/* Script: Officer Skill MASH Undeploy Description: Undeploy the MASH */ Private ["_MASH"]; _MASH = _this select 0; _skip = false; for '_z' from 0 to 3 do { sleep 0.5; player playMove "AinvPknlMstpSlayWrflDnon_medic"; sleep 0.5; waitUntil {animationState player == "ainvpknlmstpslaywrfldnon_amovpknlmstpsraswrfldnon" || !alive player || vehicle player != player}; if (!alive player || vehicle player != player) exitWith {_skip = true}; }; if (!_skip) then { deleteVehicle _MASH; WFBE_SK_V_LastUse_MASH = -2000; };