/* Header */ //--- Respawn options. respawn = 3; respawnDelay = WF_RESPAWNDELAY; respawnDialog = false; //--- Require briefing.html to show up. onLoadMission = WF_MISSIONNAME; onLoadMissionTime = false; //--- ArrowHead loadscreen. #ifndef VANILLA loadScreen = WF_LOADSCREEN; #endif //--- Properties. class Header { gameType = CTI; minPlayers = 1; maxPlayers = WF_MAXPLAYERS; };