/* CIV Configuration */ private ["_c","_get","_i","_p"]; _c = []; _i = []; /* Infantry */ _c = _c + ['Worker1']; _i = _i + [['','',375,4,-1,0,0,0.4,'Civilians',[]]]; _c = _c + ['Worker2']; _i = _i + [['','',375,4,-1,0,0,0.4,'Civilians',[]]]; _c = _c + ['Worker3']; _i = _i + [['','',375,4,-1,0,0,0.4,'Civilians',[]]]; _c = _c + ['Worker4']; _i = _i + [['','',375,4,-1,0,0,0.4,'Civilians',[]]]; /* Light Vehicles */ _c = _c + ['MMT_Civ']; _i = _i + [['','',50,8,-2,0,1,0,'Civilians',[]]]; _c = _c + ['TT650_Civ']; _i = _i + [['','',100,12,-2,0,1,0,'Civilians',[]]]; _c = _c + ['Tractor']; _i = _i + [['','',150,15,-2,0,1,0,'Civilians',[]]]; _c = _c + ['Lada1']; _i = _i + [['','',175,18,-2,0,1,0,'Civilians',[]]]; _c = _c + ['Lada2']; _i = _i + [['','',175,18,-2,0,1,0,'Civilians',[]]]; _c = _c + ['LadaLM']; _i = _i + [['','',180,20,-2,0,1,0,'Civilians',[]]]; _c = _c + ['SkodaBlue']; _i = _i + [['','',190,17,-2,0,1,0,'Civilians',[]]]; _c = _c + ['SkodaRed']; _i = _i + [['','',190,17,-2,0,1,0,'Civilians',[]]]; _c = _c + ['car_sedan']; _i = _i + [['','',200,20,-2,0,1,0,'Civilians',[]]]; _c = _c + ['car_hatchback']; _i = _i + [['','',220,20,-2,0,1,0,'Civilians',[]]]; _c = _c + ['datsun1_civil_1_open']; _i = _i + [['','',250,22,-2,0,1,0,'Civilians',[]]]; _c = _c + ['datsun1_civil_2_covered']; _i = _i + [['','',250,22,-2,0,1,0,'Civilians',[]]]; _c = _c + ['datsun1_civil_3_open']; _i = _i + [['','',250,22,-2,0,1,0,'Civilians',[]]]; _c = _c + ['VWGolf']; _i = _i + [['','',270,23,-2,0,1,0,'Civilians',[]]]; _c = _c + ['hilux1_civil_1_open']; _i = _i + [['','',340,25,-2,0,1,0,'Civilians',[]]]; _c = _c + ['hilux1_civil_2_covered']; _i = _i + [['','',340,25,-2,0,1,0,'Civilians',[]]]; _c = _c + ['V3S_Civ']; _i = _i + [['','',380,22,-2,0,1,0,'Civilians',[]]]; _c = _c + ['UralCivil']; _i = _i + [['','',390,25,-2,0,1,0,'Civilians',[]]]; _c = _c + ['Ikarus']; _i = _i + [['','',420,25,-2,0,1,0,'Civilians',[]]]; if (paramDLCPMC) then { _c = _c + ['ArmoredSUV_PMC']; _i = _i + [['','',1150,20,2,1,1,0,'Civilians']]; }; /* Defense Structures */ _c = _c + ['Land_HBarrier3']; _i = _i + [['','',20,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Land_HBarrier5']; _i = _i + [['','',30,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Land_HBarrier_large']; _i = _i + [['','',50,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Land_fort_bagfence_long']; _i = _i + [['','',10,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Land_fort_bagfence_corner']; _i = _i + [['','',8,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Land_fort_bagfence_round']; _i = _i + [['','',12,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Hhedgehog_concreteBig']; _i = _i + [['','',95,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Hedgehog']; _i = _i + [['','',5,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['HeliH']; _i = _i + [['','',15,0,0,0,'Strategic',0,'Civilians',[]]]; _c = _c + ['MASH']; _i = _i + [['','',30,0,0,0,'Strategic',0,'Civilians',[]]]; _c = _c + ['Land_Campfire']; _i = _i + [['','',3,0,0,0,'Strategic',0,'Civilians',[]]]; _c = _c + ['Base_WarfareBBarrier5x']; _i = _i + [['','',15,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Base_WarfareBBarrier10x']; _i = _i + [['','',25,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Base_WarfareBBarrier10xTall']; _i = _i + [['','',50,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Land_fortified_nest_small']; _i = _i + [['','',40,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Land_fortified_nest_big']; _i = _i + [['','',100,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Land_Fort_Watchtower']; _i = _i + [['','',125,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Land_fort_rampart']; _i = _i + [['','',30,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Land_fort_artillery_nest']; _i = _i + [['','',65,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Sign_Danger']; _i = _i + [[localize 'STR_WF_Minefield','',1200,0,0,0,'Strategic',0,'Civilians',[]]]; _c = _c + ['Fort_RazorWire']; _i = _i + [['','',25,0,0,0,'Fortification',0,'Civilians',[]]]; _c = _c + ['Land_Ind_IlluminantTower']; _i = _i + [['','',200,0,0,0,'Fortification',0,'Civilians',[]]]; for '_z' from 0 to (count _c)-1 do { if (isClass (configFile >> 'CfgVehicles' >> (_c select _z))) then { _get = (_c select _z) Call GetNamespace; if (isNil '_get') then { if ((_i select _z) select 0 == '') then {(_i select _z) set [0, [_c select _z,'displayName'] Call GetConfigInfo]}; if (typeName ((_i select _z) select 4) == 'SCALAR') then { if (((_i select _z) select 4) == -2) then { _ret = (_c select _z) Call Compile preprocessFile "Common\Functions\Common_GetConfigVehicleCrewSlot.sqf"; (_i select _z) set [4, _ret select 0]; (_i select _z) set [9, _ret select 1]; }; }; if (WF_Debug) then {(_i select _z) set [3,1]}; _p = if ((_c select _z) isKindOf 'Man') then {'portrait'} else {'picture'}; (_i select _z) set [1, [_c select _z,_p] Call GetConfigInfo]; [_c select _z,_i select _z] Call SetNamespace; } else { diag_log Format ["[WFBE (INIT)][frameno:%2 | ticktime:%3] Core_CIV: Duplicated Element found '%1'",(_c select _z),diag_frameno,diag_tickTime]; }; } else { diag_log Format ["[WFBE (ERROR)][frameno:%2 | ticktime:%3] Core_CIV: Element '%1' is not a valid class.",(_c select _z),diag_frameno,diag_tickTime]; }; }; diag_log Format ["[WFBE (INIT)][frameno:%2 | ticktime:%3] Core_CIV: Initialization (%1 Elements) - [Done]",count _c,diag_frameno,diag_tickTime];