From 68d4c9bbd80ed2e6528244569c79676b87295bd1 Mon Sep 17 00:00:00 2001 From: hybrid Date: Thu, 11 Jun 2026 19:54:45 +0300 Subject: init --- Common/Config/readme.txt | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 Common/Config/readme.txt (limited to 'Common/Config/readme.txt') diff --git a/Common/Config/readme.txt b/Common/Config/readme.txt new file mode 100644 index 0000000..b5fdfa5 --- /dev/null +++ b/Common/Config/readme.txt @@ -0,0 +1,38 @@ +### CORE SYSTEM GENERAL FACT: +- Most of the core are defined from Init_Common.sqf +- All units or weapons used HAVE TO be defined within Core or Core_Gear in order to be used properly. +- Duplicated items or Wrong classname are not an issue as there is a protection in the core files. +- arma2.rpt / arma2oa.rpt contains the results of the core system initialization after lauching the game, missing or faulty classes will be shown there. + + +### CORE FOLDERS +# Core: + Contains the Units definitions such as the label, the cost... Any new units shall be defined in this folder. + +# Core_Gear: + Contains the Loadout definitions such as the label, the cost... Any new weapons or magazine shall be defined in this folder. + +# Core_Loadout: + Contains the Loadout classname, gear menu weapons are defined there after being delcared in the "Core_Gear" folder. + +# Core_Units: + Contains the units classname, this folder is used depending on the gamemode to run (Vanilla, Arrowhead...), + if you want to add units in a factory, add the units classname here after declaring it in the "Core" folder. + +# Core_Squads: + This folder contains the AI Units Templates depending on the current running gamemode. + +# Core_Resistance: + This folder contains the AI Resistance Units templates to use depending on the current running gamemode. + +# Core_Occupation: + This folder contains the AI Occupation Units templates to use depending on the current running gamemode. + +# Core_Structures: + This folder contains the Structures used by both players and AI, the defenses are also included here. + +# Core_Artillery: + Contains the artillery definition per faction. + +# Core_Definition: + Contains the Team vs Team definition (CDF vs INS, US vs INS...). \ No newline at end of file -- cgit v1.3.1