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| author | hybrid <hybrid@hybridlabs.pro> | 2026-06-11 19:55:04 +0300 |
|---|---|---|
| committer | hybrid <hybrid@hybridlabs.pro> | 2026-06-11 19:55:04 +0300 |
| commit | b06990293397d4b6d0374097f09d1cc5679216e3 (patch) | |
| tree | 5719922562e317a8083250c178f24376b6692569 /Client/Module/Nuke/damage.sqf | |
| download | a2wf_saralite-b06990293397d4b6d0374097f09d1cc5679216e3.tar.gz a2wf_saralite-b06990293397d4b6d0374097f09d1cc5679216e3.tar.bz2 a2wf_saralite-b06990293397d4b6d0374097f09d1cc5679216e3.zip | |
init
Diffstat (limited to '')
| -rw-r--r-- | Client/Module/Nuke/damage.sqf | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/Client/Module/Nuke/damage.sqf b/Client/Module/Nuke/damage.sqf new file mode 100644 index 0000000..0b72bce --- /dev/null +++ b/Client/Module/Nuke/damage.sqf @@ -0,0 +1,30 @@ +//--- Nuke destruction.
+Private ["_array","_blackListed","_bo","_destroy","_target","_z"];
+
+private ["_destroy","_bo","_target","_array","_blackListed"];
+_target = _this select 0;
+_array = _target nearObjects ["All", 700];
+_blackListed = WFDEPOT + WFCAMP + ["land_nav_pier_c","land_nav_pier_c2","land_nav_pier_c2_end","land_nav_pier_c_270","land_nav_pier_c_90","land_nav_pier_c_big","land_nav_pier_C_L","land_nav_pier_C_L10","land_nav_pier_C_L30","land_nav_pier_C_R","land_nav_pier_C_R10","land_nav_pier_C_R30","land_nav_pier_c_t15","land_nav_pier_c_t20","land_nav_pier_F_17","land_nav_pier_F_23","land_nav_pier_m","land_nav_pier_m_1","land_nav_pier_m_end","land_nav_pier_M_fuel","land_nav_pier_pneu","land_nav_pier_uvaz"];
+_destroy = _array;
+{if ((typeOf _x) in _blackListed) then {_destroy = _destroy - [_x]}} forEach _array;
+{_bo = "BO_GBU12_LGB" createVehicle [random 1000,random 1000,500];_bo setPos [getPos _x select 0, getPos _x select 1, getPos _x select 2]} forEach _destroy;
+
+[_target] Spawn {
+ Private ["_array","_dammageable","_dammages","_range","_target"];
+ _target = _this select 0;
+ _dammageable = ["Man","Car","Motorcycle","Tank","Ship","Air","StaticWeapon"];
+ _range = 800;
+ _dammages = 1;
+ for [{_z = 0},{_z < 4},{_z = _z + 1}] do {
+ _array = _target nearEntities [_dammageable, _range];
+ {
+ _x setDammage (getDammage _x + _dammages);
+ {_x setDammage (getDammage _x + _dammages)} forEach crew _x;
+ } forEach _array;
+ _range = _range + 300;
+ _dammages = _dammages - 0.2;
+ sleep 3;
+ };
+ //--- Radiations.
+ [_target] Spawn NukeRadiation;
+};
\ No newline at end of file |
