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if ((count _this) < 1) exitWith {debugLog "Log: [returnVehicleTurrets] Function requires at least 1 parameter!"; []};
private ["_entry"];
_entry = _this select 0;
//Validate parameters
if ((typeName _entry) != (typeName configFile)) exitWith {debugLog "Log: [returnVehicleTurrets] Entry (0) must be a Config!"; []};
private ["_turrets", "_turretIndex"];
_turrets = [];
_turretIndex = 0;
//Explore all turrets and sub-turrets recursively.
for "_i" from 0 to ((count _entry) - 1) do
{
private ["_subEntry"];
_subEntry = _entry select _i;
if (isClass _subEntry) then
{
private ["_hasGunner","_isset","_pcom","_pgun"];
_hasGunner = [_subEntry, "hasGunner"] Call BIS_fnc_returnConfigEntry;
_pgun = [_subEntry, "primaryGunner"] Call BIS_fnc_returnConfigEntry;
_pcom = [_subEntry, "primaryObserver"] Call BIS_fnc_returnConfigEntry;
_isset = false;
if (_pgun == 1 && !vhasGunner) then {vhasGunner = true;_isset = true};
if (_pcom == 1 && !vhasCommander && !_isset) then {vhasCommander = true};
//Make sure the entry was found.
if !(isNil "_hasGunner") then
{
if (_hasGunner == 1) then
{
_turrets = _turrets + [_turretIndex];
//Include sub-turrets, if present.
if (isClass (_subEntry >> "Turrets")) then
{
_turrets = _turrets + [[_subEntry >> "Turrets"] Call Compile preprocessFile "Common\Functions\Common_GetConfigVehicleTurretsReturn.sqf"];
}
else
{
_turrets = _turrets + [[]];
};
};
};
_turretIndex = _turretIndex + 1;
};
};
_turrets
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