
        <German>BASE: Autom. Verteidigungsradius</German>
        <Russian>База: Область автоматической защиты</Russian>
        <Italian>Base: Raggio Difese Automatiche</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_BuildingsLimit">
        <English>BASE: Buildings Limit (Servicepoint x2)</English>
        <French>BASE: Limite Batiments (Servicepoint x2)</French>
        <German>BASE: Gebäudelimit pro Base (Wartungsstation x2)</German>
        <Russian>База: Лимит строений</Russian>
        <Italian>Base: Limite Costruzioni</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_ConstructionMode">
        <English>BASE: Construction Mode</English>
        <French>BASE: Mode de Construction</French>
        <German>BASE: Aufbau erfolgt über</German>
        <Russian>База: Режим Строительства</Russian>
        <Italian>Base: Construction Mode</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_DefensePlacement">
        <English>BASE: Defenses Placement</English>
        <French>BASE: Placement de Défenses</French>
        <German>BASE: Aufbau der Verteidigungsanlagen</German>
        <Russian>База: Размещение обороны</Russian>
        <Italian>Base: Piazzamento Difese</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_HQDeployCost">
        <English>BASE: HQ Deployment Cost</English>
        <French>BASE: Coût de deploiement HQ</French>
        <German>BASE: Aufbaukosten (HQ)</German>
        <Russian>База: Развертывание HQ</Russian>
        <Italian>Base: Costo dispiegamento HQ</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_HQDeployRange">
        <English>BASE: HQ Deploy Range</English>
        <French>BASE: Rayon de Deploiement du QG</French>
        <German>BASE: Aufbaugebiet (Radius)</German>
        <Russian>База: Штаб-Область развертывания</Russian>
        <Italian>Base: HQ Deploy Range</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_BasePatrols">
        <English>BASE: Patrols</English>
        <French>BASE: Patrouilles</French>
        <German>BASE: Schutz-Patrouillen</German>
        <Russian>База: Патрули</Russian>
        <Italian>Base: Pattuglie</Italian>
      </Key>
	  <Key ID="STR_WF_PARAMETER_SpawnSystemRestrict">
        <English>BASE: Start Near towns</English>
        <French>BASE: Placement près des Villes</French>
        <German>BASE: In Stadtnähe bei Spielstart</German>
        <Russian>База: Позиция около городов</Russian>
        <Italian>Base: Inizio Città Vicine</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_StartingDistance">
        <English>BASE: Starting Distance</English>
        <French>BASE: Distance de Démarrage</French>
        <German>BASE: Distanz zum anderen Team bei Spielstart</German>
        <Russian>База: Начальная дистанция</Russian>
        <Italian>Base: Distanza Iniziale</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_StartingLocations"><!--shared U-->
        <English>BASE: Starting Locations</English>
        <French>BASE: Position de Démarrage</French>
        <German>BASE: Geographische Lage bei Spielstart</German>
        <Russian>База: Позиция на старте</Russian>
        <Italian>Base: Posizione Iniziale</Italian>
      </Key>
	<!--Economy-->
      <Key ID="STR_WF_PARAMETER_Currency">
        <English>ECONOMY: Currency</English>
        <French>ECONOMIE: Monaie</French>
        <German>ÖKONOMIE: Währungssystem</German>
        <Russian>Экономика: Валюта</Russian>
        <Italian>Economy: Currency</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_IncomeInterval">
        <English>ECONOMY: Income Interval</English>
        <French>ECONOMIE: Intervalle de Rémunération</French>
        <German>ÖKONOMIE: Einkommensinterval</German>
        <Russian>Экономика: Интервал дохода</Russian>
        <Italian>Economia: Intervallo Entrate</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_IncomeSystem">
        <English>ECONOMY: Income System</English>
        <French>ECONOMIE: Système de Rémunération</French>
        <German>ÖKONOMIE: Einkommenssystem</German>
        <Russian>Экономика: Приход денег</Russian>
        <Italian>Economia: Sistema Entrate</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Funds_East">
        <English>ECONOMY: Starting Funds (East)</English>
        <French>ECONOMIE: Fonds de départ (Est)</French>
        <German>ÖKONOMIE: Startkapital für Spieler (Ostblock)</German>
        <Russian>Экономика: Деньги на старте (Восток)</Russian>
        <Italian>Economia: Fondi Iniziali (Est)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Funds_West">
        <English>ECONOMY: Starting Funds (West)</English>
        <French>ECONOMIE: Fonds de départ (Ouest)</French>
        <German>ÖKONOMIE: Startkapital für Spieler (Westmächte)</German>
        <Russian>Экономика: Деньги на старте (Запад)</Russian>
        <Italian>Economia: Fondi Iniziali (Ovest)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Supply_East">
        <English>ECONOMY: Starting Supply (East)</English>
        <French>ECONOMIE: Logistique de départ (Est)</French>
        <German>ÖKONOMIE: Start-Supply (Ostblock)</German>
        <Russian>Экономика: Снабжение на старте (Восток)</Russian>
        <Italian>Economia: Supply Iniziali (Est)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Supply_West">
        <English>ECONOMY: Starting Supply (West)</English>
        <French>ECONOMIE: Logistique de départ (Ouest)</French>
        <German>ÖKONOMIE: Start-Supply (Westmächte)</German>
        <Russian>Экономика: Снабжение на старте (Запад)</Russian>
        <Italian>Economia: Supply Iniziali (Ovest)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_SupplySystem">
        <English>ECONOMY: Supply System</English>
        <French>ECONOMIE: Système Logistique</French>
        <German>ÖKONOMIE: Versorgungssystem erfolgt über</German>
        <Russian>Экономика: Система снабжения</Russian>
        <Italian>Economia: Sistema Supply</Italian>
      </Key>
	<!--Environment-->
      <Key ID="STR_WF_PARAMETER_FastTime">
        <English>ENVIRONMENT: Fast Time</English>
        <French>ENVIRONEMENT: Temp Acceléré</French>
        <German>UMWELT: Zeitraffer</German>
        <Russian>Природа: Быстрое время</Russian>
        <Italian>Ambiente: Tempo Accellerato</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_TimeOfDay">
        <English>ENVIRONMENT: Time of Day</English>
        <French>ENVIRONEMENT: Heure de la Journée</French>
        <German>UMWELT: Uhrzeit bei Spielstart</German>
        <Russian>Природа: Время дня</Russian>
        <Italian>Ambiente: Orario del giorno</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Weather">
        <English>ENVIRONMENT: Weather</English>
        <French>ENVIRONEMENT: Météo</French>
        <German>UMWELT: Wetter</German>
        <Russian>Природа: Погода</Russian>
        <Italian>Ambiente: Meteo</Italian>
      </Key>
	<!--Extension-->
      <Key ID="STR_WF_PARAMETER_BAF">
        <English>EXTENSION: British Armed Forces</English>
        <French>EXTENSION: British Armed Forces</French>
        <German>ERWEITERUNG: British Armed Forces</German>
        <Russian>Расширение: британские Вооруженные силы</Russian>
        <Italian>Extension: British Armed Forces</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_PMC">
        <English>EXTENSION: Private Military Company</English>
        <French>EXTENSION: Private Military Company</French>
        <German>ERWEITERUNG: Private Military Company</German>
        <Russian>Дополнение: Private Military Company</Russian>
        <Italian>Extension: Private Military Company</Italian>
      </Key>
	<!--Gameplay-->
      <Key ID="STR_WF_PARAMETER_Alice">
        <English>GAMEPLAY: Ambient Civilians (ALICE)</English>
        <French>JOUABILITÉ: Vie Civil (ALICE)</French>
        <German>SPIEL: Zivilbevölkerung (ALICE)</German>
        <Russian>Геймплей: Гражданское окружение (ALICE)</Russian>
        <Italian>Gameplay: Ambient Civilians (ALICE)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Hangars">
        <English>GAMEPLAY: Airport Hangars</English>
        <French>JOUABILITÉ: Hangars (Aéroport)</French>
        <German>SPIEL: Flugzeugkauf bei Flugplatz/Hangar</German>
        <Russian>Геймплей: Авиация в ангарах</Russian>
        <Italian>Gameplay: Hangar</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_BodiesTimeout">
        <English>GAMEPLAY: Bodies deletion Delay</English>
        <French>JOUABILITÉ: Délai de Suppression des Corps</French>
        <German>SPIEL: Dauer für tote Spieler &amp; zerst. Fahrzeuge</German>
        <Russian>Геймплей: Удалять трупы</Russian>
        <Italian>Gameplay: Ritardo rimozione corpi</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_VehicleDelay">
        <English>GAMEPLAY: Empty Vehicles Lifespan</English>
        <French>JOUABILITÉ: Durée de Vie des Véhicules Vide</French>
        <German>SPIEL: Dauer für leere Fahrzeuge</German>
        <Russian>Геймплей: Удалять пустой транспорт</Russian>
        <Italian>Gameplay: Tempo di rimozione Veicoli Vuoti</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Extended_Inventory">
        <English>GAMEPLAY: Realistic Equipment</English>
        <French>JOUABILITÉ: Realistic Equipment</French>
        <German>SPIEL: Realistische Ausrüstung</German>
        <Russian>Геймплей: Realistic Equipment</Russian>
        <Italian>Gameplay: Realistic Equipment</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_FastTravel">
        <English>GAMEPLAY: Fast Travel</English>
        <French>JOUABILITÉ: Déplacement Rapide</French>
        <German>SPIEL: Schnelles Reisen</German>
        <Russian>Геймплей: Быстрое перемещение</Russian>
        <Italian>Gameplay: Fast Travel</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_FriendlyFire">
        <English>GAMEPLAY: Friendly Fire (Buildings)</English>
        <French>JOUABILITÉ: Tirs Fratricide (Bâtiments)</French>
        <German>SPIEL: Friendly Fire zerstört Basisgebäude</German>
        <Russian>Геймплей: Огонь по своим (Заводы)</Russian>
        <Italian>Gameplay: Friendly Fire (Costruzioni)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Grass">
        <English>GAMEPLAY: Grass Distance</English>
        <French>JOUABILITÉ: Distance Herbes</French>
        <German>SPIEL: Grasdichte</German>
        <Russian>Геймплей: Дистанция травы</Russian>
        <Italian>Gameplay: Distanza Erba</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_KickTeamswapper">
        <English>GAMEPLAY: Kick Teamswappers</English>
        <French>JOUABILITÉ: Ejéction Teamswappers</French>
        <German>SPIEL: Kick bei Teamwechsel</German>
        <Russian>Геймплей: Запретить смену стороны</Russian>
        <Italian>Gameplay: Caccia Teamswappers</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_LimitedBoundaries">
        <English>GAMEPLAY: Limited Boundaries</English>
        <French>JOUABILITÉ: Frontières Limitées</French>
        <German>SPIEL: Karte begrenzen</German>
        <Russian>Геймплей: Ограничение границ</Russian>
        <Italian>Gameplay: Confini Limitati</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_MandoMissiles">
        <English>GAMEPLAY: Mando Missiles</English>
        <French>JOUABILITÉ: Mando Missiles</French>
        <German>SPIEL: Mando Missiles</German>
        <Russian>Геймплей: Mando Missiles</Russian>
        <Italian>Gameplay: Mando Missiles</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Coloration">
        <English>GAMEPLAY: Map Coloration</English>
        <French>JOUABILITÉ: Coloration de la Carte</French>
        <German>SPIEL: Farbschema der Hauptkarte</German>
        <Russian>Геймплей: Цветовая Схема Карты</Russian>
        <Italian>Gameplay: Map Coloration</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_MissileRange">
        <English>GAMEPLAY: Missile Range Limitation</English>
        <French>JOUABILITÉ: Limitation de la distance des Missiles.</French>
        <German>SPIEL: Reichweite für Raketen begrenzen</German>
        <Russian>Gameplay: Missile Range Limitation</Russian>
        <Italian>Gameplay: Missile Range Limitation</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_SecondaryMissions">
        <English>GAMEPLAY: Secondary Missions</English>
        <French>JOUABILITÉ: Missions Secondaire</French>
        <German>SPIEL: Zufällige Nebenmissionen</German>
        <Russian>Геймплей: Вторичные миссии</Russian>
        <Italian>Gameplay: Missioni Secondarie</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_ShowUID">
        <English>GAMEPLAY: Show Player UID</English>
        <French>JOUABILITÉ: Affichage ID Joueur</French>
        <German>SPIEL: Spieler ID anzeigen</German>
        <Russian>Геймплей: Показывать UID Игрока</Russian>
        <Italian>Gameplay: Mostra UID Giocatore</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Specialization">
        <English>GAMEPLAY: Specialization</English>
        <French>JOUABILITÉ: Spécialisation</French>
        <German>SPIEL: Spezielle Spielkonfiguration</German>
        <Russian>Геймплей: Специализация</Russian>
        <Italian>Gameplay: Specialization</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_ThermalImaging">
        <English>GAMEPLAY: Thermal Imaging</English>
        <French>JOUABILITÉ: Images Thermique</French>
        <German>SPIEL: Wärmebildkameras</German>
        <Russian>Геймплей: ТВП</Russian>
        <Italian>Gameplay: Thermal Imaging</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_TrackAI">
        <English>GAMEPLAY: Track AI on Map (yellow dots)</English>
        <French>JOUABILITÉ: Affichage IA sur Carte (yellow dots)</French>
        <German>SPIEL: KI auf der Karte anzeigen (gelbe Punkte)</German>
        <Russian>Геймплей: Показывать ИИ на карте (yellow dots)</Russian>
        <Italian>Gameplay: Segna IA sulla Mappa (yellow dots)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_TrackPlayers">
        <English>GAMEPLAY: Track Players on Map</English>
        <French>JOUABILITÉ: Affichage joueur sur Carte</French>
        <German>SPIEL: Spieler auf der Karte anzeigen</German>
        <Russian>Геймплей: Показывать игроков на карте</Russian>
        <Italian>Gameplay: Segna Giocatori sulla Mappa</Italian>
      </Key>
	  <Key ID="STR_WF_PARAMETER_Balance">
        <English>GAMEPLAY: Units Balancing</English>
        <French>JOUABILITÉ: Equilibrage Unitées</French>
        <German>SPIEL: Balancing (veränderte Ausrüstung)</German>
        <Russian>Геймплей: Баланс подразделений</Russian>
        <Italian>Gameplay: Bilanciamento Unità</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_UnitsBounty">
        <English>GAMEPLAY: Units Bounty</English>
        <French>JOUABILITÉ: Récompenses d'Unités (bounty)</French>
        <German>SPIEL: Kopfgeld für getötete Feinde</German>
        <Russian>Геймплей: Награда за убийство юнитов</Russian>
        <Italian>Gameplay: Taglia Unità</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Upgrades_East">
        <English>GAMEPLAY: Upgrades (East)</English>
        <French>JOUABILITÉ: Améliorations (Est)</French>
        <German>SPIEL: Upgradesystem (Ostblock)</German>
        <Russian>Геймплей: Модернизация (Восток)</Russian>
        <Italian>Gameplay: Aggiornamenti (Est)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Upgrades_West">
        <English>GAMEPLAY: Upgrades (West)</English>
        <French>JOUABILITÉ: Améliorations (Ouest)</French>
        <German>SPIEL: Upgradesystem (Westmächte)</German>
        <Russian>Геймплей: Модернизация (Запад)</Russian>
        <Italian>Gameplay: Aggiornamenti (Ovest)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_VictoryCondition">
        <English>GAMEPLAY: Victory Condition</English>
        <French>JOUABILITÉ: Condition de Victoire</French>
        <German>SPIEL: Siegbedingung</German>
        <Russian>Геймплей: Условие для победы</Russian>
        <Italian>Gameplay: Condizioni di Vittoria</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_ViewDistance">
        <English>GAMEPLAY: View Distance</English>
        <French>JOUABILITÉ: Distance de Vue</French>
        <German>SPIEL: Max. Sichtweite</German>
        <Russian>Геймплей: Дистанция видимости</Russian>
        <Italian>Gameplay: View Distance</Italian>
      </Key>
	<!--Modul-->
      <Key ID="STR_WF_PARAMETER_EASA">
        <English>MODULE: EASA</English>
        <French>MODULE: EASA</French>
        <German>MODUL: Bewaffnungssystem (EASA)</German>
        <Italian>Модуль: EASA</Italian>
        <Russian>Модуль: EASA</Russian>
      </Key>
      <Key ID="STR_WF_PARAMETER_HighCommand">
        <English>MODULE: High Command</English>
        <French>MODULE: Haut-Commandement</French>
        <German>MODUL: Oberbefehlshaber (HC)</German>
        <Russian>Модуль: Верховное командование</Russian>
        <Italian>Modulo: Alto Comando</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_ICBM">
        <English>MODULE: ICBM</English>
        <French>MODULE: MBI</French>
        <German>MODUL: Nuklearwaffen (ICBM)</German>
        <Russian>Модуль: МБР</Russian>
        <Italian>Modulo: Missile Nucleare</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_ISIS">
        <English>MODULE: Injury System (ISIS)</English>
        <French>MODULE: Système de Blésurre (ISIS)</French>
        <German>MODUL: Verletztungssystem (ISIS)</German>
        <Russian>Модуль: Система ранений (ISIS)</Russian>
        <Italian>Modulo: Injury System (ISIS)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_UPSMON">
        <English>MODULE: UPSMON AI</English>
        <French>MODULE: IA UPSMON</French>
        <German>MODUL: UPSMON (KI)</German>
        <Russian>Модуль: UPSMON AI</Russian>
        <Italian>Modulo: UPSMON IA</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Clouds">
        <English>MODULE: Volumetric Clouds</English>
        <French>MODULE: Nuages Volumétriques</French>
        <German>MODUL: Volumetrische Wolken</German>
        <Russian>Модуль: Объемные облака</Russian>
        <Italian>Modulo: Nuvole Volumetriche</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Countermeasures"><!---->
        <English>MODULE: Countermeasures</English>
        <French>MODULE: Contres Mesures</French>
        <German>MODUL: Täuschkörper</German>
        <Russian>Модуль: Контрмеры</Russian>
        <Italian>Modulo: Contromisure</Italian>
      </Key>
	<!--Respawn-->
      <Key ID="STR_WF_PARAMETER_Camp">
        <English>RESPAWN: Camps</English>
        <French>RÉAPPARITION: Camps</French>
        <German>RESPAWN: Bei Camps</German>
        <Russian>Возрожд: В лагерях</Russian>
        <Italian>Respawn: Campi</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_CampRespawnRule">
        <English>RESPAWN: Enemy near</English>
        <French>RÉAPPARATION: Enemy near</French>
        <German>RESPAWN: Verhindert durch nahe Feinde</German>
        <Russian>Возрожд: Враг рядом</Russian>
        <Italian>Respawn: Nemici Vicini</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Respawn">
        <English>RESPAWN: Delay</English>
        <French>RÉAPPARITION: Délai</French>
        <German>RESPAWN: Verzögerung</German>
        <Russian>Возрожд: Время</Russian>
        <Italian>Respawn: Ritardo</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Respawn_MASH">
        <English>RESPAWN: MASH</English>
        <French>RÉAPPARITION: Hôpital de Campagne</French>
        <German>RESPAWN: Bei Feldlazarett</German>
        <Russian>Возрожд: На госпитале</Russian>
        <Italian>Respawn: Ospedale da Campo</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_MobileRespawn">
        <English>RESPAWN: Mobile</English>
        <French>RÉAPPARITION: Mobile</French>
        <German>RESPAWN: Mobil</German>
        <Russian>Возрожд: Медицинская машина</Russian>
        <Italian>Respawn: Mobile</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Respawn_Penalty">
        <English>RESPAWN: Penalty</English>
        <French>RÉAPPARITION: Pénalité</French>
        <German>RESPAWN: Strafe</German>
        <Russian>Возрождение: Штраф</Russian>
        <Italian>Respawn: Penalità</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_TownRespawnRange">
        <English>RESPAWN: Towns Range</English>
        <French>RÉAPPARITION: Distance Villes</French>
        <German>RESPAWN: Stadtentfernung</German>
        <Russian>Возрожд: Радиус в городе</Russian>
        <Italian>Respawn: Raggio delle Città</Italian>
      </Key>
	<!--Handicap-->
      <Key ID="STR_WF_PARAMETER_AdvancedAir">
        <English>RESTRICTION: Advanced Aircraft</English>
        <French>RÉSTRICTION: Aéronefs Avancées</French>
        <German>HANDICAP: Luftstreitkräfte limitieren</German>
        <Russian>Запрет: Тяжелая авиация</Russian>
        <Italian>Restrizione: Velivoli Avanzati</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_GearRestriction">
        <English>RESTRICTION: Camp Gear</English>
        <French>RÉSTRICTION: Equipements Camps</French>
        <German>HANDICAP: Ausrüstungskauf bei Camp limitieren</German>
        <Russian>Запрет: Покупка оружия в лагерях</Russian>
        <Italian>Restrizioni: Equipaggiamento Campi</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Kamov">
        <English>RESTRICTION: Kamov</English>
        <French>RÉSTRICTION: Kamov</French>
        <German>HANDICAP: Kamov (KA-52) verbieten</German>
        <Russian>Запрет: КА-52</Russian>
        <Italian>Restrizione: Kamov</Italian>
      </Key>
	<!--Towns-->
      <Key ID="STR_WF_PARAMETER_TownsAmount"><!--shared U-->
        <English>TOWNS: Amount</English>
        <French>VILLES: Nombre</French>
        <German>STÄDTE: Anzahl</German>
        <Russian>Город: Количество</Russian>
        <Italian>Città: Numero</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_MaxResStriker">
        <English>TOWNS: Assault Teams Max.</English>
        <French>VILLES: Max. Equipe d'Assault</French>
        <German>STÄDTE: Zufällige Widerstands-Einheiten</German>
        <Russian>Город: Штурм. отряды кол-во</Russian>
        <Italian>Città: Team di Assalto Massimi.</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_TownsCamps">
        <English>TOWNS: Camps</English>
        <French>VILLES: Camps</French>
        <German>STÄDTE: Camps</German>
        <Russian>Город: Лагеря</Russian>
        <Italian>Towns: Camps</Italian>
      </Key>
	  <Key ID="STR_WF_PARAMETER_TownsGear">
        <English>TOWNS: Equipment Purchase</English>
        <French>VILLES: Achat d'Equipement</French>
        <German>TOWNS: Equipment Purchase</German>
        <Russian>TOWNS: Equipment Purchase</Russian>
        <Italian>TOWNS: Equipment Purchase</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_TownsCaptureMode">
        <English>TOWNS: Capture Mode (Camps)</English>
        <French>VILLES: Mode de Capture (Camps)</French>
        <German>STÄDTE: Capture Modus (Camps)</German>
        <Russian>Город: Способ захвата (Camps)</Russian>
        <Italian>Città: Modalità Cattura (Camps)</Italian>
      </Key>
	  <Key ID="STR_WF_PARAMETER_TownCivilians"><!--shared U-->
        <English>TOWNS: Civilians</English>
        <French>VILLES: Civils</French>
        <German>STÄDTE: Zivilbevölkerung</German>
        <Russian>Город: Гражданские</Russian>
        <Italian>Città: Civili</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_TownsConquestMode">
        <English>TOWNS: Conquest Mode (Towns)</English>
        <French>VILLES: Mode de Conquête (Towns)</French>
        <German>STÄDTE: Conquest Modus (Städte)</German>
        <Russian>Towns: Conquest Mode (Towns)</Russian>
        <Italian>Towns: Conquest Mode (Towns)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Occupation">
        <English>TOWNS: Occupation</English>
        <French>VILLES: Occupation</French>
        <German>STÄDTE: Haben KI-Besatzung wenn erobert</German>
        <Russian>Город: Захват</Russian>
        <Italian>Città: Occupazione</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Difficulty_Occupation">
        <English>TOWNS: Occupation Difficulty</English>
        <French>VILLES: Difficulté d'Occupation</French>
        <German>STÄDTE: KI-Besatzung (Schwierigkeit)</German>
        <Russian>Город: Сложность захвата</Russian>
        <Italian>Città: Difficoltà Occupazione</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Occupation_Type_East"><!--shared U-->
        <English>TOWNS: Occupation Faction - East</English>
        <French>VILLES: Faction d'Occupation Est</French>
        <German>STÄDTE: Besatzer-Fraktion (Ostblock)</German>
        <Russian>Город: Охраняющая Фракция - Восток</Russian>
        <Italian>Towns: Occupation Faction - East</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Occupation_Type_West"><!--shared U-->
        <English>TOWNS: Occupation Faction - West</English>
        <French>VILLES: Faction d'Occupation Ouest</French>
        <German>STÄDTE: Besatzer-Fraktion (Westmächte)</German>
        <Russian>Город: Охраняющая Фракция - Запад</Russian>
        <Italian>Towns: Occupation Faction - West</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Reinforcement_Occupation">
        <English>TOWNS: Occupation Reinforcements</English>
        <French>VILLES: Renforts d'Occupation</French>
        <German>STÄDTE: KI-Besatzung ruft autom. Verstärkung</German>
        <Russian>Город: Подкрепл. сил противника</Russian>
        <Italian>Città: Rinforzi Occupazione</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_MaxResPatrols">
        <English>TOWNS: Patrols Max.</English>
        <French>VILLES: Patrouilles</French>
        <German>STÄDTE: Max. Patrouillen des Widerstand</German>
        <Russian>Город: Патрули Сопротивл. кол-во</Russian>
        <Italian>Città: Pattuglie Massime.</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_TownProtectionRange">
        <English>TOWNS: Protection Range</English>
        <French>VILLES: Distance de protection</French>
        <German>STÄDTE: MHQ-Verbot (Radius)</German>
        <Russian>Город: Радиус защиты</Russian>
        <Italian>Città: Raggio di Protezione</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_TownsPurchaseMilita">
        <English>TOWNS: Purchase Infantry</English>
        <French>VILLES: Achat d'Infantrie</French>
        <German>STÄDTE: Kauf von Infanterie möglich wenn erobert</German>
        <Russian>Город: Покупка пехоты</Russian>
        <Italian>Città: Compra Fanteria</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Resistance">
        <English>TOWNS: Resistance</English>
        <French>VILLES: Résistance</French>
        <German>STÄDTE: (Neutrale) werden vom Widerstand kontrolliert</German>
        <Russian>Город: Сопротивление</Russian>
        <Italian>Città: Resistenza</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Difficulty_Resistance">
        <English>TOWNS: Resistance Difficulty</English>
        <French>VILLES: Difficulté de la Résistance</French>
        <German>STÄDTE: Widerstand (Schwierigkeit)</German>
        <Russian>Город: Сложность Сопротивл.</Russian>
        <Italian>Città: Difficoltà Resistenza</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Reinforcement_Type"><!--shared U-->
        <English>TOWNS: Resistance Faction</English>
        <French>VILLES: Faction Résistante</French>
        <German>STÄDTE: Widerstand (Fraktion)</German>
        <Russian>Город: Фракция сопротивления</Russian>
        <Italian>Towns: Fazione Resistenza</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Reinforcement_Resistance">
        <English>TOWNS: Resistance Reinforcements</English>
        <French>VILLES: Renforts Résistants</French>
        <German>STÄDTE: Widerstand ruft autom. Verstärkung</German>
        <Russian>Город: Подкрепл. сил Сопротивл.</Russian>
        <Italian>Città: Rinforzi Resistenza</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Resistance_VehLock">
        <English>TOWNS: Resistance Vehicle Lock</English>
        <French>VILLES: Vérouillage Véhicle Résistance</French>
        <German>STÄDTE: Fahrzeuge (Widerstand) sind verschlossen</German>
        <Russian>Город: Техника сопротивления закрыта</Russian>
        <Italian>Towns: Veicoli Resist. Chiusi</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_StartingMode">
        <English>TOWNS: Starting Mode</English>
        <French>VILLES: Mode de démarrage</French>
        <German>STÄDTE: Aufteilung bei Spielbeginn</German>
        <Russian>Город: Начальные условия</Russian>
        <Italian>Città: Modalità Iniziale</Italian>
      </Key>
	<!--Values-->
	  <Key ID="STR_WF_PARAMETER_Yes"><!--shared U-->
        <English>Yes</English>
        <French>Yes</French>
        <German>Ja</German>
        <Russian>Yes</Russian>
        <Italian>Yes</Italian>
      </Key>
	  <Key ID="STR_WF_PARAMETER_No"><!--shared U-->
        <English>No</English>
        <French>No</French>
        <German>Nein</German>
        <Russian>No</Russian>
        <Italian>No</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_All"><!--shared U-->
        <English>All</English>
        <French>Tous</French>
        <German>Alle</German>
        <Russian>Все</Russian>
        <Italian>Tutti</Italian>
      </Key>
	  <Key ID="STR_WF_Gear_RespawnCharge">
        <English>You were deducted $%1 due to your gear</English>
        <French>Vous avez été déduit de $%1. en raison de votre équipement</French>
        <German>You were deducted from $%1. due to your gear</German>
        <Russian>У вас изъято $%1. за ваше снаряжение</Russian>
        <Italian>You were deducted $%1 due to your gear</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Aircraft">
        <English>Aircraft (expensive Land Vehicles)</English>
        <French>Aircraft (expensive Land Vehicles)</French>
        <German>Luftstreitkräfte (Landfahrzeuge teurer)</German>
        <Russian>Aircraft (expensive Land Vehicles)</Russian>
        <Italian>Aircraft (expensive Land Vehicles)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Automatic">
        <English>Automatic</English>
        <French>Automatique</French>
        <German>Automatisch</German>
        <Russian>Автоматически</Russian>
        <Italian>Automatico</Italian>
      </Key>
	  <Key ID="STR_WF_PARAMETER_Both">
        <English>Both</English>
        <French>Both</French>
        <German>Beide</German>
        <Russian>Both</Russian>
        <Italian>Both</Italian>
      </Key>
	  <Key ID="STR_WF_PARAMETER_CampSel">
        <English>Camps</English>
        <French>Camps</French>
        <German>Camps</German>
        <Russian>Camps</Russian>
        <Italian>Camps</Italian>
      </Key>
	  <Key ID="STR_WF_PARAMETER_CampnDepot">
        <English>Camps and Depot</English>
        <French>Camps et Dépôts</French>
        <German>Camps and Depot</German>
        <Russian>Camps and Depot</Russian>
        <Italian>Camps and Depot</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Classic"><!--shared U-->
        <English>Classic</English>
        <French>Classique</French>
        <German>Klassisch</German>
        <Russian>Класический</Russian>
        <Italian>Classica</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Collide"><!--with detection-->
        <English>Collide detection enable</English>
        <French>Detection de Collisions active</French>
        <German>Kollisionsabfrage aktiviert</German>
        <Russian>Collide detection enable</Russian>
        <Italian>Collide detection enable</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Collide_No"><!--without detection-->
        <English>Collide detection disable</English>
        <French>Detection de Collisions Désactivée</French>
        <German>Kollisionsabfrage deaktiviert</German>
        <Russian>Collide detection disable</Russian>
        <Italian>Collide detection disable</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Divided_Towns">
        <English>Divided Towns</English>
        <French>Villes Divisés</French>
        <German>50:50</German>
        <Russian>Разделения городов</Russian>
        <Italian>Città Divise</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Default">
        <English>Default</English>
        <French>Défaut</French>
        <German>Standard</German>
        <Russian>По умолчанию</Russian>
        <Italian>Default</Italian>
      </Key>
	  <Key ID="STR_WF_PARAMETER_Depot">
        <English>Depot</English>
        <French>Dépôts</French>
        <German>Depot</German>
        <Russian>Depot</Russian>
        <Italian>Depot</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Enabled_Upgrade"><!--artillery computer | map targeting-->
        <English>Enabled with Upgrade</English>
        <French>Activé avec Amélioration</French>
        <German>Aktiviert mit Upgrade</German>
        <Russian>Enabled with Upgrade</Russian>
        <Italian>Enabled with Upgrade</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Extra_Small">
        <English>Extra Small</English>
        <French>Très Petit</French>
        <German>Sehr wenig</German>
        <Russian>Очень мало</Russian>
        <Italian>Extra Piccolo</Italian>
      </Key>
	  <Key ID="STR_WF_PARAMETER_Free">
        <English>Free</English>
        <French>Gratuit</French>
        <German>Gratis</German>
        <Russian>Свободные</Russian>
        <Italian>Free</Italian>
      </Key>
	  <Key ID="STR_WF_PARAMETER_Fee">
        <English>Fee</English>
        <French>Taxe</French>
        <German>Gebühr</German>
        <Russian>Плата</Russian>
        <Italian>Tassa</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Full">
        <English>Full</English>
        <French>Complet</French>
        <German>Alle</German>
        <Russian>Полные</Russian>
        <Italian>Full</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_HQWorkers">
        <English>HQ-Workers</English>
        <French>HQ-Travailleurs</French>
        <German>HQ-Arbeiter</German>
        <Russian>HQ-рабочие</Russian>
        <Italian>HQ-Workers</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Hard"><!--shared U-->
        <English>Hard</English>
        <French>Difficile</French>
        <German>Schwer</German>
        <Russian>Тяжелый</Russian>
        <Italian>Difficile</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_IncomeSystem_Full">
        <English>Full</English>
        <French>Plein</French>
        <German>Voll (Bsp. 120SV = $1200/Teamplayer)</German>
        <Russian>100%</Russian>
        <Italian>Pieno</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_IncomeSystem_Half">
        <English>Half</English>
        <French>Moitié</French>
        <German>Halbiert (Bsp. 120SV = $600/Teamplayer)</German>
        <Russian>50%</Russian>
        <Italian>Metà</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Income_Sys_Param">
        <English>Commander Income - Realistic System</English>
        <French>Salaire Commandant - Système Réaliste</French>
        <German>Commander-Einkommen - Realistisches System</German>
        <Russian>Commander Income - Realistic System</Russian>
        <Italian>Commander Income - Realistic System</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Income_Sys_Param_Full">
        <English>Commander Income - Full Income System</English>
        <French>Salaire Commandant - Système de Salaire Complet</French>
        <German>Commander-Einkommen - Full Income System</German>
        <Russian>Commander Income - Full Income System</Russian>
        <Italian>Commander Income - Full Income System</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Infantry">
        <English>Infantry (expensive Land/Air)</English>
        <French>Infantry (expensive Land/Air)</French>
        <German>Infanterie (Land/Luft teurer)</German>
        <Russian>Infantry (expensive Land/Air)</Russian>
        <Italian>Infantry (expensive Land/Air)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Impossible"><!--shared U-->
        <English>Impossible</English>
        <French>Impossible</French>
        <German>Sehr schwer</German>
        <Russian>Невозможно</Russian>
        <Italian>Impossibile</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Large">
        <English>Large</English>
        <French>Grand</French>
        <German>Viel</German>
        <Russian>Большой</Russian>
        <Italian>Grande</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_LandVehicles">
        <English>Land Vehicles (expensive Aircraft)</English>
        <French>Land Vehicles (expensive Aircraft)</French>
        <German>Landfahrzeuge (Luftstreitkräfte teurer)</German>
        <Russian>Land Vehicles (expensive Aircraft)</Russian>
        <Italian>Land Vehicles (expensive Aircraft)</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Light"><!--shared U-->
        <English>Light</English>
        <French>Léger</French>
        <German>Leicht</German>
        <Russian>Легкий</Russian>
        <Italian>Leggero</Italian>
      </Key>
	  <Key ID="STR_WF_Loading">
        <English>Loading (may take a few minutes)</English>
        <French>Chargement (plusiers minutes)</French>
        <German>Loading (may take a few minutes)</German>
        <Russian>Загрузка (may take a few minutes)</Russian>
        <Italian>Loading (may take a few minutes)</Italian>
      </Key>
	  <Key ID="STR_WF_Lock">
        <English>Lock</English>
        <French>Verrouiller</French>
        <German>Abschliessen</German>
        <Russian>Запереть</Russian>
        <Italian>Chiudi</Italian>
      </Key>
      <Key ID="STR_WF_Lock_MHQ">
        <English>Lock MHQ</English>
        <French>Verrouiller PC</French>
        <German>MHQ abschliessen</German>
        <Russian>Запереть ШТАБ</Russian>
        <Italian>Chiudi MHQ</Italian>
      </Key>
      <Key ID="STR_WF_Long">
        <English>Long</English>
        <French>Longue</French>
        <German>Weit</German>
        <Russian>Большая</Russian>
        <Italian>Lungo</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Leader">
        <English>Leaders</English>
        <French>Chefs d'Equipes</French>
        <German>Squadleader</German>
        <Russian>Командиры</Russian>
        <Italian>Leaders</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Medium"><!--shared U-->
        <English>Medium</English>
        <French>Moyen</French>
        <German>Mittel</German>
        <Russian>Средний</Russian>
        <Italian>Medio</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Money_Supply">
        <English>Money and Supply</English>
        <French>Argent et Logistique</French>
        <German>Geld + Supply</German>
        <Russian>Деньги и снабжение</Russian>
        <Italian>Money and Supply</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Money"><!--shared U-->
        <English>Money</English>
        <French>Argent</French>
        <German>Geld</German>
        <Russian>Деньги</Russian>
        <Italian>Money</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_NATO_Coloration">
        <English>NATO Coloration</English>
        <French>Coloration NATO</French>
        <German>NATO Farben</German>
        <Russian>Схема НАТО</Russian>
        <Italian>NATO Coloration</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Nearby_Town">
        <English>Nearby Towns</English>
        <French>Villes Voisines</French>
        <German>Benachbarte Städte</German>
        <Russian>Близлежащие города</Russian>
        <Italian>Città Vicine</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_None"><!--shared U-->
        <English>None</English>
        <French>Aucun</French>
        <German>Keine</German>
        <Russian>Ни одного</Russian>
        <Italian>Niente</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Parameters">
        <English>Game parameters</English>
        <French>Game parameters</French>
        <German>Spielparameter</German>
        <Russian>Game parameters</Russian>
        <Italian>Game parameters</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Respawn_CampsRule_WestEast"><!--shared U-->
        <English>West | East</English>
        <French>Ouest | Est</French>
        <German>Westmächte | Ostblock</German>
        <Russian>Запад | Восток</Russian>
        <Italian>Ovest | Est</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Respawn_CampsRule_WestEastRes"><!--shared U-->
        <English>West | East | Resistance</English>
        <French>Ouest | Est | Résistance</French>
        <German>Westmächte | Ostblock | Widerstand</German>
        <Russian>Запад | Восток | Сопротивление</Russian>
        <Italian>Ovest | Est | Resistenza</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Respawn_Defender">
        <English>Occupation Only</English>
        <French>Occupation Seulement</French>
        <German>Nur als Besatzungsmacht möglich</German>
        <Russian>Только окупация</Russian>
        <Italian>Solo Occupazione</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Respawn_CampsNearby">
        <English>Nearby Camps</English>
        <French>Camps à Proximité</French>
        <German>In der Nähe liegende</German>
        <Russian>Близлежащие лагеря</Russian>
        <Italian>Campi Vicini</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Respawn_Penalty_Full">
        <English>Gear Price</English>
        <French>Prix Equipement</French>
        <German>Voller Ausrüstungspreis</German>
        <Russian>Стоимость снаряжения</Russian>
        <Italian>Prezzo Equipaggiamento</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Respawn_Penalty_Mobile">
        <English>Gear Price on Mobile Respawn</English>
        <French>Prix Equipement lors de Réapparition Mobile</French>
        <German>Voller Ausrüstungspreis bei mobilem Respawn</German>
        <Russian>Стоимость снаражения на моб.респауне</Russian>
        <Italian>Gear Price on Mobile Respawn</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Respawn_Penalty_OneFourth">
        <English>Gear Price 1/4</English>
        <French>Prix Equipement 1/4</French>
        <German>1/4 des Ausrüstungspreis</German>
        <Russian>1/4 стоимости снаряжения</Russian>
        <Italian>Prezzo Equipaggiamento 1/4</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Respawn_Penalty_OneHalf">
        <English>Gear Price 1/2</English>
        <French>Prix Equipement 1/2</French>
        <German>1/2 des Ausrüstungspreis</German>
        <Russian>1/2 стоимости снаражения</Russian>
        <Italian>Prezzo Equipaggiamento 1/2</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Respawn_Penalty_Remove">
        <English>Default Gear</English>
        <French>Equipement par Défaut</French>
        <German>Respawn mit Standardausrüstung</German>
        <Russian>Cнаряжения по умолчанию</Russian>
        <Italian>Equipaggiamento Default</Italian>
      </Key>
	  <Key ID="STR_WF_PARAMETER_Restriction_Air_H">
        <English>Helicopters</English>
        <French>Hélicoptères</French>
        <German>Nur Hubschrauber</German>
        <Russian>Вертолеты</Russian>
        <Italian>Helicopters</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Restriction_Air_HTransport">
        <English>Transport Helicopters</English>
        <French>Hélicoptères de Transport</French>
        <German>Nur Transporthubschrauber</German>
        <Russian>Транспортные вертолеты</Russian>
        <Italian>Transport Helicopters</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Side_East"><!--shared W-->
        <English>East</English>
        <French>Est</French>
        <German>Ostblock</German>
        <Russian>Восток</Russian>
        <Italian>Est</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Side_West"><!--shared W-->
        <English>West</English>
        <French>Ouest</French>
        <German>Westmächte</German>
        <Russian>Запад</Russian>
        <Italian>Ovest</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Short">
        <English>Short</English>
        <French>Courte</French>
        <German>Kurz</German>
        <Russian>Малая</Russian>
        <Italian>Corto</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_SupplySystem_Truck">
        <English>Trucks</English>
        <French>Camions</French>
        <German>Lastwagen</German>
        <Russian>Грузовики</Russian>
        <Italian>Camion</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_StartingLocations_Random"><!--shared U-->
        <English>Random</English>
        <French>Aléatoire</French>
        <German>Zufällig</German>
        <Russian>Случайно</Russian>
        <Italian>Casuale</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_StartingLocations_WestNorth">
        <English>West = North | East = South</English>
        <French>Ouest N | Est S</French>
        <German>Westmächte = Norden | Ostblock = Süden</German>
        <Russian>Запад С | Восток Ю</Russian>
        <Italian>Ovest N | Est S</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_StartingLocations_WestSouth">
        <English>West = South | East = North</English>
        <French>Ouest S | Est N</French>
        <German>Westmächte = Süden | Ostblock = Norden</German>
        <Russian>Запад Ю | Восток С</Russian>
        <Italian>Ovest S | Est N </Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Small">
        <English>Small</English>
        <French>Petit</French>
        <German>Wenig</German>
        <Russian>Маленький</Russian>
        <Italian>Piccolo</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_TownsCaptureMode_AllCamps">
        <English>All Camps are Required</English>
        <French>Tous les camp sont Nécessaire</French>
        <German>Alle Camps der Stadt notwendig</German>
        <Russian>Все Лагеря Требуются</Russian>
        <Italian>Tutti i campi richiesti</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_TownsCaptureMode_Threshold">
        <English>Units Threshold</English>
        <French>Seuil d'Unités</French>
        <German>Camp-Verhältnis (Bsp. 2/3)</German>
        <Russian>Количество юнитов</Russian>
        <Italian>Soglia Unità</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Territorial">
        <English>Territorial</English>
        <French>Térritorial</French>
        <German>Territorial</German>
        <Russian>Territorial</Russian>
        <Italian>Territorial</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Time"><!--shared U-->
        <English>Time</English>
        <French>Temps</French>
        <German>Zeit</German>
        <Russian>Время</Russian>
        <Italian>A Tempo</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Victory_Annihilation">
        <English>Annihilation</English>
        <French>Annihilation</French>
        <German>Totale Vernichtung</German>
        <Russian>Уничтожение</Russian>
        <Italian>Annihilation</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Victory_Assassination">
        <English>Assassination</English>
        <French>Assassination</French>
        <German>Attentat (HQ zerst. + alle Städte)</German>
        <Russian>Убийство</Russian>
        <Italian>Assassination</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Victory_Supremacy">
        <English>Supremacy</English>
        <French>Suprémacie</French>
        <German>Übermacht (alle Fabriken zerst. + alle Städte)</German>
        <Russian>Превосходство</Russian>
        <Italian>Supremacy</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Victory_Towns">
        <English>Towns</English>
        <French>Villes</French>
        <German>Städte (alle Städte)</German>
        <Russian>Города</Russian>
        <Italian>Città</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Vehicles">
        <English>Vehicles</English>
        <French>Véhicules</French>
        <German>Nur für Fahrzeuge</German>
        <Russian>машины</Russian>
        <Italian>Vehicles</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Weather_Clear">
        <English>Clear</English>
        <French>Clair</French>
        <German>Klar</German>
        <Russian>Чисто</Russian>
        <Italian>Sereno</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Weather_Cloudy">
        <English>Cloudy</English>
        <French>Nuageux</French>
        <German>Bewölkt</German>
        <Russian>Облачно</Russian>
        <Italian>Nuovoloso</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Weather_Dynamic">
        <English>Dynamic</English>
        <French>Dynamique</French>
        <German>Dynamisch</German>
        <Russian>Динамично</Russian>
        <Italian>Dinamiche</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Weather_Rainy">
        <English>Rainy</English>
        <French>Pluvieux</French>
        <German>Regnerisch</German>
        <Russian>Дождливая</Russian>
        <Italian>Piovoso</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_Weapons">
        <English>Weapons</English>
        <French>Armes</French>
        <German>Nur für Waffen</German>
        <Russian>Вооружение</Russian>
        <Italian>Armi</Italian>
      </Key>

<!--Respawn Menu - ALL DONE-->
	  <Key ID="STR_WF_RESPAWN_GearDefault">
        <English>Default Gear</English>
        <French>Equip. par Défaut</French>
        <German>Standardausrüstung</German>
        <Russian>Default Gear</Russian>
        <Italian>Default Gear</Italian>
      </Key>
	  <Key ID="STR_WF_RESPAWN_GearCurrent">
        <English>Keep current Gear</English>
        <French>Conserver Equip.</French>
        <German>Ausrüstung beibehalten</German>
        <Russian>Keep current Gear</Russian>
        <Italian>Keep current Gear</Italian>
      </Key>
      <Key ID="STR_WF_RESPAWN_Preload">
        <English>Preloading the environment...</English>
        <French>Pré-chargement de l'environnement...</French>
        <German>Preloading aktiv...</German>
        <Russian>Загрузка окружения...</Russian>
        <Italian>Preloading the environment...</Italian>
      </Key>
	  <Key ID="STR_WF_RESPAWN_PreloadYes">
        <English>Preloading on</English>
        <French>Préchargement on</French>
        <German>Preloading an</German>
        <Russian>Preloading on</Russian>
        <Italian>Preloading on</Italian>
      </Key>
	  <Key ID="STR_WF_RESPAWN_PreloadNo">
        <English>Preloading off</English>
        <French>Préchargement off</French>
        <German>Preloading aus</German>
        <Russian>Preloading off</Russian>
        <Italian>Preloading off</Italian>
      </Key>
      <Key ID="STR_WF_RESPAWN_Status">
        <English>Respawning in %1 Seconds at %2...</English>
        <French>Réapparation dans %1 Secondes à %2...</French>
        <German>Respawn bei %2 in %1 Sekunden...</German>
        <Russian>Возрождение через %1 секунд на %2...</Russian>
        <Italian>Rinascerai in %1 Secondi a: %2...</Italian>
      </Key>
      <Key ID="STR_WF_RESPAWN_Title">
        <English>Respawn</English>
        <French>Réapparition</French>
        <German>Respawn</German>
        <Russian>возрождения</Russian>
        <Italian>Respawn</Italian>
      </Key>

<!--Service Menu - ALL DONE-->
      <Key ID="STR_WF_SERVICE_EASA">
        <English>Exchangeable Armament System (EASA)</English>
        <French>Système d'Echange d'Armement (EASA)</French>
        <German>Bewaffnungssystem (EASA)</German>
        <Russian>Система Смены Вооружения (EASA)</Russian>
        <Italian>Sistema di cambio Armamento (EASA)</Italian>
      </Key>
      <Key ID="STR_WF_SERVICE_Heal">
        <English>Heal</English>
        <French>Soins</French>
        <German>Heilen</German>
        <Russian>Вылечить</Russian>
        <Italian>Medicazione</Italian>
      </Key>
      <Key ID="STR_WF_SERVICE_Rearm">
        <English>Rearm</English>
        <French>Réarmer</French>
        <German>Aufmunitionieren</German>
        <Russian>Перезарядить</Russian>
        <Italian>Riarma</Italian>
      </Key>
      <Key ID="STR_WF_SERVICE_Refuel">
        <English>Refuel</English>
        <French>Ravitailler</French>
        <German>Auftanken</German>
        <Russian>Заправить</Russian>
        <Italian>Rifornimento</Italian>
      </Key>
      <Key ID="STR_WF_SERVICE_Repair">
        <English>Repair</English>
        <French>Réparer</French>
        <German>Reparieren</German>
        <Russian>Ремонт</Russian>
        <Italian>Ripara</Italian>
      </Key>

<!--Tactical Menu - ALL DONE-->
      <Key ID="STR_WF_TACTICAL_ArtilleryStatus">
        <English>Status:</English>
        <French>Etat:</French>
        <German>Status:</German>
        <Russian>Статус:</Russian>
        <Italian>Stato:</Italian>
      </Key>
	  <Key ID="STR_WF_TACTICAL_ArtilleryRadius">
        <English>Target-Radius:</English>
        <French>Radius de la cible:</French>
        <German>Zielradius:</German>
        <Russian>Target-Radius:</Russian>
        <Italian>Target-Radius:</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_ArtilleryOverview">
        <English>Artillery Overview</English>
        <French>Vue d'ensemble - Artillerie</French>
        <German>Artillerieübersicht</German>
        <Russian>Artillery Overview</Russian>
        <Italian>Artillery Overview</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_ArtillerySetFireMission">
        <English>Set Fire Mission</English>
        <French>Définir Appuie Feu</French>
        <German>Zielposition setzen</German>
        <Russian>Назначить арт. цель</Russian>
        <Italian>Imposta Fuoco di Sbarramento</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_ArtilleryCallFireMission">
        <English>Call Fire Mission</English>
        <French>Appel Appuie Feu</French>
        <German>Feuerbefehl erteilen</German>
        <Russian>Вызвать арт. удар</Russian>
        <Italian>Richiedi Fuoco di Sbarramento</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_Artillery"><!--shared U-->
        <English>Artillery:</English>
        <French>Artillerie:</French>
        <German>Artillerie:</German>
        <Russian>Артиллерия:</Russian>
        <Italian>Artiglieria</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_ArtilleryMinimapInfo">
        <English>An Artillery Minimap display fitler has been toggled</English>
        <French>Un filtre d'affichage de l'artillerie sur la carte à été activer</French>
        <German>Der Grafikfilter für die Artillerie-Karte wurde geändert</German>
        <Russian>Режим фильтра на артиллерийском дисплее был сменен</Russian>
        <Italian>An Artillery Minimap display fitler has been toggled</Italian>
      </Key>
	  <Key ID="STR_WF_TACTICAL_ArtilleryInRange">
        <English>Range OK</English>
        <French>A portée</French>
        <German>Reichweite OK</German>
        <Russian>Range OK</Russian>
        <Italian>Range OK</Italian>
      </Key>
	  <Key ID="STR_WF_TACTICAL_ArtilleryOutOfRange">
        <English>Out of Range</English>
        <French>Hors de Portée</French>
        <German>Zielposition zu weit</German>
        <Russian>Out of Range</Russian>
        <Italian>Out of Range</Italian>
      </Key>
	  <Key ID="STR_WF_TACTICAL_ArtilleryRangeTooClose">
        <English>Too Close</English>
        <French>Trop Près</French>
        <German>Zielposition zu nah</German>
        <Russian>Too Close</Russian>
        <Italian>Too Close</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_Available">
        <English>Available</English>
        <French>Disponible</French>
        <German>Verfügbar</German>
        <Russian>Доступно</Russian>
        <Italian>Disponibile</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_ClickOnMap"><!--shared U-->
        <English>Click on the map to activate the selected action</English>
        <French>Cliquer sur la carte pour activer l'action séléctionnée.</French>
        <German>Klick auf die Karte um die gewünschte Aktion auszuführen</German>
        <Russian>Click on the map to activate the selected action</Russian>
        <Italian>Click on the map to activate the selected action</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_FastTravel"><!--shared W-->
        <English>Fast Travel</English>
        <French>Déplacement Rapide</French>
        <German>Schnelles Reisen</German>
        <Russian>Быстрое перемещение</Russian>
        <Italian>Fast Travel</Italian>
      </Key>      
      <Key ID="STR_WF_TACTICAL_ParadropAmmo">
        <English>Paradrop - Ammunition</English>
        <French>Parachutage - Munitions</French>
        <German>Abwurf - Munition</German>
        <Russian>Сброс - Аммуниция</Russian>
        <Italian>Paradrop - Ammunition</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_ParadropVehicle">
        <English>Paradrop - Vehicle</English>
        <French>Parachutage - Véhicule</French>
        <German>Abwurf - Fahrzeug</German>
        <Russian>Сброс - Машина</Russian>
        <Italian>Paradrop - Vehicle</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_Paratroop"><!--shared W-->
        <English>Paratroops</English>
        <French>Parachutistes</French>
        <German>Fallschirmjäger</German>
        <Russian>Десант</Russian>
        <Italian>Paracadutisti</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_Paradrop"><!--shared W-->
        <English>Paradrop</English>
        <French>Parachutage</French>
        <German>Abwurf</German>
        <Russian>Высадка десанта</Russian>
        <Italian>Paradrop</Italian>
      </Key>
	  <Key ID="STR_WF_TACTICAL_Price">
        <English>Price:</English>
        <French>Prix:</French>
        <German>Kosten:</German>
        <Russian>Цена:</Russian>
        <Italian>Prezzo:</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_RequestButton">
        <English>Request</English>
        <French>Demander</French>
        <German>Anfordern</German>
        <Russian>запрос</Russian>
        <Italian>Request</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_Support">
        <English>Support:</English>
        <French>Support:</French>
        <German>Unterstützung:</German>
        <Russian>Support:</Russian>
        <Italian>Support:</Italian>
      </Key>
      <Key ID="STR_WF_Purchase">
        <English>Buy</English>
        <French>Achat</French>
        <German>Kaufen</German>
        <Russian>Купить</Russian>
        <Italian>Compra</Italian>
      </Key>
      <Key ID="STR_WF_Preload">
        <English>Preloading the environment... be patient...</English>
        <French>Pré-chargement de l'environnement... soyez patient...</French>
        <German>Preloading the environment... be patient...</German>
        <Russian>Загрузка окружения... пожалуйста подождите...</Russian>
        <Italian>Preloading the environment... be patient...</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_UnitCam">
        <English>Unit Camera</English>
        <French>Camera Unité</French>
        <German>Einheitenkamera</German>
        <Russian>Unit Camera</Russian>
        <Italian>Unit Camera</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_UAV">
        <English>UAV - Deploy</English>
        <French>Drone - Déployer</French>
        <German>UAV - Einsetzen</German>
        <Russian>БЛА - развернуть</Russian>
        <Italian>UAV - Deploy</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_UAVDestroy">
        <English>UAV - Destroy</English>
        <French>Drone - Détruire</French>
        <German>UAV - Zerstören</German>
        <Russian>БЛА - уничтожить</Russian>
        <Italian>UAV - Destroy</Italian>
      </Key>
      <Key ID="STR_WF_TACTICAL_UAVRemoteControl">
        <English>UAV - Remote Control</English>
        <French>Drone - Contrôle à Distance</French>
        <German>UAV - Remote Control</German>
        <Russian>БЛА - удаленный доступ</Russian>
        <Italian>UAV - Remote Control</Italian>
      </Key>

<!--Team Menu - ALL DONE-->
	  <Key ID="STR_WF_TEAM_DisbandLabel">
        <English>Squad AI:</English>
        <French>Membre IA:</French>
        <German>Squad KI:</German>
        <Russian>Squad AI:</Russian>
        <Italian>Squad AI:</Italian>
      </Key>
      <Key ID="STR_WF_TEAM_DisbandButton"><!--shared U-->
        <English>AI Disband</English>
        <French>Dissoudre IA</French>
        <German>KI entfernen</German>
        <Russian>AI Демобилизовать</Russian>
        <Italian>AI Smobilita</Italian>
      </Key>
	  <Key ID="STR_WF_TEAM_GraphicFilterLabel">
        <English>Graphic-Filter:</English>
        <French>Filtre Graphique:</French>
        <German>Grafikfilter:</German>
        <Russian>Graphic-Filter:</Russian>
        <Italian>Graphic-Filter:</Italian>
      </Key>
	  <Key ID="STR_WF_TEAM_MoneyTransferLabel">
        <English>Money Transfer:</English>
        <French>Transfert de fond:</French>
        <German>Geldtransfer:</German>
        <Russian>Money Transfer:</Russian>
        <Italian>Money Transfer:</Italian>
      </Key>
      <Key ID="STR_WF_TEAM_MoneyTransfer"><!--shared U-->
        <English>Funds Transfer: $%1</English>
        <French>Transfert de fonds: $%1</French>
        <German>Geldmenge: $%1</German>
        <Russian>Денежный перевод: $%1</Russian>
        <Italian>Trasferimento Fondi: $%1</Italian>
      </Key>
      <Key ID="STR_WF_TEAM_TerrainGridLabel"><!--shared U-->
        <English>Terrain Grid: %1</English>
        <French>Grille de Terrain: %1</French>
        <German>Gelände-Detailstufe: %1</German>
        <Russian>Детализация земли: %1</Russian>
        <Italian>Griglia Terreno: %1</Italian>
      </Key>
      <Key ID="STR_WF_TEAM_TransferButton">
        <English>Transfer Money</English>
        <French>Transfert</French>
        <German>Geld zusenden</German>
        <Russian>Перевести деньги</Russian>
        <Italian>Trasferisci</Italian>
      </Key>
	  <Key ID="STR_WF_TEAM_VideoOptionsLabel">
        <English>Video-Options:</English>
        <French>Options vidéos:</French>
        <German>Grafikoptionen:</German>
        <Russian>Video-Options:</Russian>
        <Italian>Video-Options:</Italian>
      </Key>
      <Key ID="STR_WF_TEAM_ViewDistanceLabel"><!--shared U-->
        <English>View Distance: %1m</English>
        <French>Distance d'affichage: %1m</French>
        <German>Gelände-Sichtweite: %1m</German>
        <Russian>Дальность видимости: %1</Russian>
        <Italian>Distanza Visiva: %1m</Italian>
      </Key>

<!--TOOLTIP Strings - ALL DONE-->
      <Key ID="STR_WF_TOOLTIP_ArtilleryToggle">
        <English>This icon allows you to toggle between the different artillery display mode on the map</English>
        <French>Cet icône vous permet de changer le mode d'affichage de l'artillerie sur la carte</French>
        <German>Hier kannst du den Grafikfilter der Artillerie-Karte ändern</German>
        <Russian>Эта кнопка позволит вам переключать различные режимы отображения артиллерии на карте</Russian>
        <Italian>This icon allows you to toggle between the different artillery display mode on the map</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_BackButton">
        <English>Back</English>
        <French>Retour</French>
        <German>Zurück</German>
        <Russian>Back</Russian>
        <Italian>Back</Italian>
      </Key>
      <Key ID="STR_WF_TOOLTIP_Backpack">
        <English>Backpack Management (Require a backpack)</English>
        <French>Equipement: Management de Sac à dos (Requiert un sac)</French>
        <German>Rucksackinhalt verwalten (Rucksack muss gekauft sein)</German>
        <Russian>Backpack Management (Требуется рюкзак)</Russian>
        <Italian>Gestisci Zaino (Richiede uno zaino)</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_Buy_Commander">
        <English>Vehicle Commander</English>
        <French>Commandant du Véhicule</French>
        <German>Fahrzeug-Kommandant</German>
        <Russian>Vehicle Commander</Russian>
        <Italian>Vehicle Commander</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_Buy_Driver">
        <English>Driver</English>
        <French>Conducteur</French>
        <German>Fahrer</German>
        <Russian>Driver</Russian>
        <Italian>Driver</Italian>
      </Key>
      <Key ID="STR_WF_TOOLTIP_Buy_Extra">
        <English>Vehicle Special crew</English>
        <French>Equipage spécial du Véhicule</French>
        <German>Zusätzliche Fahrzeugbesatzung</German>
        <Russian>Vehicle Special crew</Russian>
        <Italian>Vehicle Special crew</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_Buy_Gunner">
        <English>Gunner</English>
        <French>Tireur</French>
        <German>Boardschütze</German>
        <Russian>Gunner</Russian>
        <Italian>Gunner</Italian>
      </Key>
      <Key ID="STR_WF_TOOLTIP_Buy_Locked">
        <English>Vehicle lock</English>
        <French>Vérouillage du Véhicule</French>
        <German>Fahrzeug beim Kauf abgeschlossen</German>
        <Russian>Vehicle lock</Russian>
        <Italian>Vehicle lock</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_CloseButton">
        <English>Close</English>
        <French>Fermer</French>
        <German>Schließen</German>
        <Russian>Close</Russian>
        <Italian>Close</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_CommandMenu_Commandteam">
        <English>Allows the commander to handle Squads, Squadmember and Special Tasks</English>
        <French>permet au commandant de gérer les Equipes et leur membres ainsi que les Tâches Spécifiques</French>
        <German>Als Commander kannst du die Squads, Squadmitglieder und Spezialaufträge verwalten</German>
        <Russian>Allows the commander to handle Squads, Squadmember and Special Tasks</Russian>
        <Italian>Allows the commander to handle Squads, Squadmember and Special Tasks</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_CommandMenu_Commander_Menu">
        <English>Allows the commander to handle the income distribution and HQ-workers</English>
        <French>Permet au commandant de gérer les revenues et les travailleurs.</French>
        <German>Als Commander kannst du die Einkommensverteilung und HQ-Arbeiter verwalten</German>
        <Russian>Allows the commander to handle the income distribution and HQ-workers</Russian>
        <Italian>Allows the commander to handle the income distribution and HQ-workers</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_CommandMenu_SpecialMenu">
        <English>Artillery, Ammo/Vehicle-drop, Paratroop, UnitCam, FastTravel, UAV and ICBM</English>
         <French>Artillerie, Parachutage de Munitions/Véhicule, Parachutistes, Caméra d'unité, Déplacement Rapide, Drone et MBI</French>
        <German>Artillerie, Munition/Fahrzeug-Abwurf, Fallschirmjäger, Einheitenkamera, Schnelles-Reisen, UAV und ICBM</German>
        <Russian>Artillery, Ammo/Vehicle-drop, Paratroop, UnitCam, FastTravel, UAV and ICBM</Russian>
        <Italian>Artillery, Ammo/Vehicle-drop, Paratroop, UnitCam, FastTravel, UAV and ICBM</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_CommandMenu_SupportMenu">
        <English>Rearm, Refuel, Repair, Heal and EASA</English>
        <French>Munitions, Essence, Réparation et Soins sont disponible ainsi que la liste des Paramètres et le Module EASA</French>
        <German>Aufmunitionieren, Auftanken, Reparaturen, Verwundete heilen und Bewaffnungssystem (EASA)</German>
        <Russian>Rearm, Refuel, Repair, Heal and EASA</Russian>
        <Italian>Rearm, Refuel, Repair, Heal and EASA</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_CommandMenu_Upgrade_Menu">
        <English>Allows the commander to handle the factory enhancements</English>
        <French>En tant que commandant, il est possible de réaliser diverses améliorations</French>
        <German>Als Commander kannst du den Fabrikausbau verwalten</German>
        <Russian>Allows the commander to handle the factory expansion</Russian>
        <Italian>Allows the commander to handle the factory expansion</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_FilterButtonAll">
        <English>All Weapons</English>
        <French>Toute les armes</French>
        <German>Alle Waffen</German>
        <Russian>All Weapons</Russian>
        <Italian>All Weapons</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_FilterButtonMisc">
        <English>Miscellaneous Weapon and Accessories</English>
        <French>Armes et accèsoire divers</French>
        <German>Sonstige Waffen und Zubehör</German>
        <Russian>Miscellaneous Weapon and Accessories</Russian>
        <Italian>Miscellaneous Weapon and Accessories</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_FilterButtonPrimary">
        <English>Assaultrifles, MGs, Sniperrifle</English>
        <French>Fusils d'assault, mitrailleuse, snipers</French>
        <German>Sturmgewehre, MGs, Scharfschützengewehre</German>
        <Russian>Assaultrifles, MGs, Sniperrifle</Russian>
        <Italian>Assaultrifles, MGs, Sniperrifle</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_FilterButtonSecondary">
        <English>Missilelauncher, Backpacks, Bags, Lasermarker</English>
        <French>Lance-missiles, Sac à dos, Désignateur laser, tout y est!</French>
        <German>Raketenwerfer, Rucksäcke, Taschen, Lasermarker</German>
        <Russian>Missilelauncher, Backpacks, Bags, Lasermarker</Russian>
        <Italian>Missilelauncher, Backpacks, Bags, Lasermarker</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_FilterButtonSidearm">
        <English>Handgun</English>
        <French>Pistolés</French>
        <German>Handfeuerwaffen</German>
        <Russian>Handgun</Russian>
        <Italian>Handgun</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_FilterButtonTemplate">
        <English>Weapontemplates</English>
        <French>Templates d'équipement</French>
        <German>Waffentemplates</German>
        <Russian>Weapontemplates</Russian>
        <Italian>Weapontemplates</Italian>
      </Key>
      <Key ID="STR_WF_TOOLTIP_GearClear">
        <English>Clear the current loadout</English>
        <French>Effacer l'équipement présent</French>
        <German>Aktuelle Ausrüstung entfernen</German>
        <Russian>Очистить текущее снаряжение</Russian>
        <Italian>Annulla il carico attuale</Italian>
      </Key>
      <Key ID="STR_WF_TOOLTIP_GearReload">
        <English>Reload the previous loadout</English>
        <French>Charger l'équipement précédent</French>
        <German>Vorherige Ausrüstung laden</German>
        <Russian>Вернуть предыдущее снаряжение</Russian>
        <Italian>Ricarica precedente</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_HeadbugFix">
        <English>Fix Headbug</English>
        <French>Règler Headbug</French>
        <German>Headbug beheben</German>
        <Russian>Исправить баг головы</Russian>
        <Italian>Fix Headbug</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_MainMenu_Purchase_Gear">
        <English>Weapon, Ammonition, Backpacks, Bags and Misc</English>
        <French>Armes, Munitions, Sacs et Divers</French>
        <German>Waffen, Munition, Rucksäcke, Taschen und Sonstiges</German>
        <Russian>Weapon, Ammonition, Backpacks, Bags and Misc</Russian>
        <Italian>Weapon, Ammonition, Backpacks, Bags and Misc</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_MainMenu_Purchase_Units">
        <English>Infantry, Vehicles and Aircraft</English>
        <French>Infantrie, Vehicules et Aéronefs</French>
        <German>Infanterie, Landfahrzeuge, Hubschrauber und Flugzeuge</German>
        <Russian>Infantry, Vehicles and Aircraft</Russian>
        <Italian>Infantry, Vehicles and Aircraft</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_MainMenu_TeamMenu">
        <English>Distance View/Details, Money Transfer and KI-Member</English>
        <French>Distance d'affichage/Détails, Transfert de fond et Management d'IA</French>
        <German>Gelände-Sichtweite, Gelände-Details, Geldtransfer und KI-Mitglieder</German>
        <Russian>Distance View/Details, Money Transfer and KI-Member</Russian>
        <Italian>Distance View/Details, Money Transfer and KI-Member</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_MainMenu_VoteForCommander">
        <English>Vote for a new Commander</English>
        <French>Vote pour l'éléction d'un nouveau commandant</French>
        <German>Abstimmung über einen neuen Commander</German>
        <Russian>Vote for a new Commander</Russian>
        <Italian>Vote for a new Commander</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_Parameter">
        <English>Show game parameters</English>
        <French>Afficher les paramètres courant</French>
        <German>Spielparameter anzeigen</German>
        <Russian>Show game parameters</Russian>
        <Italian>Show game parameters</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_Preload">
        <English>Enable or Disable the Environment Preloading</English>
        <French>Activer ou Désactivé le préchargement de l'environnement</French>
        <German>Preloading für Spielwelt aktivieren oder deaktivieren</German>
        <Russian>Enable or Disable the Environment Preloading</Russian>
        <Italian>Enable or Disable the Environment Preloading</Italian>
      </Key>
      <Key ID="STR_WF_TOOLTIP_RespawnDefault">
        <English>Toggle between the default and current gear</English>
        <French>Intervetir entre le kit par défaut et le kit courrant</French>
        <German>Auswahl zwischen Standardausrüstung und aktueller Ausrüstung</German>
        <Russian>Toggle between the default and current gear</Russian>
        <Italian>Toggle between the default and current gear</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_RespawnST">
        <English>Respawn stucked Supply Trucks. ATTENTION => ALL Trucks will be destroyed!</English>
        <French>Réapparition des camions de ravitaillement. ATTENTION => tous les camions seront détruit!</French>
        <German>Respawn der feststeckenden Versorgungs-LKW`s. ACHTUNG => ALLE LKW`s werden dabei zerstört!</German>
        <Russian>Respawn stucked Supply Trucks. ATTENTION => ALL Trucks will be destroyed!</Russian>
        <Italian>Respawn stucked Supply Trucks. ATTENTION => ALL Trucks will be destroyed!</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_TeamOrders_Con1">
        <English>Squad Managment</English>
        <French>Managment d'Equipe</French>
        <German>Squadverwaltung</German>
        <Russian>Squad Managment</Russian>
        <Italian>Squad Managment</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_TeamOrders_Con2">
        <English>Special Tasks</English>
        <French>Tâches Spéciales</French>
        <German>Spezialaufträge</German>
        <Russian>Special Tasks</Russian>
        <Italian>Special Tasks</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_TeamOrders_Con3">
        <English>Squadmember Managment</English>
        <French>Managment Equipiers</French>
        <German>Squadmitglieder verwalten</German>
        <Russian>Squadmember Managment</Russian>
        <Italian>Squadmember Managment</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_Unflip">
        <English>Unflip Vehicle</English>
        <French>Retourner</French>
        <German>Umgefallenes Fahrzeug aufrichten</German>
        <Russian>Перевернуть</Russian>
        <Italian>Ribalta</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_UnitPurchase_Con1">
        <English>Purchase Infantry</English>
        <French>Achat d'Infantrie</French>
        <German>Infanterie-Einheiten kaufen</German>
        <Russian>Purchase Infantry</Russian>
        <Italian>Purchase Infantry</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_UnitPurchase_Con2">
        <English>Purchase light Vehicles (Hmmwv, Truck, Motorcycle, Bike, Boat ect.)</English>
        <French>Achat de véhicules légers (Hmmwv, Camions, Moto, Vélo, Bateaux ect.)</French>
        <German>Leichte Fahrzeuge kaufen (Jeeps, LKWs, Motorräder, Fahrräder, Boote usw.)</German>
        <Russian>Purchase light Vehicles (Hmmwv, Truck, Motorcycle, Bike, Boat ect.)</Russian>
        <Italian>Purchase light Vehicles (Hmmwv, Truck, Motorcycle, Bike, Boat ect.)</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_UnitPurchase_Con3">
        <English>Purchase heavy Vehicles (Tanks, Artillery ect.)</English>
        <French>Achat de véhicules lourd (Tanks, Artilleries ect.)</French>
        <German>Schwere Fahrzeuge kaufen (Panzer, Artillerie usw.)</German>
        <Russian>Purchase heavy Vehicles (Tanks, Artillery ect.)</Russian>
        <Italian>Purchase heavy Vehicles (Tanks, Artillery ect.)</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_UnitPurchase_Con4">
        <English>Purchase Aircarft (Gunship, Helicopter,Plane)</English>
        <French>Achat d'aéronefs (Hélicoptères, Avions)</French>
        <German>Lufteinheiten kaufen (Hubschrauber, Flugzeuge)</German>
        <Russian>Purchase Aircarft (Gunship, Helicopter,Plane)</Russian>
        <Italian>Purchase Aircarft (Gunship, Helicopter,Plane)</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_UnitPurchase_Con5">
        <English>Airport / Hangar</English>
        <French>Achat d'avions (Hangar)</French>
        <German>Bei Flugplätzen/Hangar Flugzeuge kaufen</German>
        <Russian>Airport / Hangar</Russian>
        <Italian>Airport / Hangar</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_UnitPurchase_Con6">
        <English>Buy Units on a conquered Depot</English>
        <French>Achat à partir du Dépot</French>
        <German>Bei erobertem Depot Einheiten kaufen</German>
        <Russian>Buy Units on a conquered Depot</Russian>
        <Italian>Buy Units on a conquered Depot</Italian>
      </Key>

<!--BuyUnits Menu - ALL DONE-->
      <Key ID="STR_WF_UNITS_ArmorLabel">
        <English>Armor</English>
        <French>Blindage</French>
        <German>Panzerung</German>
        <Russian>Броня</Russian>
        <Italian>Armatura</Italian>
      </Key>
	  <Key ID="STR_WF_UNITS_Cash">
        <English>Money: $%1</English>
        <French>Argent: $%1</French>
        <German>Guthaben: $%1</German>
        <Russian>Деньги: $%1</Russian>
        <Italian>Money: $%1</Italian>
      </Key>
	  <Key ID="STR_WF_UNITS_DurationLabel">
        <English>Construction Time</English>
        <French>Temps de construction</French>
        <German>Bauzeit</German>
        <Russian>Construction Time</Russian>
        <Italian>Construction Time</Italian>
      </Key>
	  <Key ID="STR_WF_UNITS_FactionChoiceLabel">
        <English>Faction selection</English>
        <French>Selection Faction</French>
        <German>Armeeauswahl</German>
        <Russian>Faction selection</Russian>
        <Italian>Faction selection</Italian>
      </Key>
      <Key ID="STR_WF_UNITS_FactionLabel">
        <English>Faction</English>
        <French>Faction</French>
        <German>Armee</German>
        <Russian>Faction</Russian>
        <Italian>Faction</Italian>
      </Key>
      <Key ID="STR_WF_UNITS_Factory">
        <English>Factory:</English>
        <French>Usine:</French>
        <German>Fabrik:</German>
        <Russian>Завод:</Russian>
        <Italian>Fabrica:</Italian>
      </Key>
      <Key ID="STR_WF_UNITS_InformationLabel">
        <English>Information:</English>
        <French>Information:</French>
        <German>Information:</German>
        <Russian>Информация:</Russian>
        <Italian>Informazioni:</Italian>
      </Key>
      <Key ID="STR_WF_UNITS_MaxSpeedLabel">
        <English>Maximum Speed</English>
        <French>Vitesse Maximale</French>
        <German>Höchstgeschwindigkeit</German>
        <Russian>Максимальная скорость</Russian>
        <Italian>Massima Velocità</Italian>
      </Key>
      <Key ID="STR_WF_UNITS_Magazines">
        <English>Ammunition</English>
        <French>Munitions</French>
        <German>Munition</German>
        <Russian>Ammunition</Russian>
        <Italian>Ammunition</Italian>
      </Key>
      <Key ID="STR_WF_UNITS_QueuedLabel">
        <English>Factory Queue: %1</English>
        <French>Queu de fabrication: %1</French>
        <German>Warteschlange: %1</German>
        <Russian>Очередь завода: %1</Russian>
        <Italian>Coda Produzione:</Italian>
      </Key>
      <Key ID="STR_WF_UNITS_SkillLabel">
        <English>Skill/Suitability</English>
        <French>Habilité/Efficacité</French>
        <German>Skill/Eignung</German>
        <Russian>Skill/Suitability</Russian>
        <Italian>Skill/Suitability</Italian>
      </Key>
      <Key ID="STR_WF_UNITS_TransportCabilityLabel">
        <English>Transport Capacity</English>
        <French>Capacité de transport</French>
        <German>Transportkapazität</German>
        <Russian>Вместимость транспорта</Russian>
        <Italian>Transport Capacity</Italian>
      </Key>
      <Key ID="STR_WF_UNITS_Weapons">
        <English>Gear</English>
        <French>Equipement</French>
        <German>Ausrüstung</German>
        <Russian>Gear</Russian>
        <Italian>Gear</Italian>
      </Key>

<!--Upgrade Menu - ALL DONE-->
      <Key ID="STR_WF_UPGRADE_ArtilleryAmmo">
        <English>Artillery Ammunition</English>
        <French>Munition d'Artillerie</French>
        <German>Artilleriemunition</German>
        <Russian>Артиллерийская Амуниция</Russian>
        <Italian>Munizioni Artiglieria</Italian>
      </Key>
      <Key ID="STR_WF_UPGRADE_Airlift"><!--shared U-->
        <English>Airlift</English>
        <French>Transport Aérien</French>
        <German>Lufttransport</German>
        <Russian>Авиатранспортировка</Russian>
        <Italian>Trasporto Aereo</Italian>
      </Key>
      <Key ID="STR_WF_UPGRADE_AlreadyRunning">
        <English>An Upgrade is already running</English>
        <French>Une Amélioration est déjà en cours</French>
        <German>Ein anderer Ausbau läuft bereits</German>
        <Russian>Модернизация уже проводится.</Russian>
        <Italian>Un Aggiornamento è già in corso</Italian>
      </Key>
      <Key ID="STR_WF_UPGRADE_ArtilleryUpgrade"><!--shared U-->
        <English>Artillery Reloading</English>
        <French>Rech. Artillerie</French>
        <German>Artillerienachladezeit</German>
        <Russian>Перезарядка артиллерии</Russian>
        <Italian>Tempi riarmo Artiglieria</Italian>
      </Key>
      <Key ID="STR_WF_UPGRADE_Condition">
        <English>This upgrade requires a parameter to be enabled</English>
        <French>Cette Amélioration nécessite l'activation d'un paramètre</French>
        <German>Dieses Upgrade wurde per Parameter deaktiviert</German>
        <Russian>Эта модернизация должна быть разрешена в настройках миссии</Russian>
        <Italian>Questo aggiornamento ha bisogno di essere abilitato</Italian>
      </Key>
      <Key ID="STR_WF_UPGRADE_Cost"><!--shared U-->
        <English>Cost: %1</English>
        <French>Coût: %1</French>
        <German>Kosten: %1</German>
        <Russian>Цена: %1</Russian>
        <Italian>Costo: %1</Italian>
      </Key>
      <Key ID="STR_WF_UPGRADE_Countermeasures"><!--shared U-->
        <English>Countermeasures</English>
        <French>Contres Mesures</French>
        <German>Täuschkörper</German>
        <Russian>Контрмеры</Russian>
        <Italian>Contromisure</Italian>
      </Key>
      <Key ID="STR_WF_UPGRADE_Dependent">
        <English>This upgrade requires the %1 upgrade at level %2</English>
        <French>Cette amélioration requiert que l'amélioration %1 soit au niveau %2</French>
        <German>Für diese Upgrade muss %1 die Stufe %2 erreicht haben</German>
        <Russian>Требуется предварительная модернизация %1 до уровня %2</Russian>
        <Italian>Questo aggiornamento richiede l'aggiornamento %1 al livello %2</Italian>
      </Key>
	  <Key ID="STR_WF_UPGRADE_Duration">
        <English>Build Time: %1</English>
        <French>Build Time: %1</French>
        <German>Bauzeit: %1</German>
        <Russian>Build Time: %1</Russian>
        <Italian>Build Time: %1</Italian>
      </Key>
      <Key ID="STR_WF_UPGRADE_Gear"><!--shared U-->
        <English>Gear</English>
        <French>Equipement</French>
        <German>Ausrüstung</German>
        <Russian>Снаряжение</Russian>
        <Italian>Equipaggiamento</Italian>
      </Key>
      <Key ID="STR_WF_UPGRADE_Level"><!--shared U-->
        <English>Current Level: %1</English>
        <French>Niveau Actuel: %1</French>
        <German>Aktuelle Stufe: %1</German>
        <Russian>Уровень: %1</Russian>
        <Italian>Livello Attuale: %1</Italian>
      </Key>
      <Key ID="STR_WF_UPGRADE_Maximum">
        <English>Upgrade Level Limit reached</English>
        <French>Niveau d'Amélioration maximal atteint</French>
        <German>Die maximale Ausbaustufe ist erreicht</German>
        <Russian>Достигнут предельный уровень модернизации</Russian>
        <Italian>Limite Livello Aggiornamenti raggiunto</Italian>
      </Key>
      <Key ID="STR_WF_UPGRADE_RunningInfo">
        <English>Upgrade in Progress</English>
        <French>Amélioration en Cours</French>
        <German>Der Ausbau läuft auf Hochtouren</German>
        <Russian>Проводится модернизация</Russian>
        <Italian>Upgrade in Progress</Italian>
      </Key>
      <Key ID="STR_WF_UPGRADE_RespawnRange">
        <English>Ambulance Range</English>
        <French>Porté d'Ambulance</French>
        <German>Ambulanzreichweite</German>
        <Russian>Радиус возрождения на мед. машинке</Russian>
        <Italian>Raggio Ambulanza</Italian>
      </Key>
      <Key ID="STR_WF_UPGRADE_Supply"><!--shared W-->
        <English>Supply</English>
        <French>Logistique</French>
        <German>Versorgung</German>
        <Russian>Снабжение</Russian>
        <Italian>Supply</Italian>
      </Key>
	<!--Description Array-->
	  <Key ID="STR_WF_UPGRADE_Description"><!--shared U-->
        <English>Description:</English>
        <French>Description:</French>
        <German>Beschreibung:</German>
        <Russian>Description:</Russian>
        <Italian>Description:</Italian>
      </Key>
	  <!--Barracks-->
	  <Key ID="STR_WF_UPGRADE_barracks_Desc">
        <English>This upgrade unlocks infantry units.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better infantry units at the Barracks.</English>
        <French>This upgrade unlocks infantry units.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better infantry units at the Barracks.</French>
        <German>Dieses Upgrade verbessert die Infanterie.&lt;br/&gt;&lt;br/&gt;Dadurch kann das Team bessere Infanterie-Einheiten bei der Kaserne kaufen.</German>
        <Russian>This upgrade unlocks infantry units.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better infantry units at the Barracks.</Russian>
        <Italian>This upgrade unlocks infantry units.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better infantry units at the Barracks.</Italian>
      </Key>
	  <Key ID="STR_WF_UPGRADE_FastTravel_Desc">
        <English>This upgrade unlocks Fast Travel.&lt;br/&gt;&lt;br/&gt;Allows the use of Fast Traveling from the Tactical Center.</English>
        <French>This upgrade unlocks Fast Travel.&lt;br/&gt;&lt;br/&gt;Allows the use of Fast Traveling from the Tactical Center.</French>
        <German>Dieses Upgrade schaltet Schnelles Reisen frei.&lt;br/&gt;&lt;br/&gt;Damit kann das Team über das Tactical Center, Schnelles Reisen anfordern.</German>
        <Russian>This upgrade unlocks Fast Travel.&lt;br/&gt;&lt;br/&gt;Allows the use of Fast Traveling from the Tactical Center.</Russian>
        <Italian>This upgrade unlocks Fast Travel.&lt;br/&gt;&lt;br/&gt;Allows the use of Fast Traveling from the Tactical Center.</Italian>
      </Key>
	  <Key ID="STR_WF_UPGRADE_Gear_Desc">
        <English>This upgrade unlocks weapons and gear.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better weapons and gear at the Barracks.</English>
        <French>This upgrade unlocks weapons and gear.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better weapons and gear at the Barracks.</French>
        <German>Dieses Upgrade verbessert die Waffen und Ausrüstung.&lt;br/&gt;&lt;br/&gt;Dadurch kann das Team bessere Waffen und Ausrüstung bei der Kaserne kaufen.</German>
        <Russian>This upgrade unlocks weapons and gear.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better weapons and gear at the Barracks.</Russian>
        <Italian>This upgrade unlocks weapons and gear.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better weapons and gear at the Barracks.</Italian>
      </Key>
	  <Key ID="STR_WF_UPGRADE_Ammo_Desc">
        <English>This upgrade unlocks ammo and ordinance.&lt;br/&gt;&lt;br/&gt;This allows the commander to place ammo and ordinance crates from the construction menu.</English>
        <French>This upgrade unlocks ammo and ordinance.&lt;br/&gt;&lt;br/&gt;This allows the commander to place ammo and ordinance crates from the construction menu.</French>
        <German>Dieses Upgrade schaltet Munition frei.&lt;br/&gt;&lt;br/&gt;Damit ist der Commander in der Lage, über das Konstruktionsmenü, Munition und Spezialmunition in der Basis zu platzieren.</German>
        <Russian>This upgrade unlocks ammo and ordinance.&lt;br/&gt;&lt;br/&gt;This allows the commander to place ammo and ordinance crates from the construction menu.</Russian>
        <Italian>This upgrade unlocks ammo and ordinance.&lt;br/&gt;&lt;br/&gt;This allows the commander to place ammo and ordinance crates from the construction menu.</Italian>
      </Key>
	  <!--Light-Factory-->
	  <Key ID="STR_WF_UPGRADE_lightfactory_Desc">
        <English>This upgrade unlocks light vehicles.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better vehicles at the Light Factory.</English>
        <French>This upgrade unlocks light vehicles.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better vehicles at the Light Factory.</French>
        <German>Dieses Upgrade verbessert die leichten Fahrzeuge.&lt;br/&gt;&lt;br/&gt;Dadurch kann das Team bessere Fahrzeuge bei der Fabrik kaufen.</German>
        <Russian>This upgrade unlocks light vehicles.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better vehicles at the Light Factory.</Russian>
        <Italian>This upgrade unlocks light vehicles.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better vehicles at the Light Factory.</Italian>
      </Key>
	  <Key ID="STR_WF_UPGRADE_Supply_Desc">
        <English>Multiplier to increase supply income.&lt;br/&gt;&lt;br/&gt; - Multi of Supply per Min:&lt;br/&gt;   Level 0-2 = x1 / x2 / x3&lt;br/&gt; - Supplies per Truck Load:&lt;br/&gt;   Level 0-2 = 5 / 7 / 10</English>
        <French>Multiplier to increase supply income.&lt;br/&gt;&lt;br/&gt; - Multi of Supply per Min:&lt;br/&gt;   Level 0-2 = x1 / x2 / x3&lt;br/&gt; - Supplies per Truck Load:&lt;br/&gt;   Level 0-2 = 5 / 7 / 10</French>
        <German>Multiplikator um das Supply-Einkommen zu erhöhen.&lt;br/&gt;&lt;br/&gt; - Multi für Supply pro Min:&lt;br/&gt;   Stufe 0-2 = x1 / x2 / x3&lt;br/&gt; - Supplies pro LKW-Ladung:&lt;br/&gt;   Stufe 0-2 = 5 / 7 / 10</German>
        <Russian>Multiplier to increase supply income.&lt;br/&gt;&lt;br/&gt; - Multi of Supply per Min:&lt;br/&gt;   Level 0-2 = x1 / x2 / x3&lt;br/&gt; - Supplies per Truck Load:&lt;br/&gt;   Level 0-2 = 5 / 7 / 10</Russian>
        <Italian>Multiplier to increase supply income.&lt;br/&gt;&lt;br/&gt; - Multi of Supply per Min:&lt;br/&gt;   Level 0-2 = x1 / x2 / x3&lt;br/&gt; - Supplies per Truck Load:&lt;br/&gt;   Level 0-2 = 5 / 7 / 10</Italian>
      </Key>
	  <Key ID="STR_WF_UPGRADE_RespawnRange_Desc">
        <English>Increases the mobile spawn respawn distance.&lt;br/&gt; - Maximum distance:&lt;br/&gt;   Level 0 = 250m&lt;br/&gt;   Level 1 = 350m&lt;br/&gt;   Level 2 = 500m</English>
        <French>Increases the mobile spawn respawn distance.&lt;br/&gt; - Maximum distance:&lt;br/&gt;   Level 0 = 250m&lt;br/&gt;   Level 1 = 350m&lt;br/&gt;   Level 2 = 500m</French>
        <German>Erhöht die Reichweite, in der das Team die Ambulanz zum Respawn benutzen kann.&lt;br/&gt; - Maximale Entfernung:&lt;br/&gt;   Stufe 0 = 250m&lt;br/&gt;   Stufe 1 = 350m&lt;br/&gt;   Stufe 2 = 500m</German>
        <Russian>Increases the mobile spawn respawn distance.&lt;br/&gt; - Maximum distance:&lt;br/&gt;   Level 0 = 250m&lt;br/&gt;   Level 1 = 350m&lt;br/&gt;   Level 2 = 500m</Russian>
        <Italian>Increases the mobile spawn respawn distance.&lt;br/&gt; - Maximum distance:&lt;br/&gt;   Level 0 = 250m&lt;br/&gt;   Level 1 = 350m&lt;br/&gt;   Level 2 = 500m</Italian>
      </Key>
	  <!--Heavy-Factory-->
	  <Key ID="STR_WF_UPGRADE_heavyfactory_Desc">
        <English>This upgrade unlocks heavy vehicles.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better vehicles at the Heavy Factory.</English>
        <French>This upgrade unlocks heavy vehicles.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better vehicles at the Heavy Factory.</French>
        <German>Dieses Upgrade verbessert die schweren Fahrzeuge.&lt;br/&gt;&lt;br/&gt;Dadurch kann das Team bessere Fahrzeuge bei der Fabrik kaufen.</German>
        <Russian>This upgrade unlocks heavy vehicles.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better vehicles at the Heavy Factory.</Russian>
        <Italian>This upgrade unlocks heavy vehicles.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better vehicles at the Heavy Factory.</Italian>
      </Key>
	  <Key ID="STR_WF_UPGRADE_ArtilleryUpgrade_Desc">
        <English>This upgrade decreases the cooldown time of artillery missions called via the Tactical Center.&lt;br/&gt; - Cooldown:&lt;br/&gt;   Level 0 = 300 seconds&lt;br/&gt;   Level 1 = 250 seconds&lt;br/&gt;   Level 2 = 200 seconds&lt;br/&gt;   Level 3 = 150 seconds</English>
        <French>This upgrade decreases the cooldown time of artillery missions called via the Tactical Center.&lt;br/&gt; - Cooldown:&lt;br/&gt;   Level 0 = 300 seconds&lt;br/&gt;   Level 1 = 250 seconds&lt;br/&gt;   Level 2 = 200 seconds&lt;br/&gt;   Level 3 = 150 seconds</French>
        <German>Dieses Upgrade verringert die Nachladezeit der Artillerie im Tactical Center.&lt;br/&gt; - Nachladezeit:&lt;br/&gt;   Stufe 0 = 300 Sekunden&lt;br/&gt;   Stufe 1 = 250 Sekunden&lt;br/&gt;   Stufe 2 = 200 Sekunden&lt;br/&gt;   Stufe 3 = 150 Sekunden</German>
        <Russian>This upgrade decreases the cooldown time of artillery missions called via the Tactical Center.&lt;br/&gt; - Cooldown:&lt;br/&gt;   Level 0 = 300 seconds&lt;br/&gt;   Level 1 = 250 seconds&lt;br/&gt;   Level 2 = 200 seconds&lt;br/&gt;   Level 3 = 150 seconds</Russian>
        <Italian>This upgrade decreases the cooldown time of artillery missions called via the Tactical Center.&lt;br/&gt; - Cooldown:&lt;br/&gt;   Level 0 = 300 seconds&lt;br/&gt;   Level 1 = 250 seconds&lt;br/&gt;   Level 2 = 200 seconds&lt;br/&gt;   Level 3 = 150 seconds</Italian>
      </Key>
	  <Key ID="STR_WF_UPGRADE_ArtilleryAmmo_Desc">
        <English>This upgrade unlocks new ammunition for artillery pieces.&lt;br/&gt;&lt;br/&gt;This allows the artillery-units to fire improved ammunition.</English>
        <French>This upgrade unlocks new ammunition for artillery pieces.&lt;br/&gt;&lt;br/&gt;This allows the artillery-units to fire improved ammunition.</French>
        <German>Dieses Upgrade schaltet neue Munition für die Artillerie frei.&lt;br/&gt;&lt;br/&gt;Dadurch können die Artillerie-Einheiten verbesserte Munition verschießen.</German>
        <Russian>This upgrade unlocks new ammunition for artillery pieces.&lt;br/&gt;&lt;br/&gt;This allows the artillery-units to fire improved ammunition.</Russian>
        <Italian>This upgrade unlocks new ammunition for artillery pieces.&lt;br/&gt;&lt;br/&gt;This allows the artillery-units to fire improved ammunition.</Italian>
      </Key>
	  <!--Air-Factory-->
	  <Key ID="STR_WF_UPGRADE_aircraftfactory_Desc">
        <English>This upgrade unlocks aircrafts.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better aircraft at the Aircraft Factory and Airport Hangars.</English>
        <French>This upgrade unlocks aircrafts.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better aircraft at the Aircraft Factory and Airport Hangars.</French>
        <German>Dieses Upgrade vebessert die Luftstreitkräfte.&lt;br/&gt;&lt;br/&gt;Dadurch kann das Team bessere Luftstreitkräfte bei der Fabrik und auch bei Flugplätzen/Hangars kaufen.</German>
        <Russian>This upgrade unlocks aircrafts.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better aircraft at the Aircraft Factory and Airport Hangars.</Russian>
        <Italian>This upgrade unlocks aircrafts.&lt;br/&gt;&lt;br/&gt;This allows the team to buy better aircraft at the Aircraft Factory and Airport Hangars.</Italian>
      </Key>
	  <Key ID="STR_WF_UPGRADE_Airlift_Desc">
        <English>This upgrade unlocks airlifting.&lt;br/&gt;&lt;br/&gt;This upgrade is a requirement for teams that want to use Airlifting.</English>
        <French>This upgrade unlocks airlifting.&lt;br/&gt;&lt;br/&gt;This upgrade is a requirement for teams that want to use Airlifting.</French>
        <German>Dieses Upgrade schaltet den Abwurf frei.&lt;br/&gt;&lt;br/&gt;Ist die Voraussetzung dafür, damit das Team über das Tactical Center einen Abwurf anfordern kann.</German>
        <Russian>This upgrade unlocks airlifting.&lt;br/&gt;&lt;br/&gt;This upgrade is a requirement for teams that want to use Airlifting.</Russian>
        <Italian>This upgrade unlocks airlifting.&lt;br/&gt;&lt;br/&gt;This upgrade is a requirement for teams that want to use Airlifting.</Italian>
      </Key>
	  <Key ID="STR_WF_UPGRADE_Paradrop_Desc">
        <English>This upgrade unlocks supply paradrop.&lt;br/&gt;&lt;br/&gt;This allows the team to call a vehicle or ammo paradrop from the Tactical Center.</English>
        <French>This upgrade unlocks supply paradrop.&lt;br/&gt;&lt;br/&gt;This allows the team to call a vehicle or ammo paradrop from the Tactical Center.</French>
        <German>Dieses Upgrade schaltet den Abwurf frei.&lt;br/&gt;&lt;br/&gt;Dadurch kann das Team über das Tactical Center einen Abwurf (Fahrzeug / Munition) anfordern.</German>
        <Russian>This upgrade unlocks supply paradrop.&lt;br/&gt;&lt;br/&gt;This allows the team to call a vehicle or ammo paradrop from the Tactical Center.</Russian>
        <Italian>This upgrade unlocks supply paradrop.&lt;br/&gt;&lt;br/&gt;This allows the team to call a vehicle or ammo paradrop from the Tactical Center.</Italian>
      </Key>
	  <Key ID="STR_WF_UPGRADE_Paratroop_Desc">
        <English>This upgrade unlocks paratroop.&lt;br/&gt;&lt;br/&gt;This allows the team to call paratroop drops from the Tactical Center.</English>
        <French>This upgrade unlocks paratroop.&lt;br/&gt;&lt;br/&gt;This allows the team to call paratroop drops from the Tactical Center.</French>
        <German>Dieses Upgrade schaltet die Fallschrimjäger frei.&lt;br/&gt;&lt;br/&gt;Dadurch kann das Team über das Tactical Center, Fallschirmjäger zur Unterstützung anfordern.</German>
        <Russian>This upgrade unlocks paratroop.&lt;br/&gt;&lt;br/&gt;This allows the team to call paratroop drops from the Tactical Center.</Russian>
        <Italian>This upgrade unlocks paratroop.&lt;br/&gt;&lt;br/&gt;This allows the team to call paratroop drops from the Tactical Center.</Italian>
      </Key>
	  <Key ID="STR_WF_UPGRADE_UAV_Desc">
        <English>This upgrade unlocks UAV.&lt;br/&gt;&lt;br/&gt;This allows the team to buy a UAV from the Tactical Center.</English>
        <French>This upgrade unlocks UAV.&lt;br/&gt;&lt;br/&gt;This allows the team to buy a UAV from the Tactical Center.</French>
        <German>Dieses Upgrade schaltet das UAV frei.&lt;br/&gt;&lt;br/&gt;Dadurch kann das Team über das Tactical Center, UAV-unterstützung anfordern.</German>
        <Russian>This upgrade unlocks UAV.&lt;br/&gt;&lt;br/&gt;This allows the team to buy a UAV from the Tactical Center.</Russian>
        <Italian>This upgrade unlocks UAV.&lt;br/&gt;&lt;br/&gt;This allows the team to buy a UAV from the Tactical Center.</Italian>
      </Key>
	  <Key ID="STR_WF_UPGRADE_Countermeasures_Desc">
        <English>This upgrade unlocks countermeasures.&lt;br/&gt;&lt;br/&gt;This allows the use of defensive countermeasures (flares) on aircraft.&lt;br/&gt;&lt;br/&gt;Only available in Vanilla!</English>
        <French>This upgrade unlocks countermeasures.&lt;br/&gt;&lt;br/&gt;This allows the use of defensive countermeasures (flares) on aircraft.&lt;br/&gt;&lt;br/&gt;Only available in Vanilla!</French>
        <German>Dieses Upgrade schaltet die Täuschkörper frei.&lt;br/&gt;&lt;br/&gt;Dadurch können Täuschkörper (Flares) bei den Luftstreikräften benutzt werden.&lt;br/&gt;&lt;br/&gt;Nur in Vanilla verfügbar!</German>
        <Russian>This upgrade unlocks countermeasures.&lt;br/&gt;&lt;br/&gt;This allows the use of defensive countermeasures (flares) on aircraft.&lt;br/&gt;&lt;br/&gt;Only available in Vanilla!</Russian>
        <Italian>This upgrade unlocks countermeasures.&lt;br/&gt;&lt;br/&gt;This allows the use of defensive countermeasures (flares) on aircraft.&lt;br/&gt;&lt;br/&gt;Only available in Vanilla!</Italian>
      </Key>
	  <Key ID="STR_WF_UPGRADE_ICBM_Desc">
        <English>This upgrade unlocks ICBM.&lt;br/&gt;&lt;br/&gt;This allows the team to buy an ICBM from the Tactical Center.&lt;br/&gt;&lt;br/&gt;Maximum pain for our good friends.</English>
        <French>This upgrade unlocks ICBM.&lt;br/&gt;&lt;br/&gt;This allows the team to buy an ICBM from the Tactical Center.&lt;br/&gt;&lt;br/&gt;Maximum pain for our good friends.</French>
        <German>Dieses Upgrade schaltet die ICBM frei.&lt;br/&gt;&lt;br/&gt;Dadurch kann das Team über das Tactical Center die ICBM kaufen.&lt;br/&gt;&lt;br/&gt;Maximaler Schmerz für unsere Freunde.</German>
        <Russian>This upgrade unlocks ICBM.&lt;br/&gt;&lt;br/&gt;This allows the team to buy an ICBM from the Tactical Center.&lt;br/&gt;&lt;br/&gt;Maximum pain for our good friends.</Russian>
        <Italian>This upgrade unlocks ICBM.&lt;br/&gt;&lt;br/&gt;This allows the team to buy an ICBM from the Tactical Center.&lt;br/&gt;&lt;br/&gt;Maximum pain for our good friends.</Italian>
      </Key>
	  <Key ID="STR_WF_UPGRADE_EASA_Desc">
        <English>This upgrade unlocks EASA.&lt;br/&gt;&lt;br/&gt;This allows the team using EASA to change the primary loadout of aircraft.&lt;br/&gt; - Bomb&lt;br/&gt; - AT Guided Missile&lt;br/&gt; - AA Guided Missile</English>
        <French>This upgrade unlocks EASA.&lt;br/&gt;&lt;br/&gt;This allows the team using EASA to change the primary loadout of aircraft.&lt;br/&gt; - Bomb&lt;br/&gt; - AT Guided Missile&lt;br/&gt; - AA Guided Missile</French>
        <German>Dieses Upgrade schaltet EASA frei.&lt;br/&gt;&lt;br/&gt;Dadurch kann das Team die Bewaffnung der Luftstreitkräfte austauschen.&lt;br/&gt; - Bomben&lt;br/&gt; - gelenkte AntiTank-Raketen&lt;br/&gt; - gelenkte AntiAir-Raketen</German>
        <Russian>This upgrade unlocks EASA.&lt;br/&gt;&lt;br/&gt;This allows the team using EASA to change the primary loadout of aircraft.&lt;br/&gt; - Bomb&lt;br/&gt; - AT Guided Missile&lt;br/&gt; - AA Guided Missile</Russian>
        <Italian>This upgrade unlocks EASA.&lt;br/&gt;&lt;br/&gt;This allows the team using EASA to change the primary loadout of aircraft.&lt;br/&gt; - Bomb&lt;br/&gt; - AT Guided Missile&lt;br/&gt; - AA Guided Missile</Italian>
      </Key>


<!--UnitCamera Menu - ALL DONE-->
	  <Key ID="STR_WF_UNITCAM_CamMode">
        <English>Camera mode:</English>
        <French>Camera mode:</French>
        <German>Kameramodus:</German>
        <Russian>Camera mode:</Russian>
        <Italian>Camera mode:</Italian>
      </Key>
	  <Key ID="STR_WF_UNITCAM_SquadKI">
        <English>Squadmember (KI):</English>
        <French>Equipier (KI):</French>
        <German>Squadmitglieder (KI):</German>
        <Russian>Squadmember (KI):</Russian>
        <Italian>Squadmember (KI):</Italian>
      </Key>

<!--Voting Menu - ALL DONE-->
      <Key ID="STR_WF_VOTING_PopUpOnButton"><!--shared U-->
        <English>Vote-PopUp activate</English>
        <French>Vote-PopUp activé</French>
        <German>Vote-PopUp aktivieren</German>
        <Russian>Vote-PopUp activate</Russian>
        <Italian>Vote-PopUp activate</Italian>
      </Key>
      <Key ID="STR_WF_VOTING_PopUpOffButton"><!--shared U-->
        <English>Vote-PopUp disable</English>
        <French>Vote-PopUp désactivé</French>
        <German>Vote-PopUp deaktivieren</German>
        <Russian>Vote-PopUp disable</Russian>
        <Italian>Vote-PopUp disable</Italian>
      </Key>
      <Key ID="STR_WF_VOTING_TimeLeft">
        <English>Time</English>
        <French>Temps</French>
        <German>Zeit</German>
        <Russian>Time</Russian>
        <Italian>Time</Italian>
      </Key>
	  <Key ID="STR_WF_VOTING_Title">
        <English>Commander Vote</English>
        <French>Vote Commandant</French>
        <German>Commander Vote</German>
        <Russian>Commander Vote</Russian>
        <Italian>Commander Vote</Italian>
      </Key>

<!--LOADINGSCREEN - ALL DONE-->
      <Key ID="STR_WF_Loading"><!--shared W-->
        <English>Receiving</English>
        <French>Chargement</French>
        <German>Empfange</German>
        <Russian>Загрузка</Russian>
        <Italian>Loading</Italian>
      </Key>

<!--GLOBAL Strings (shared) - ALL DONE-->
      <Key ID="STR_WF_Ammo"><!--shared W-->
        <English>Ammunition</English>
        <French>Munitions</French>
        <German>Munition</German>
        <Russian>Боеприпасы</Russian>
        <Italian>Munizioni</Italian>
      </Key>
      <Key ID="STR_WF_Disabled"><!--shared W-->
        <English>Disabled</English>
        <French>Désactivé</French>
        <German>Deaktiviert</German>
        <Russian>Отключить</Russian>
        <Italian>Disabilitato</Italian>
      </Key>
      <Key ID="STR_WF_Enabled"><!--shared W-->
        <English>Enabled</English>
        <French>Activé</French>
        <German>Aktiviert</German>
        <Russian>Включить</Russian>
        <Italian>Abilitato</Italian>
      </Key>
      <Key ID="STR_WF_Purchase"><!--shared U-->
        <English>Buy</English>
        <French>Achat</French>
        <German>Kaufen</German>
        <Russian>Купить</Russian>
        <Italian>Compra</Italian>
      </Key>
      <Key ID="STR_WF_Income"><!--shared W-->
        <English>Income: $%1 ($%2/Min)</English>
        <French>Salaire: $%1 ($%2/Min)</French>
        <German>Einkommen: $%1 ($%2/Min)</German>
        <Russian>Наличные: $%1 ($%2/мин)</Russian>
        <Italian>Entrate: $%1 ($%2/Min)</Italian>
      </Key>
      <Key ID="STR_WF_ICBM"><!--shared W-->
        <English>ICBM</English>
        <French>MBI</French>
        <German>ICBM</German>
        <Russian>МБР</Russian>
        <Italian>ICBM</Italian>
      </Key>
      <Key ID="STR_WF_Price"><!--shared W-->
        <English>Price</English>
        <French>Prix</French>
        <German>Kosten</German>
        <Russian>Цена</Russian>
        <Italian>Prezzo</Italian>
      </Key>
      <Key ID="STR_WF_SupportMenu"><!--shared U-->
        <English>Service Point</English>
        <French>Menu de Soutien</French>
        <German>Wartungsstation</German>
        <Russian>Меню поддержки</Russian>
        <Italian>Menu Supporto</Italian>
      </Key>
      <Key ID="STR_WF_Seconds"><!--shared W-->
        <English>Seconds</English>
        <French>Secondes</French>
        <German>Sekunden</German>
        <Russian>Секунды</Russian>
        <Italian>Secondi</Italian>
      </Key>

<!--COIN Strings - ALL DONE-->
      <Key ID="STR_WF_AircraftFactory"><!--shared W-->
        <English>Aircraft Factory</English>
        <French>Usine aviation</French>
        <German>Lufteinheiten-Fabrik</German>
        <Russian>Авиазавод</Russian>
        <Italian>Fabbrica velivoli</Italian>
      </Key>
      <Key ID="STR_WF_CommandCenter"><!--shared W-->
        <English>Command Center</English>
        <French>Centre de Commandement</French>
        <German>Befehlsstelle</German>
        <Russian>Командный центр</Russian>
        <Italian>Centro di Comando</Italian>
      </Key>
      <Key ID="STR_WF_CommandCenter_RU"><!--shared W-->
        <English>Command Center (RU)</English>
        <French>Centre de Commandement (RU)</French>
        <German>Befehlsstelle (RU)</German>
        <Russian>Командный центр (РФ)</Russian>
        <Italian>Centro di Comando (RU)</Italian>
      </Key>
      <Key ID="STR_WF_CommandCenter_USMC"><!--shared W-->
        <English>Command Center (USMC)</English>
        <French>Centre de Commandement (USMC)</French>
        <German>Befehlsstelle (USMC)</German>
        <Russian>Командный центр (США)</Russian>
        <Italian>Centro di Comando (USMC)</Italian>
      </Key>
      <Key ID="STR_WF_Fortification">
        <English>Fortification</English>
        <French>Fortification</French>
        <German>Feldbefestigungen</German>
        <Russian>Укрепления</Russian>
        <Italian>Fortificazione</Italian>
      </Key>      
      <Key ID="STR_WF_Strategic">
        <English>Strategic</English>
        <French>Stratégique</French>
        <German>Strategische Anlagen</German>
        <Russian>Стратегические</Russian>
        <Italian>Strategico</Italian>
      </Key>
	  <Key ID="STR_WF_AutoDefense">
        <English>Auto Defenses</English>
        <French>Defenses Auto</French>
        <German>Auto Verteidigung</German>
        <Russian>Auto Defenses</Russian>
        <Italian>Auto Defenses</Italian>
      </Key>
	  <Key ID="STR_WF_On">
        <English>On</English>
        <French>On</French>
        <German>An</German>
        <Russian>On</Russian>
        <Italian>On</Italian>
      </Key>
	  <Key ID="STR_WF_Off">
        <English>Off</English>
        <French>Off</French>
        <German>Aus</German>
        <Russian>Off</Russian>
        <Italian>Off</Italian>
      </Key>

<!--WF Options - ALL DONE-->
      <Key ID="STR_WF_BuildMenu"><!--shared W-->
        <English>Construction Menu</English>
        <French>Menu de Construction</French>
        <German>Konstruktionsmenü</German>
        <Russian>меню строительства</Russian>
        <Italian>Menu Costruzione</Italian>
      </Key>
      <Key ID="STR_WF_BuildMenu_Repair"><!--shared U-->
        <English>Construction Menu (Repair Truck)</English>
        <French>Menu de Construction (Camion de Réparation)</French>
        <German>Konstruktionsmenü (Reparatur LKW)</German>
        <Russian>меню строительства (Рем. грузовик)</Russian>
        <Italian>Menu Costruzione (Camion Riparazioni)</Italian>
      </Key>
      <Key ID="STR_WF_Cargo_Eject">
        <English>Eject Cargo / jump</English>
        <French>Ejection de la cargaison / sauter</French>
        <German>Fracht abwerfen / abspringen lassen</German>
        <Russian>Eject Cargo / jump</Russian>
        <Italian>Eject Cargo / jump</Italian>
      </Key>
      <Key ID="STR_WF_Lift"><!--shared W-->
        <English>Attach (Vehicle)</English>
        <French>Attacher (Véhicule)</French>
        <German>Befestigen (Fahrzeug)</German>
        <Russian>Прицепить (Транспорт)</Russian>
        <Italian>Aggancia (Veicolo)</Italian>
      </Key>
      <Key ID="STR_WF_Lift_Detach">
        <English>Detach (Vehicle)</English>
        <French>Détacher (Véhicule)</French>
        <German>Lösen (Fahrzeug)</German>
        <Russian>Отцепить (Транспорт)</Russian>
        <Italian>Sgancia (Veicolo)</Italian>
      </Key>
      <Key ID="STR_WF_Lock">
        <English>Lock</English>
        <French>Verrouiller</French>
        <German>Abschließen</German>
        <Russian>Запереть</Russian>
        <Italian>Chiudi</Italian>
      </Key>
      <Key ID="STR_WF_Lock_MHQ">
        <English>Lock MHQ</English>
        <French>Verrouiller PC</French>
        <German>MHQ abschließen</German>
        <Russian>Запереть ШТАБ</Russian>
        <Italian>Chiudi MHQ</Italian>
      </Key>
      <Key ID="STR_WF_Options"><!--shared W-->
        <English>>> WF Menu</English>
        <French>>> WF Menu</French>
        <German>>> WF Menü</German>
        <Russian>>> WF Menu</Russian>
        <Italian>>> WF Menu</Italian>
      </Key>
      <Key ID="STR_WF_Push">
        <English>Push (Vehicle)</English>
        <French>Pousser (Véhicule)</French>
        <German>Anschieben (Fahrzeug)</German>
        <Russian>Толкнуть (Транспорт)</Russian>
        <Italian>Spingi (Veicolo)</Italian>
      </Key>
      <Key ID="STR_WF_Repair_MHQ">
        <English>Repair (MHQ)</English>
        <French>Réparation (PC)</French>
        <German>Reparatur (MHQ)</German>
        <Russian>Восстановить (КШМ)</Russian>
        <Italian>Riparazione (MHQ)</Italian>
      </Key>
      <Key ID="STR_WF_TaxiReverse">
        <English>Taxi Reverse</English>
        <French>Marche Arrière</French>
        <German>Rückwärts fahren</German>
        <Russian>Задний Ход</Russian>
        <Italian>Retromarcia</Italian>
      </Key>
      <Key ID="STR_WF_Unlock">
        <English>Unlock</English>
        <French>Déverrouiller</French>
        <German>Aufschließen</German>
        <Russian>Открыть</Russian>
        <Italian>Apri</Italian>
      </Key>
      <Key ID="STR_WF_Unlock_MHQ"><!--shared W-->
        <English>Unlock MHQ</English>
        <French>Déverrouiller PC</French>
        <German>MHQ aufschließen</German>
        <Russian>Открыть ШТАБ</Russian>
        <Italian>Apri MHQ</Italian>
      </Key>

<!--MAP Description - ALL DONE-->
      <Key ID="STR_WF_TaskTown"><!--shared U-->
        <English>Capturing &lt;marker name='%1Depot'&gt;%1&lt;marker&gt; is essential to our team, neutralizing &lt;marker name='%1Depot'&gt;%1&lt;marker&gt; Depot will ensure it's capture.&lt;br/&gt;&lt;br/&gt;</English>
        <French>Capturer &lt;marker name='%1Depot'&gt;%1&lt;marker&gt; est éssentiel à notre équipe, neutraliser le Dépot de &lt;marker name='%1Depot'&gt;%1&lt;marker&gt; pour procéder à la capture.&lt;br/&gt;&lt;br/&gt;</French>
        <German>Die Ortschaft &lt;marker name='%1Depot'&gt;%1&lt;marker&gt; zu erobern, ist für unser Team von großer Wichtigkeit!&lt;br /&gt;Neutralisiere den Feind und besetze das zentrale Depot, um somit die Stadt einzunehmen.&lt;br/&gt;&lt;br/&gt;</German>
        <Russian>Захват &lt;marker name='%1Depot'&gt;%1&lt;marker&gt; имеет большое значение для нас. Захватите бункер в центре для захвата города.&lt;br/&gt;&lt;br/&gt;</Russian>
        <Italian>Conquistare &lt;marker name='%1Depot'&gt;%1&lt;marker&gt; è fondamentale per il nostro Team, neutralizza il deposito di &lt;marker name='%1Depot'&gt;%1&lt;marker&gt; per catturarlo.&lt;br/&gt;&lt;br/&gt;</Italian>
      </Key>
      <Key ID="STR_WF_TaskTown_Complete"><!--shared U-->
        <English>&lt;marker name='%1Depot'&gt;%1&lt;marker&gt; has been captured by our team, Defending &lt;marker name='%1Depot'&gt;%1&lt;marker&gt; Depot and Camps might be necessary to prevent enemies from taking it.</English>
        <French>Notre équipe à capturé &lt;marker name='%1Depot'&gt;%1&lt;marker&gt;, la défense du Dépot de &lt;marker name='%1Depot'&gt;%1&lt;marker&gt; et de ses Camps sera peut être nécessaire pour empêcher l'énemie de s'en emparer.</French>
        <German>Die Ortschaft &lt;marker name='%1Depot'&gt;%1&lt;marker&gt; wurde von unserem Team eingenommen.&lt;br /&gt;Um sie zu halten, müssen das Depot und die Camps von &lt;marker name='%1Depot'&gt;%1&lt;marker&gt; unter allen Umständen verteidigt werden. Der Feind darf keine Chance bekommen, den Ort zurückzuerobern!</German>
        <Russian>&lt;цель='%1Depot'&gt;%1&lt;marker&gt; было захвачено вашей командой, Защитите &lt;marker name='%1Depot'&gt;%1&lt;marker&gt;  контролировать склад и лагеря необходимо для контроля города.</Russian>
        <Italian>&lt;marker name='%1Depot'&gt;%1&lt;marker&gt; è stato catturata dal tuo team, difendere &lt;marker name='%1Depot'&gt;%1&lt;marker&gt; Depositi e Campi è essere necessario per evitare che vengano catturati dai nemici.</Italian>
      </Key>

<!--UNSORT - ALL DONE-->
      <Key ID="STR_WF_AI"><!--shared W-->
        <English>AI Commander</English>
        <French>AI Commander</French>
        <German>KI Commander</German>
        <Russian>ИИ Commander</Russian>
        <Italian>AI Commander</Italian>
      </Key>
      <Key ID="STR_WF_Commander"><!--shared U-->
        <English>Commander: %1</English>
        <French>Commandant: %1</French>
        <German>Commander: %1</German>
        <Russian>Командир: %1</Russian>
        <Italian>Comandante: %1.</Italian>
      </Key>
      <Key ID="STR_WF_CurrentMission"><!--shared U-->
        <English>Current Mission: %1</English>
        <French>Mission en cours: %1</French>
        <German>Aktueller Auftrag: %1</German>
        <Russian>Текущее задание: %1</Russian>
        <Italian>Missione attuale: %1</Italian>
      </Key>
      <Key ID="STR_WF_Side_Resistance">
        <English>Resistance</English>
        <French>Résistance</French>
        <German>Widerstand</German>
        <Russian>Сопротивление</Russian>
        <Italian>Resistenza</Italian>
      </Key>
      <Key ID="STR_WF_Minefield"><!--shared W-->
        <English>Minefield</English>
        <French>Champs de Mines</French>
        <German>Minenfeld</German>
        <Russian>Минное поле</Russian>
        <Italian>Campo Minato</Italian>
      </Key>
      <Key ID="STR_WF_ArtilleryNest">
        <English>Earthen artillery nest</English>
        <French>Nid artil. terre</French>
        <German>Erd-Artilleriestellung</German>
        <Russian>Окоп артиллерии</Russian>
        <Italian>Nido mitragliatrici di terra</Italian>
      </Key>
<!--outdated stuff -
	  <Key ID="STR_WF_Mission_Description"><!--check--
        <English>After selecting a mission, you will have to capture the Town Depot of the selected town, don't forget that capturing the camps around the depot will give you a respawn possibility in this town.</English>
        <French>Après avoir acceptée une mission, vous devez capturer le Dépot de la ville, capturer les camps autours de celui-ci aiderons à sa capture.</French>
        <German>Nachdem du einen Auftrag angenommen hast, musst du die Stadt einnehmen. Begebe dich dazu zum Depot (der große Bunker oder Turm in der Stadtmitte). Nehme vorher jedoch mindestens ein Camp ein, denn dort kannst du dann wieder einsteigen (Respawn), sofern diese Option aktiviert ist</German>
        <Russian>После выбора задания вам необходимо захватить склад города. Захват лагерей поможет в захвате города.</Russian>
        <Italian>Dopo aver selezionato una missione, dovrai catturare il Deposito Centrale della Città selezionata, non dimenticare che catturare i campi intorno al deposito ti daranno una possibilità di respawn nella città.</Italian>
      </Key>
      <Key ID="STR_WF_CommandMenu"><!--check--
        <English>Commanding</English>
        <French>Commandemment</French>
        <German>Kommandieren</German>
        <Russian>Командование</Russian>
        <Italian>Menu Comando</Italian>
      </Key>
      <Key ID="STR_WF_Gear_Label"><!--check--
        <English>Gear Menu:</English>
        <French>Menu d'Equipement:</French>
        <German>Ausrüstung:</German>
        <Russian>Меню покупки снаряжения:</Russian>
        <Italian>Equipaggiamento:</Italian>
      </Key>
      <Key ID="STR_WF_Mission_Information"><!--check--
        <English>Mission Information:</English>
        <French>Information Mission:</French>
        <German>Auftragsinformation:</German>
        <Russian>Информация о задании:</Russian>
        <Italian>Informazioni Missione:</Italian>
      </Key>
      <Key ID="STR_WF_HeadbugFix"><!--check--
        <English>Fix Headbug</English>
        <French>Règler Headbug</French>
        <German>Headbug beheben</German>
        <Russian>Исправить баг головы</Russian>
        <Italian>Fix Headbug</Italian>
      </Key>
      <Key ID="STR_WF_CurrentCost"><!--check--
        <English>Current Cost: $%1.</English>
        <French>Coût Actuel: $%1.</French>
        <German>Bisherige Kosten: $%1</German>
        <Russian>Цена: $%1.</Russian>
        <Italian>Costo Attuale: $%1.</Italian>
      </Key>
      <Key ID="STR_WF_Upgrade"><!--check--
        <English>Upgrade</English>
        <French>Amélioration</French>
        <German>Verbessern</German>
        <Russian>Модернизация</Russian>
        <Italian>Aggiornamento</Italian>
      </Key>
      <Key ID="STR_WF_RespawnST"><!--check--
        <English>Respawn Supply Truck</English>
        <French>Réapparition Cam Log</French>
        <German>Versorgungs-LKW respawn</German>
        <Russian>Возродить грузовики снаб</Russian>
        <Italian>Respawn Camion Supply</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_ResistancePatrol"><!--check--
        <English>Towns: Patrols</English>
        <French>Villes: Patrouilles</French>
        <German>Stadt: Patrouillen (Widerstand)</German>
        <Russian>Город: Патрули Сопротивл.</Russian>
        <Italian>Towns: Pattuglie</Italian>
      </Key>
      <Key ID="STR_WF_PARAMETER_ResistanceStriker"><!--check--
        <English>Towns: Assault Teams</English>
        <French>Villes: Equipes d'assault</French>
        <German>Stadt: Angriffsteams (Widerstand)</German>
        <Russian>Город: Штурм. отряды Сопротивл.</Russian>
        <Italian>Città: Pattuglie</Italian>
      </Key>
	  <Key ID="STR_WF_TOOLTIP_MainMenu_CommandMenu">
        <English>Teamorder, Special-Menu, Factory-Upgrades, Economy and Support</English>
        <French>Ordres d'équipe, Menu Spécial, Améliorations, Economie et Support.</French>
        <German>Command Center, Spezial-Menü, Fabrikausbau, Finanzen und Versorgung</German>
        <Russian>Teamorder, Special-Menu, Factory-Upgrades, Economy and Support</Russian>
        <Italian>Teamorder, Special-Menu, Factory-Upgrades, Economy and Support</Italian>
      </Key>
	  <Key ID="STR_WF_Abort"><!--shared--
        <English>Abort</English>
        <French>Annuler</French>
        <German>Abbrechen</German>
        <Russian>Отменить</Russian>
        <Italian>Annulla</Italian>
      </Key>
      <Key ID="STR_WF_Accept"><!--shared--
        <English>Accept</English>
        <French>Accépter</French>
        <German>Akzeptieren</German>
        <Russian>Подтвердить</Russian>
        <Italian>Accetta</Italian>
      </Key>
      <Key ID="STR_WF_CHAT_Camp_Captured_Enemy"><!--chat--
        <English>The enemy has captured a camp at %1.</English>
        <French>L'énemie à capturé un campement à %1.</French>
        <German>Der Feind hat ein Camp bei %1 überrannt.</German>
        <Russian>Противник захватил лагерь в %1.</Russian>
        <Italian>Il nemico ha catturato un campo a %1.</Italian>
      </Key>
-->
	  <Key ID="STR_WF_Magazines">
        <English>Magazines</English>
        <French>Magazines</French>
        <German>Magazines</German>
        <Russian>Magazines</Russian>
        <Italian>Magazines</Italian>
      </Key>
	  <Key ID="STR_WF_Ruck_Space_Free">
        <English>Ruck: %1cc free</English>
        <French>Ruck: %1cc free</French>
        <German>Ruck: %1cc free</German>
        <Russian>Ruck: %1cc free</Russian>
        <Italian>Ruck: %1cc free</Italian>
      </Key>
	  <Key ID="STR_WF_Base_Only">
        <English>Base Only</English>
        <French>Base Only</French>
        <German>Base Only</German>
        <Russian>Base Only</Russian>
        <Italian>Base Only</Italian>
      </Key>
	  <Key ID="STR_WF_Base_And_Towns">
        <English>Base And Friendly Towns</English>
        <French>Base And Friendly Towns</French>
        <German>Base And Friendly Towns</German>
        <Russian>Base And Friendly Towns</Russian>
        <Italian>Base And Friendly Towns</Italian>
      </Key>
	  <Key ID="STR_WF_Gameplay_DefenseAmmo">
        <English>Gameplay: Defense Auto Reload</English>
        <French>Gameplay: Defense Auto Reload</French>
        <German>Gameplay: Defense Auto Reload</German>
        <Russian>Gameplay: Defense Auto Reload</Russian>
        <Italian>Gameplay: Defense Auto Reload</Italian>
      </Key>
	  <Key ID="STR_WF_Gameplay_AceWounds">
        <English>Gameplay: ACE Wounds</English>
        <French>Gameplay: ACE Wounds</French>
        <German>Gameplay: ACE Wounds</German>
        <Russian>Gameplay: ACE Wounds</Russian>
        <Italian>Gameplay: ACE Wounds</Italian>
      </Key>
    </Container>
  </Package>
</Project>