/* Ingame parameters dump. */ for [{_i = 0},{_i < (count (missionConfigFile/"Params"))},{_i = _i + 1}] do { _paramName = (configName ((missionConfigFile >> "Params") select _i)); _text = getText (missionConfigFile >> "Params" >> _paramName >> "title"); _values = getArray (missionConfigFile >> "Params" >> _paramName >> "values"); _texts = getArray (missionConfigFile >> "Params" >> _paramName >> "texts"); _value = if (isMultiplayer) then {paramsArray select _i} else {getNumber (missionConfigFile >> "Params" >> _paramName >> "default")}; _status = _texts select (_values find _value); lnbAddRow [22003,[_text,_status]]; }; while {alive player && dialog} do { /*---it is in the Main Menu now //MrNiceGuy _uptime = Call GetTime; ctrlSetText [22005,Format[localize 'STR_WF_MAIN_Uptime',_uptime select 0,_uptime select 1,_uptime select 2, _uptime select 3]]; */ sleep 0.1; if (side player != sideJoined) exitWith {closeDialog 0}; if (!dialog) exitWith {}; //--- Back Button. if (MenuAction == 1) exitWith { //---added-MrNiceGuy MenuAction = -1; closeDialog 0; createDialog "WF_Menu"; }; };